Patrik Stridvall
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f94462fb75
|
Move __stdcall/__cdecl to the right place.
|
2002-01-31 23:22:07 +00:00 |
Ove Kaaven
|
a9ea8574d4
|
Direct3D header update.
|
2001-04-16 19:02:22 +00:00 |
Francois Gouget
|
99acd7dfa3
|
Use the DUMMYUNIONNAME macros so that the headers can be used in
Winelib.
|
2000-12-03 03:16:05 +00:00 |
Ove Kaaven
|
fddc3e15d8
|
Added a few C++ operators to Direct3D structures, and made some unions
'nameless'.
|
2000-07-23 14:19:19 +00:00 |
Francois Gouget
|
ae41e8c804
|
Reordered the CALLBACK and WINAPI directives so that it compiles with
old g++ versions.
|
2000-06-11 20:07:58 +00:00 |
Peter Hunnisett
|
0b56446e35
|
- Added remaining DirectX 3D3 6&7 3D interfaces.
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to
DirectX 7 headers.
- Fixed dsound.h include list (d3d.h->d3dtypes.h).
|
2000-05-18 01:26:42 +00:00 |