Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Francois Gouget
0de0d11357
Change some Dll* functions so they are exported by name like on
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Windows.
Update the documentation accordingly.
2005-08-10 13:02:43 +00:00
Alexandre Julliard
d37f0abf07
Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
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Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget
65f2082108
Add missing WINAPI to MSXML_DllGetClassObject().
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Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Mike McCormack
0791d06215
Interlocked LONG* gcc warning fixes.
2005-07-12 19:21:36 +00:00
Dmitry Timoshkov
b67da5b946
Make more of the OLE interface vtables const.
2005-06-01 19:57:42 +00:00
Paul Vriens
6a8268f372
Use Interlocked* functions in AddRef and Release.
2005-01-11 15:46:43 +00:00
Francois Gouget
486d020c1b
Don't define COBJMACROS in objbase.h.
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Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Alexandre Julliard
39a696a166
Removed some uses of the non-standard ICOM_THIS macro.
2004-09-06 20:34:29 +00:00
Alexandre Julliard
f714b39762
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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macro.
2004-08-23 19:39:48 +00:00
Alexandre Julliard
48c4bb3c31
Get rid of the non-standard ICOM_VTABLE macro.
2004-08-12 23:00:51 +00:00
Alexandre Julliard
0467ce9fd7
Get rid of the non-standard ICOM_VFIELD macro.
2004-08-12 19:52:49 +00:00
Dimitrie O. Paun
e21e3d0a80
Merge documentation/status/directplay into the code.
2003-09-27 02:23:44 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Ove Kaaven
1f5315c80f
Make sure that no files except unknwn.h include wine/obj_base.h
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directly.
2002-12-05 20:33:07 +00:00
Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
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Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Patrik Stridvall
01d5e5b071
Documentation fixes.
2001-07-02 19:59:40 +00:00
James Juran
f4d5fefb0a
Add <string.h> to files that needed it.
2001-01-26 20:43:40 +00:00
Dimitrie O. Paun
529da54394
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
Francois Gouget
f5cea729a6
We must include windef.h before wtypes.h (directly or indirectly).
2000-11-08 05:05:15 +00:00
Peter Hunnisett
10a04e7485
- Add proper message reply mechanism and sp player data storage
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- More implementation and fixes
2000-10-19 20:20:58 +00:00
Peter Hunnisett
ef6dca5c37
- Implemented loading and initialization of service providers
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- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Patrik Stridvall
c77ff5ef67
Fixed issues reported by winapi_check.
2000-04-29 14:26:13 +00:00
Patrik Stridvall
55ef9a5a68
Fixed issues found by winapi_check.
2000-04-24 18:03:54 +00:00
Patrik Stridvall
fcfacb95a7
Added/fixed some documentation reported by winapi_check.
2000-03-24 20:46:04 +00:00
Francois Gouget
f82a723a43
The COM virtual tables must use the
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'ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE' macro to provide padding in C++.
2000-01-30 02:55:16 +00:00
Alexandre Julliard
681c75bf17
Added debugstr_guid function and used it to replace
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WINE_StringFromCLSID in all debugging messages.
2000-01-18 05:09:49 +00:00
Francois Gouget
01c9ac401f
Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros.
1999-10-31 01:59:23 +00:00
Peter Hunnisett
22b861c1be
- Moved dplay and dplayx to a proper home in the dlls directory.
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- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00