Piotr Caban
f11dfcb7a6
msvcrt: Fix multiple locales parsing in _create_locale.
2010-04-19 15:11:00 +02:00
Piotr Caban
97bad69184
msvcrt: Added implementations of _vswprintf* functions.
2010-04-19 15:10:55 +02:00
Piotr Caban
743e6ba688
msvcrt: Added _vsnwprintf* implementation.
2010-04-19 15:10:44 +02:00
Piotr Caban
85fa2ee53c
msvcrt: Added _vsnprintf* implementation.
2010-04-19 15:10:26 +02:00
Piotr Caban
09a32152d5
msvcrt: Add parameters to mimic *_s function behaviour in pf_vsnprintf.
2010-04-19 15:10:14 +02:00
Piotr Caban
419f902546
msvcrt: Format strings according to specified locale in pf_vsnprintf.
2010-04-19 15:10:04 +02:00
Hans Leidekker
d8504e0550
msi: Handle MSIDBOPEN_PATCHFILE properly in MsiOpenDatabase.
2010-04-19 14:57:49 +02:00
Hans Leidekker
9a9faeffd8
msi: Don't assume unversioned files are present.
2010-04-19 14:57:43 +02:00
Hans Leidekker
f08c355e09
msi: Add beginnings of a test module that concentrates on patches.
2010-04-19 14:57:35 +02:00
Hans Leidekker
8f53405544
msi: Remove the string index parameter from msi_addstringW.
2010-04-19 14:57:02 +02:00
Hans Leidekker
fc15e565d3
msi: Make the name parameter of create_storage and create_stream constant.
2010-04-19 14:56:58 +02:00
Hans Leidekker
111d33b393
msi: Remove unused and redundant name field from STORAGE structure.
2010-04-19 14:56:53 +02:00
Michael Stefaniuc
8797fb52cf
user32: Avoid using HIWORD on a string pointer.
2010-04-19 14:56:28 +02:00
Kai Blin
9dd206d28e
secur32: Use NTLM2 instead of NTLMv2.
...
In the current code NTLMv2 is used when talking about second generation
NTLM crypto algorithms. Most other publiations call this NTLM2, and use
NTLMv2 to describe a different crypto handshake that can be used by
either NTLM1 or NTLM2 crypto.
2010-04-19 14:56:12 +02:00
Henri Verbeet
92a44884c7
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_set_compatible_renderbuffer().
2010-04-19 14:55:35 +02:00
Henri Verbeet
03dc612c9c
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_is_offscreen().
2010-04-19 14:55:31 +02:00
Henri Verbeet
efb3993a3a
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_modify_ds_location().
2010-04-19 14:55:24 +02:00
Henri Verbeet
ae46589f53
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_load_ds_location().
2010-04-19 14:55:19 +02:00
Henri Verbeet
10c5a8ac9e
wined3d: Get rid of "myDevice".
2010-04-19 14:55:13 +02:00
Michael Stefaniuc
2f8d9ccba9
windowscodecs: Unlock not lock again when leaving the function (Smatch).
2010-04-19 14:54:18 +02:00
Vincent Povirk
aa76490d07
gdiplus: Use ddb's instead of dib's to create texture brushes.
2010-04-19 14:54:14 +02:00
Vincent Povirk
68ce9e925a
gdiplus: Prevent integer overflows when rounding text bounds.
...
Mono calls GdipMeasureString with a height so large that rounding and
converting it to an integer gives a negative result.
2010-04-19 14:54:11 +02:00
Vincent Povirk
6b53cb27bc
gdiplus: Fix the non-trivial case in color_over.
2010-04-19 14:54:05 +02:00
Alexandre Julliard
4fc65126cf
ntdll: Report the correct processor architecture.
2010-04-16 16:59:01 +02:00
Eric Pouech
409033cb6a
kernel32: Added proper support for GetSystemInfo on x86_64.
2010-04-16 16:54:30 +02:00
Nikolay Sivov
60f8bde73f
shell32: Support IShellView in ::CreateViewObject() for printers folder.
2010-04-16 16:24:47 +02:00
Henri Verbeet
738ca2f5fc
wined3d: Allow offscreen depth/stencil clears again with FBOs.
...
This fixes a regression introduced by 10f58c14bc
.
2010-04-16 16:24:40 +02:00
Alexandre Julliard
20f899e789
appwiz.cpl: Use the fancy new icon.
