Commit Graph

98 Commits

Author SHA1 Message Date
Marcus Meissner af0cff550d When flipping backbuffer -> frontbuffer, first exchange surfaces, then
copy XImage, since the palette might only be defined in the frontbuffer.
1999-08-04 14:26:50 +00:00
Patrik Stridvall 0e38aa7fda Various ANSI C compability fixes. 1999-07-31 17:34:43 +00:00
Patrik Stridvall 26ffb3cd76 Fixed/added missing/wrong function prototypes and made internal
functions static.
1999-07-31 14:41:43 +00:00
Lionel Ulmer 2bce6fea7e - Added a new option 'noxshm'
- Added a 16bpp -> 32 bpp conversion function
1999-07-23 19:19:56 +00:00
Marcus Meissner 2637ebc2bd Fixed DirectDrawSurface::Flip, do not change flags, exchange the low
level physical surfaces (verified for XLIB with WC Prophecy).
1999-07-12 13:37:29 +00:00
Patrik Stridvall 2d0bb2a78c Started on an implementation of Win64 for use on 64 bit platforms. 1999-07-04 15:56:03 +00:00
Patrik Stridvall d96e1f133e Moved code to the X11 driver. 1999-07-04 13:31:03 +00:00
Marcus Meissner f48db82876 Implemented chains of surfaces. This allows an unlimited number
of backbuffers, and other attached surfaces (zbuffers, alpha buffers,
whatever).
1999-07-03 11:57:29 +00:00
Alexandre Julliard 61fece0590 Converted to the new debug interface, using script written by Patrik
Stridvall.
1999-06-26 19:09:08 +00:00
Patrik Stridvall 1ed4ecffa8 ANSI C fixes.
Removed warnings.
Made the include files self-sufficient.
Some Solaris fixes.
1999-06-26 14:58:24 +00:00
Eric Pouech 2e4c905755 Fixed error handling in DGA_IDirectDraw2Impl_GetCaps(). 1999-06-22 19:04:44 +00:00
Alexandre Julliard 1eeed68514 Moved signal handling to exception.c, generate exceptions on signals.
Added hook for debugger in exception handling (temporary).
1999-06-18 18:21:24 +00:00
Marcus Meissner e1f81a6814 Added generic pixel converter for 8->24. 1999-06-12 08:16:40 +00:00
Marcus Meissner 8c7266009c Remove DIABLO_HACK (does not work anymore), add 1 FIXME, fix GetCaps()
with caps1==NULL.
1999-06-12 06:48:08 +00:00
Marcus Meissner 4ebd9d85aa Speedup enhancement for the 8->16 and 8->32 copy loop hotspots,
using a faster generic routine and some inline assembly for i386
(cleanups by Ove).
1999-06-05 08:45:32 +00:00
Lionel Ulmer 34d6c9f7fb - better debug output for surface creation
- added (experimental) DIBSection implementation of GetDC / ReleaseDC
1999-05-29 11:00:27 +00:00
Lionel Ulmer 37b200627a - added some more debug output
- corrected a slight bug in DGA DirectDraw creation
1999-05-22 19:22:26 +00:00
Kevin Holbrook 7894c2212b Should compare to X11 constant "None" since a colormap is an X
Resource ID and not a pointer.
1999-05-22 18:46:51 +00:00
Paul Quinn 2305f3c06d Microsoft com vtable compatibility workaround for g++. Basically adds
an optional 8 bytes padding to COM objects where the RTTI would be.
1999-05-22 11:41:38 +00:00
Marcus Meissner 66f2aac4e3 Xlib_IDirectDrawSurface4Impl_Flip should show 'flipto' surface, not
previous one. (reported by Ove)
1999-05-17 14:52:05 +00:00
Lionel Ulmer 3899c021a1 Check if in depth-conversion mode before returning an error message
in IDirectDrawPaletteImpl_GetEntries.
1999-05-14 08:07:56 +00:00
Lionel Ulmer ad7258517e Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
1999-05-13 18:53:05 +00:00
Patrik Stridvall 896889f317 ANSI C fixes. 1999-05-08 12:50:36 +00:00
Patrik Stridvall a9a671d7ca Fixed ANSI compabillity. 1999-04-25 19:01:52 +00:00
Patrik Stridvall b4b9fae671 New debug scheme with explicit debug channels declaration. 1999-04-19 14:56:29 +00:00
Lionel Ulmer 251ed43b98 Changed 'GetDisplayMode' to return the mode previously set by
'SetDisplayMode' (and not the current monitor mode).
