Jacek Caban
|
23c87ba829
|
mshtml: Properly handle OOM errors in htmlnode.c (coverity).
|
2012-10-19 12:20:42 +02:00 |
Jacek Caban
|
b6227fc4e8
|
mshtml: Properly handle OOM errors in navigate.c (coverity).
|
2012-10-19 12:20:31 +02:00 |
Jacek Caban
|
421368b875
|
mshtml: Properly handle OOM errors in nsio.c (coverity).
|
2012-10-19 12:20:20 +02:00 |
Jacek Caban
|
3a4a4acd1a
|
mshtml: Properly handle OOM errors in omnavigator.c (coverity).
|
2012-10-19 12:20:11 +02:00 |
Jacek Caban
|
4638fbf167
|
mshtml: Properly handle OOM errors in script.c (coverity).
|
2012-10-19 12:20:01 +02:00 |
Jacek Caban
|
08485aeb48
|
mshtml: Properly handle OOM errors in task.c (coverity).
|
2012-10-19 12:19:45 +02:00 |
Aric Stewart
|
baf2ac6fbe
|
winemenubuilder: Scale 64x64 classic icons to 128x128 for Icns format.
|
2012-10-19 11:44:03 +02:00 |
Qian Hong
|
648a8ce40e
|
gdi32/tests: Fixed typo in localized name tests.
|
2012-10-19 11:18:20 +02:00 |
Qian Hong
|
16f2a1948e
|
gdi32/tests: Declared system_lang_id as a global variable.
|
2012-10-19 11:18:11 +02:00 |
Qian Hong
|
f9546329b6
|
gdi32/tests: Marked EnumFontFamiliesEx_default_charset test on Arabic locale as broken.
|
2012-10-19 11:17:59 +02:00 |
Qian Hong
|
284b382aba
|
gdi32/tests: Skip some broken bitmap font metrics tests on Arabic locale.
|
2012-10-19 11:17:47 +02:00 |
Qian Hong
|
b31dababde
|
gdi32/tests: Fixed broken value in bitmap font metrics on Arabic locale.
|
2012-10-19 11:17:38 +02:00 |
Qian Hong
|
ec9166b1ac
|
gdi32/tests: Fixed broken bitmap font metrics test on CJK locales.
|
2012-10-19 11:17:25 +02:00 |
Qian Hong
|
416664babd
|
gdi32/tests: Fixed broken value in bitmap font metrics on Japanese locale.
|
2012-10-19 11:17:15 +02:00 |
Daniel Lehman
|
9fb5f9e965
|
msvcp: Sync num_put<> put_double.
|
2012-10-19 11:16:55 +02:00 |
Daniel Lehman
|
9416918a5d
|
msvcp90: In num_put, use default precision of 6 if 0 and not fixed.
|
2012-10-19 11:16:43 +02:00 |
André Hentschel
|
2a42410e7c
|
d3drm: Fix memcpy arguments for matrix transformations (coverity).
|
2012-10-19 11:16:16 +02:00 |
Henri Verbeet
|
30f1a61177
|
user32: Implement GetRawInputDeviceInfoW().
|
2012-10-18 22:32:35 +02:00 |
Henri Verbeet
|
6beb7dc1a8
|
wined3d: Merge most of the code for shader_glsl_cmp() and shader_glsl_cnd().
|
2012-10-18 22:32:19 +02:00 |
Henri Verbeet
|
b72ab48ed8
|
wined3d: Implement WINED3DSIH_ROUND_NI in the GLSL shader backend.
|
2012-10-18 22:32:14 +02:00 |
Henri Verbeet
|
0c1dd7f7d1
|
wined3d: Explicitly check the shader type in shader_glsl_load_constantsF().
|
2012-10-18 22:32:09 +02:00 |
Henri Verbeet
|
7365f9e6af
|
wined3d: Explicitly check the shader type in shader_glsl_get_register_name().
|
2012-10-18 22:32:03 +02:00 |
Alexandre Julliard
|
181e432e22
|
user32/tests: Don't release a random DC handle.
|
2012-10-18 22:28:48 +02:00 |
Alexandre Julliard
|
446bff7897
|
gdi32/tests: Avoid deleting invalid objects.
|
2012-10-18 22:28:45 +02:00 |
Alexandre Julliard
|
9351867e6a
|
oleaut32/tests: Delete the correct object in the icon test.