2010-04-16 16:24:28 +02:00
Alexandre Julliard
6ef5ccb90e
winex11: Fix 16-bpp cursor conversions.
2010-04-16 16:24:24 +02:00
Alexandre Julliard
ea1d71c7a4
winex11: Set the NET_WM_ICON hint for 32-bpp icons.
2010-04-16 16:23:33 +02:00
Maarten Lankhorst
ab13ffa454
mmdevapi: Fix wrong blacklist test.
2010-04-16 16:23:11 +02:00
Joel Holdsworth
298ba2af2c
appwiz: Replaced program icon with a Tango compliant icon.
2010-04-16 14:13:11 +02:00
Dmitry Timoshkov
c049f83308
user32: Do not ask DrawFrameControl() to modify the passed in rectangle.
...
This patch should fix the regression(s) caused by my recent button painting
patches. The problem was that DrawFrameControl() was modifying the rectangle,
and one of my patches stopped calling DrawFrameControl() in case of ODA_FOCUS
action, so drawing an entire button and only focus started to differ, which
was hidden by the custom clipping (that was removed by my last patch).
2010-04-16 12:40:52 +02:00
Nikolay Sivov
7a9ba819e7
shell32: Add IPersistFolder2 stub for printers folder.
2010-04-16 12:40:42 +02:00
Jörg Höhle
c662c35edc
winmm: MCI_SYSINFO dwRetSize counts characters, not bytes.
...
MSDN says the contrary.
2010-04-16 12:39:26 +02:00
Roderick Colenbrander
3b993117c3
wined3d: Separate AMD GPUs in D3D9 and D3D10 models, this allows for a more correct fall back when the GPU table isn't up to date.
...
D3D10_CAPABLE should work on any AMD OpenGL 3.0 driver (those came out in september 2008) and on OSX 10.5 and up.
2010-04-16 12:38:21 +02:00
Roderick Colenbrander
057c64c5b0
wined3d: Separate AMD Radeon HD2300 from other HD2xxx/HD3xxx GPUs since it is D3D9 instead of D3D10.
2010-04-16 12:38:18 +02:00
Piotr Caban
2548742bb4
msvcrt: Fix locale initialization.
2010-04-16 12:37:33 +02:00
Piotr Caban
f2f56d563f
msvcrt: Change localeconv implementation.
2010-04-16 12:37:18 +02:00
Vincent Povirk
ede103c699
gdiplus: Add fixmes for unimplemented imageattributes features.
2010-04-16 12:13:00 +02:00
Vincent Povirk
8b2543b750
gdiplus: Always use software to draw bitmaps to bitmaps.
2010-04-16 12:12:54 +02:00
Vincent Povirk
4247247787
gdiplus: Implement color remapping.
2010-04-16 12:12:48 +02:00
Vincent Povirk
bb9c1878c3
gdiplus: Correct the coordinate transform for non-rectangular parallelograms.
...
Apparently matrices in gdiplus don't work the way I think they do.
2010-04-16 12:12:37 +02:00
Vincent Povirk
7791f02fd9
gdiplus: Transform bitmaps to non-rectangular parallelograms in software.
2010-04-16 12:12:30 +02:00
Vincent Povirk
9c380b1e8e
gdiplus: Use a helper function to draw image data from bitmaps in software.
...
This will make it possible to use the same codepath for non-bitmap graphics
objects and to create a software implementation for other drawing operations.
2010-04-16 12:12:24 +02:00
Vincent Povirk
2f9c6091fc
gdiplus: Use UnitPixel for metafile bounds when creating from HMETAFILE.
2010-04-16 12:10:13 +02:00
Henri Verbeet
f6e923b55d
wined3d: Remove some dead code from IWineD3DDeviceImpl_Uninit3D().
2010-04-16 12:09:48 +02:00
Henri Verbeet
da1b459754
wined3d: Store the depth/stencil attachment as IWineD3DSurfaceImpl pointer in struct fbo_entry.
2010-04-16 12:09:45 +02:00
Henri Verbeet
be993fc49f
wined3d: Store render target attachments as IWineD3DSurfaceImpl pointers in struct fbo_entry.
2010-04-16 12:09:42 +02:00
Henri Verbeet
24c93d48aa
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to context_attach_depth_stencil_fbo().
2010-04-16 12:09:39 +02:00