Commit Graph

92156 Commits

Author SHA1 Message Date
André Hentschel 69f2ac0d52 xcopy: Fix indentation of a break (coverity). 2012-11-08 15:37:52 +01:00
André Hentschel bc240bd323 winhlp32: Mark up fallthrough switch case (coverity). 2012-11-08 15:37:52 +01:00
André Hentschel 126fded4a4 winmm: Mark up fallthrough switch case (coverity). 2012-11-08 15:37:51 +01:00
André Hentschel 76bc1d76a5 start: Fix mask for creation flags (coverity). 2012-11-08 15:37:51 +01:00
Sam Edwards 001726fcbd opengl32: Apply correct normals to text rendered with wglUseFontOutlines. 2012-11-08 15:37:50 +01:00
Sam Edwards 9fb27d7a05 d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0. 2012-11-08 15:37:50 +01:00
Dmitry Timoshkov 39ec8ce67e gdiplus: Store transformation matrix directly in the objects. 2012-11-08 15:37:49 +01:00
Detlef Riekenberg 0c8dc0090b mstask/tests: Add tests for SetTargetComputer. 2012-11-08 15:37:49 +01:00
Detlef Riekenberg 5bff2fb66b mstask: Implement SetTargetComputer. 2012-11-08 15:37:48 +01:00
Henri Verbeet 02250bb1bd wined3d: Introduce a separate function for initializing ps uniform locations. 2012-11-08 15:37:48 +01:00
Henri Verbeet c9f4cfc96a wined3d: Introduce a separate function for initializing vs uniform locations. 2012-11-08 15:37:48 +01:00
Henri Verbeet b42e02ce9b wined3d: Use the correct RGTC constant in format_texture_info. 2012-11-08 15:37:47 +01:00
Henri Verbeet 98dc4cd43c ddraw: Avoid LPDIRECT3DVERTEXBUFFER7. 2012-11-08 15:37:46 +01:00
Henri Verbeet 99daff8f03 ddraw: Avoid LPDIRECTDRAW. 2012-11-08 15:37:46 +01:00
Alexandre Julliard 2480c9395b opengl32: Get rid of wine_ prefix on generated functions. 2012-11-08 15:37:45 +01:00
Alexandre Julliard a3d896897c opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing. 2012-11-08 15:37:44 +01:00
Alexandre Julliard 449deda62f wined3d: Link directly to opengl32. 2012-11-08 15:37:44 +01:00
Alexandre Julliard e40b2a1b07 configure: Remove checks for OpenGL headers that are no longer used. 2012-11-08 15:37:38 +01:00
Alexandre Julliard 551077ab73 configure: Check for getopt_long_only instead of getopt_long.
Some platforms have the latter but not the former.
2012-11-08 10:57:09 +01:00
Alexandre Julliard 3050f11f47 ntdll: Fix access/write file time mixup. 2012-11-08 00:02:06 +01:00
Hans Leidekker b036ee6309 msi: Register dlls in a separate process. 2012-11-07 18:12:10 +01:00
Hans Leidekker e2900c23c7 msi: Make sure either the REINSTALL or the REMOVE property is set when the product is already installed. 2012-11-07 18:12:09 +01:00
Hans Leidekker 26299647f7 msi: Remove a component regardless of its install state, unless it's a permanent component. 2012-11-07 18:12:09 +01:00
Hans Leidekker 462ec1ba43 msi: Return correct length for the empty string from deformat_string. 2012-11-07 18:12:08 +01:00
Piotr Caban f6542bbb96 msvcp60: Fixed basic_streambuf class structure. 2012-11-07 18:12:08 +01:00
Piotr Caban 605ea64985 msvcp: Fixed uninitialized variable access in num_get::_Getffld and _Getifld functions. 2012-11-07 18:12:07 +01:00
Piotr Caban 654a3ec500 msvcp90: Destroy string returned by basic_stringbuf_char_str_get. 2012-11-07 18:12:06 +01:00
Piotr Caban 9b0ce65bb6 msvcp90: Fixed long long printing in tests. 2012-11-07 18:12:06 +01:00
Piotr Caban 9c319baa66 msvcrt: Fixed __p___mb_cur_max tests. 2012-11-07 18:12:06 +01:00
Jacek Caban 1017c2b3ee mshtml: Added IHTMLObjectElement::name property implementation. 2012-11-07 18:12:05 +01:00
Alexandre Julliard a56c5b185e opengl32: Don't substitute OpenGL types that are already defined in wgl.h. 2012-11-07 18:12:04 +01:00
Alexandre Julliard cf2b981ce0 wined3d: Make use of the generated wgl.h header. 2012-11-07 18:12:04 +01:00
Alexandre Julliard e5b18af9e8 winex11: Avoid using the system GL headers. 2012-11-07 18:12:03 +01:00
Alexandre Julliard af3f3cb1b2 gdi32: Avoid using the system GL headers. 2012-11-07 18:12:03 +01:00
Alexandre Julliard fdc1f2d432 opengl32: Avoid using the system GL headers. 2012-11-07 18:12:02 +01:00
Alexandre Julliard 70e536f46b opengl32: Generate our own wgl.h header from the OpenGL registry data. 2012-11-07 18:11:52 +01:00
Alexandre Julliard 00628bb646 opengl32: Update to the current OpenGL spec. 2012-11-07 13:56:06 +01:00
Frédéric Delanoy 85bf1082ce msi: Fix some leaks (coverity). 2012-11-07 13:56:03 +01:00
Frédéric Delanoy 82c97d954d iphlapi: Fix some leaks (coverity). 2012-11-07 13:56:00 +01:00
Daniel Lehman 32f636f6d1 shell32: Initialize fAnyOperationsAborted in SHFileOperation. 2012-11-07 13:55:57 +01:00
Jacek Caban 4d323d176c widl: Ignore -app_config option. 2012-11-07 13:55:48 +01:00
Sam Edwards ced7d66a11 opengl32: Implement the wglUseFontOutlines WGL_FONT_LINES format. 2012-11-07 13:55:37 +01:00
Sam Edwards e21a4b291c d3d9/tests: Add test for IDirect3DDevice9_Reset with BackBufferWidth/Height = 0. 2012-11-07 11:59:21 +01:00
Dmitry Timoshkov 0a81a34643 gdiplus: Avoid GdipCloneMatrix calls for the graphics transformation matrix. 2012-11-07 11:58:27 +01:00
Frédéric Delanoy 250ce222b9 cmd/tests: Simplify 'if' comparison tests. 2012-11-07 11:57:51 +01:00
Henri Verbeet e8b0de1e14 wined3d: Use more consistent names for the various bumpenv uniforms. 2012-11-07 11:57:29 +01:00
Henri Verbeet 9b118257c4 wined3d: Introduce a separate structure for the ps specific fields in struct glsl_shader_prog_link. 2012-11-07 11:57:27 +01:00
Henri Verbeet 8fd29034d0 ddraw/tests: Avoid LPDIRECTDRAW7. 2012-11-07 11:57:13 +01:00
Henri Verbeet 46524c8d7e ddraw: Avoid LPDIRECTDRAWCLIPPER. 2012-11-07 11:57:08 +01:00
Henri Verbeet 6eaf601dce ddraw: Avoid LPDIRECTDRAWPALETTE. 2012-11-07 11:57:02 +01:00