Nikolay Sivov
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023e885156
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d3drm/tests: Release frame instance (Valgrind).
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2014-06-16 09:30:29 +02:00 |
Alexandre Julliard
|
7d3559bfe9
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dxguid: Remove some symbols that aren't exported in native.
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2014-04-24 12:41:38 +02:00 |
Alexandre Julliard
|
99ef0d6ff0
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makefiles: Get rid of the MAKE_TEST_RULES variable.
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2014-01-02 12:13:16 +01:00 |
Frédéric Delanoy
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464110b1cb
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d3drm/tests: Use BOOL type where appropriate.
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2013-11-08 12:46:27 +01:00 |
Henri Verbeet
|
16c48f9d84
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d3drm: Avoid LPVOID.
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2013-09-09 22:09:58 +02:00 |
Henri Verbeet
|
d7e052f8f1
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d3drm/tests: Avoid LPDIRECT3DRMWINDEVICE.
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2013-08-16 11:55:24 +02:00 |
Henri Verbeet
|
ee6734e848
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d3drm: Avoid LPDIRECT3DRMLIGHTARRAY.
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2013-08-15 16:24:13 +02:00 |
Henri Verbeet
|
861b1053e2
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d3drm: Avoid LPDIRECT3DRMVISUALARRAY.
|
2013-06-06 11:47:26 +02:00 |
Henri Verbeet
|
8c882f6819
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d3drm: Avoid LPDIRECT3DRMFRAMEARRAY.
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2013-06-05 17:31:40 +02:00 |
Henri Verbeet
|
735e69f94e
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d3drm: Avoid LPDIRECT3DRMMATERIAL2.
|
2013-05-29 12:12:33 +02:00 |
Henri Verbeet
|
19a519e90a
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d3drm: Avoid LPDIRECT3DRMMATERIAL.
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2013-05-28 14:55:15 +02:00 |
Henri Verbeet
|
769efb1f63
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d3drm: Avoid LPDIRECT3DRMTEXTURE.
|
2013-05-27 19:29:04 +02:00 |
Francois Gouget
|
a17d518122
|
d3drm/tests: Fix compilation on systems that don't support nameless unions.
|
2013-05-20 12:06:36 +02:00 |
André Hentschel
|
0867e37768
|
d3drm/tests: Add more face tests.
|
2013-05-13 11:16:19 +02:00 |
André Hentschel
|
1a2271830b
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d3drm/tests: Initial IDirect3DRMFace tests.
|
2013-05-09 20:44:53 +02:00 |
Henri Verbeet
|
b8e3cee783
|
d3drm: Avoid LPDIRECT3DRMLIGHT.
|
2013-04-25 13:40:00 +02:00 |
Henri Verbeet
|
68c4f61dc5
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d3drm: Avoid LPDIRECT3DRMMESHBUILDER3.
|
2013-04-23 15:35:11 +02:00 |
Henri Verbeet
|
ec1c18b65c
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d3drm: Avoid LPDIRECT3DRMMESHBUILDER.
|
2013-04-23 15:35:09 +02:00 |
Henri Verbeet
|
cbf3ade4b9
|
d3drm: Avoid LPDIRECT3DRMMESH.
|
2013-04-22 15:26:19 +02:00 |
Henri Verbeet
|
c179bee494
|
d3drm: Avoid LPDIRECT3DRMVISUAL.
|
2013-04-22 15:26:17 +02:00 |
Henri Verbeet
|
c050cdb3d2
|
d3drm: Avoid LPDIRECT3DRMFRAME.
|
2013-04-19 10:43:48 +02:00 |
Henri Verbeet
|
24acd7c82a
|
d3drm: Avoid LPDIRECT3DRMVIEWPORT.
|
2013-04-19 10:43:45 +02:00 |
Henri Verbeet
|
4e1bac56b5
|
d3drm: Avoid LPDIRECT3DRMDEVICE.