|
2012-10-18 22:28:41 +02:00 |
Alexandre Julliard
|
c4bae8fab0
|
comctl32/tests: Don't delete the global font object.
|
2012-10-18 22:28:37 +02:00 |
Daniel Lehman
|
415d3a2425
|
msvcp: Free facet and _Locimp in Locimp dtor.
|
2012-10-18 19:34:25 +02:00 |
Rico Schüller
|
e74a99b71a
|
d3dx9: Fix calculation when in and out overlap in D3DXSHRotateZ().
|
2012-10-18 19:34:12 +02:00 |
Maarten Lankhorst
|
d814eca3ba
|
mmdevapi: Fix a broken test.
|
2012-10-18 19:31:52 +02:00 |
Maarten Lankhorst
|
7457f37e4a
|
ntdll: Set SO_PASSCRED before connecting to eliminate a race condition in obtaining server_pid.
|
2012-10-18 19:31:15 +02:00 |
Huw Davies
|
679385fd1c
|
fonts: 10-pixel strikes for Tahoma.
|
2012-10-18 19:28:14 +02:00 |
Jacek Caban
|
2d962d0395
|
jscript: Use jsstr_t for passing strings to regexp matching functions.
|
2012-10-18 19:23:07 +02:00 |
Hans Leidekker
|
860c335b22
|
advapi32: Only require a domain in the username for CRED_PERSIST_ENTERPRISE credentials.
|
2012-10-18 19:22:43 +02:00 |
Hans Leidekker
|
9d95d33118
|
credui: Don't show a dialog if existing credentials can be found.
|
2012-10-18 19:22:34 +02:00 |
Hans Leidekker
|
d6f8687630
|
credui: Don't save credentials if CREDUI_FLAGS_DO_NOT_PERSIST is specified.
|
2012-10-18 19:22:27 +02:00 |
Hans Leidekker
|
ab179341e2
|
credui: Show the save password checkbox if both CREDUI_FLAGS_DO_NOT_PERSIST and CREDUI_FLAGS_SHOW_SAVE_CHECK_BOX are specified.
|
2012-10-18 19:22:21 +02:00 |
Huw Davies
|
64e2ad5709
|
gdi32: Make get_glyph_bitmap return a dib_info structure in order to avoid code duplication.
|
2012-10-18 19:22:14 +02:00 |
Jacek Caban
|
b5691b5e63
|
mshtml: Added HTML comments in VBScript code tests.
|
2012-10-18 19:21:38 +02:00 |
Jacek Caban
|
214fab8568
|
vbscript: Added HTML comments tests.
|
2012-10-18 19:21:31 +02:00 |
Jacek Caban
|
290f563199
|
vbscript: Added support for HTML comments.
|
2012-10-18 19:21:24 +02:00 |
Francois Gouget
|
68c1bf507d
|
shell32: Standardize on the ShellExecuteEx() terminology.
|
2012-10-18 19:21:10 +02:00 |
Francois Gouget
|
23470870a1
|
wined3d: Add a trailing '\n' to a Wine trace.
|
2012-10-18 19:20:48 +02:00 |
Francois Gouget
|
8e6934fae7
|
msvcp100: Make MSVCP_basic_string_char_append_len_ch() static.
|
2012-10-18 19:20:41 +02:00 |
Henri Verbeet
|
3ed797b265
|
user32: Implement GetRawInputDeviceList().
|
2012-10-18 19:20:27 +02:00 |
Henri Verbeet
|
e31945b8aa
|
wined3d: Implement WINED3DSIH_USHR in the GLSL shader backend.
|
2012-10-18 19:20:12 +02:00 |
Henri Verbeet
|
5ca5409b81
|
wined3d: Implement WINED3DSIH_UDIV in the GLSL shader backend.
|
2012-10-18 19:20:06 +02:00 |
Henri Verbeet
|
cc0b1bb03f
|
wined3d: Explcitly check the shader type in shader_glsl_get_sample_function().
|
2012-10-18 19:20:01 +02:00 |
Henri Verbeet
|
e832978adb
|
wined3d: Explicitly check the shader type in shader_glsl_gen_sample_code().
|
2012-10-18 19:19:54 +02:00 |
Alexandre Julliard
|
64aed7c5be
|
winex11: Don't delete the DC if it's not for a valid pbuffer.
|
2012-10-18 19:19:42 +02:00 |
Alexandre Julliard
|
6cda76fd99
|
user32: Don't free a clip region twice.
|
2012-10-17 21:40:18 +02:00 |