1999-04-18 12:03:02 +00:00
Brian Gerst 8d4f85071d - Removed all floating point math.
- Implemented stretching in X and Y directions for 8, 16, and 32 bit color.
- Implemented source and dest color-keying for 8, 16, and 32 bit color.
- Implemented some trivial raster operations.
- Minimized inner loops for maximum speed.
- Use memcpy whenever possible.
1999-04-18 09:31:50 +00:00
Lionel Ulmer 81c7544184 - clean-up of texture 'loading'
- added SetColorKey callback for already loaded textures
1999-04-06 07:10:48 +00:00
Lionel Ulmer 4ddedb8131 Added DllClassFactory to DirectDraw. 1999-04-02 10:26:32 +00:00
Lionel Ulmer 31ce102fe6 Implement the EnumAttachedSurface method. 1999-04-01 11:49:29 +00:00
Lionel Ulmer e8ceac986b Fixed QueryInterface functions for IDirect3D 1 and 2. 1999-03-28 15:15:45 +00:00
Lionel Ulmer 2e23da4ad5 Added initialisation of the pixmap_depth field in
Xlib_DirectDrawCreate.
1999-03-28 09:18:22 +00:00
Francois Gouget 022d372709 Adapted to the interface/implementation separation.
Now uses ICOM_THIS to access the implementation structures.
Replaced 'this' with 'This' for ICOM_THIS.
Direct access to the virtual table has been eliminated too.
1999-03-27 16:56:13 +00:00
Marcus Meissner 6b9dd2e098 Lots of warning fixed, one missing WINAPI in ddraw.c added. 1999-03-18 17:39:57 +00:00
Lionel Ulmer 88ca57d219 Corrected bug in enumeration function. 1999-03-16 09:53:48 +00:00
Francois Boisvert 6b1b41cf85 Made access to the wnd struct thread-safe. 1999-03-14 17:25:32 +00:00
Jim Aston 2e1cafa288 Renamed wintypes.h to windef.h. 1999-03-14 16:35:05 +00:00
Patrik Stridvall 76535cd912 Added functions DirectDrawEnumerateW and DirectDrawEnumerateExW. 1999-03-14 15:20:11 +00:00
Andreas Mohr 7d0e449f1f Improved "error" message readability. 1999-03-13 12:43:11 +00:00
Lionel Ulmer 19cf14f5e8 - some clean up in handling of depth
- more depth conversion routines for X11 (15, 16 and 32 -> 8)
1999-03-10 16:22:35 +00:00
Lionel Ulmer 4d4b5a9a2f - added function DirectDrawEnumerateEx
- added (or corrected) check for the return value of the enumeration functions
1999-02-28 19:49:42 +00:00
Lionel Ulmer 718bba93ec - no more 3D capabilities if Direct3D support is not compiled in
- some debug messages clean-up (replaced fprintfs by DUMPs)
1999-02-28 11:04:54 +00:00
Alexandre Julliard a396029270 Large-scale renaming of all Win32 functions and types to use the
standard Windows names.
1999-02-26 11:11:13 +00:00
Marcus Meissner 219cfd8387 Optimized away more includes, readded some #includes for necessary
prototypes.
1999-02-24 13:05:13 +00:00
Marcus Meissner 04c3e1d456 Removed a lot of occurences of windows.h (and added necessary other
includes).
1999-02-19 10:37:02 +00:00
Marcus Meissner fb0192236b Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status. 1999-02-14 09:25:37 +00:00
Marcus Meissner 9faa7d735a Moved the if1632/signal.c stuff into loader/signal.c, adapted function
pointers for wine_debug and INSTR_EmulateInstruction.
1999-02-13 17:55:17 +00:00
Lionel Ulmer 98db0be819 Better detection of XShm errors (should now run on remote displays). 1999-02-11 13:24:52 +00:00
Lionel Ulmer 01fb67de87 Fixed debug output to follow '-debugmsg' flags. 1999-02-10 06:39:01 +00:00
Lionel Ulmer 4ef9251911 - added a dump of the palette creation flags
- changed palette creation code in vga.c to prevent useless error
  message
1999-02-05 10:23:37 +00:00