|
2013-04-17 11:36:28 +02:00 |
Henri Verbeet
|
9eae7aed1b
|
d3drm: Avoid LPDIRECT3DRMOBJECT.
|
2013-04-17 11:36:25 +02:00 |
Henri Verbeet
|
1ce059d692
|
d3drm/tests: Avoid LPDIRECT3DRM3.
|
2013-04-16 12:14:08 +02:00 |
Henri Verbeet
|
5e3b4c8751
|
d3drm: Avoid LPDIRECT3DRM.
|
2013-04-16 12:14:06 +02:00 |
Henri Verbeet
|
e84e2e8c9a
|
d3drm: Avoid LPD3DRMQUATERNION.
|
2013-01-24 14:32:51 +01:00 |
Henri Verbeet
|
f90bdedd90
|
d3drm: Avoid LPD3DVECTOR.
|
2013-01-23 12:48:28 +01:00 |
Christian Costa
|
871aa9d14d
|
d3drm: Check params in IDirect3DRMMeshBuilder2Impl_GetVertices + tests.
|
2012-12-17 20:31:23 +01:00 |
Christian Costa
|
7a5b12c8ef
|
d3drm: Handle all materials in material list and create corresponding mesh groups + tests.
|
2012-12-13 20:18:05 +01:00 |
Henri Verbeet
|
0a7e2accc4
|
d3drm: Avoid LPDIRECTDRAWCLIPPER.
|
2012-11-20 11:44:16 +01:00 |
Christian Costa
|
2978dbea0b
|
d3drm: When creating a mesh, if all faces have the same number of vertex, set vertex_per_face and don't put nb indices in face data.
|
2012-10-25 16:51:59 +02:00 |
Christian Costa
|
cb131bf030
|
d3drm: Fix normals computation and add according tests.
|
2012-10-22 12:06:21 +02:00 |
André Hentschel
|
c10d95b64a
|
d3drm: Add SceneBackground handling.
|
2012-08-13 17:01:43 +02:00 |
André Hentschel
|
6f3c571a05
|
d3drm/tests: Destroy window after use.
|
2012-06-19 11:10:23 +02:00 |
André Hentschel
|
4dc0ee57f6
|
d3drm: Implement IDirect3DRMViewportX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
d9ec2b6dfd
|
d3drm: Implement IDirect3DRMWinDevice_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
069e93f715
|
d3drm: Implement IDirect3DRMDeviceX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
e5de199289
|
d3drm: Implement IDirect3DRMTextureX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
b2de41308e
|
d3drm: Fix initial specular value of the Material2 interface.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
029318107b
|
d3drm: Implement IDirect3DRMMaterial2_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
00773feafd
|
d3drm: Implement IDirect3DRMMesh_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
afe616b588
|
d3drm: Implement IDirect3DRMMeshBuilderX_GetClassName.
|
2012-06-15 10:31:53 +02:00 |
André Hentschel
|
546a3dcffc
|
d3drm: Implement IDirect3DRMLight_GetClassName.
|
2012-06-15 10:31:49 +02:00 |
André Hentschel
|
9014211796
|
d3drm: Implement IDirect3DRMFrameX_GetClassName.
|
2012-06-15 10:31:33 +02:00 |
André Hentschel
|
0a0fe20988
|
d3drm/tests: Add GetClassName tests.
|
2012-06-13 21:35:42 +02:00 |
Michael Stefaniuc
|
8e4d76bf2c
|
d3drm/tests: Remove stray backslashes at end of lines.
|
2012-06-07 10:33:10 +02:00 |
Christian Costa
|
23db9d8bed
|
d3drm: Pass mesh builder color to newly created mesh.
|
2012-06-05 19:58:12 +02:00 |
Christian Costa
|
ab8619e920
|
d3drm: Implement IDirect3DRMMesh_GetGroupColor.
|
2012-06-05 19:58:11 +02:00 |
Francois Gouget
|
1f6d078e1b
|
Assorted spelling fixes.
|
2012-06-04 12:17:54 +02:00 |