Henri Verbeet
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1549180daa
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d3d9: Merge vertex and index buffer implementations into a single file.
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2010-09-02 11:50:52 +02:00 |
Henri Verbeet
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c35b85a78d
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d3d9: Merge vertex and pixel shader implementations into a single file.
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2010-09-02 11:50:28 +02:00 |
Alexandre Julliard
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b86d515ed6
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
Alexandre Julliard
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bef5645eb1
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makefiles: Remove the no longer needed explicit separators for dependencies.
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2010-03-16 13:28:19 +01:00 |
Henri Verbeet
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435b528e83
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d3d9: Get rid of resource.c.
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2009-03-23 14:08:02 +01:00 |
Henri Verbeet
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82dd5bc2a1
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d3d9: Get rid of basetexture.c.
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2009-03-23 14:08:02 +01:00 |
Alexandre Julliard
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dad21bbcbf
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makefiles: List the static libraries as normal imports instead of extra libs.
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2008-04-30 14:23:55 +02:00 |
Rob Shearman
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48000893f9
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makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
Only specify the root to keep platform-specifics out of the individual
DLL makefiles.
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2008-03-04 20:55:01 +01:00 |
Alexandre Julliard
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ad9396302d
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Removed some unneeded imports.
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2007-12-06 21:24:24 +01:00 |
H. Verbeet
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cb4ad6e52c
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d3d9: Win64 printf format warning fixes.
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2006-10-10 19:59:09 +02:00 |
Michael Stefaniuc
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85ce5117c5
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Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
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2006-09-29 16:08:30 +02:00 |
Alexandre Julliard
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32ab895e46
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makefiles: Generate the dependencies line to avoid some code duplication.
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2006-09-14 09:38:16 +02:00 |
Alexandre Julliard
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5cf75e615a
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makefiles: Only run test and documentation targets in directories that need them.
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2006-08-28 13:37:44 +02:00 |
Alexandre Julliard
|
7b27b33495
|
d3d9: Remove dependencies on OpenGL headers and libraries.
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2006-06-15 16:52:01 +02:00 |
H. Verbeet
|
c26ad82e75
|
d3d9: Add a test for BeginStateBlock and EndStateBlock.
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2005-12-09 14:53:28 +01:00 |
Alexandre Julliard
|
34fa35dc99
|
Added rules for building import libraries in the individual dll
makefiles, and added support for building a .def.a static import
library too.
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2005-05-09 14:42:30 +00:00 |
Jason Edmeades
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24ab49e250
|
Create a wined3d interface, and generate a wined3d object in the d3d9
create method. Make the first (simple) call implementation into the
new wined3d interface.
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2004-09-23 04:34:27 +00:00 |
Alexandre Julliard
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20b4585e3c
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Only link against libdxguid where necessary.
|
2004-01-27 00:11:16 +00:00 |
Dimitrie O. Paun
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fbdfd910c1
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Remove SYMBOLFILE and LDDLLFLAGS from Makefiles.
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2003-10-11 01:09:15 +00:00 |
Raphael Junqueira
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a3dbd7e2c7
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- some cleanups and fixes on d3d8 and d3d9 headers
- a lot of stubs for d3d9.dll
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2003-07-01 01:09:17 +00:00 |