Gregory M. Turner
7120b6ea4b
RPCRT4_NdrClientCall2 is ATM hardly "semi-stub".
2003-07-16 23:30:18 +00:00
Pierre d'Herbemont
3b9f280d81
Change __darwin__ to __APPLE__.
2003-07-16 23:29:40 +00:00
Pierre d'Herbemont
41670d3ed7
Added support for the TEB on Mac OS X.
2003-07-16 23:29:14 +00:00
Lionel Ulmer
08cc0d1c73
- do not forget to set the 'initial_upload_done' flag (to have better
...
performance)
- better handling of the 'initial' flag for frame-buffer flushes
2003-07-16 23:28:37 +00:00
Francois Gouget
3ca761220a
Spelling fixes (s/occured/occurred/ and variants).
2003-07-15 20:53:39 +00:00
Alexandre Julliard
d09b2b988a
Warning fix.
2003-07-15 20:52:21 +00:00
Lionel Ulmer
877f323161
- fix spec file for FTPFindFirstFileA/W functions
...
- implement parsing of NT directory format
2003-07-15 20:51:02 +00:00
Jukka Heinonen
02c67f3114
Make int1a BIOS ticks be equal to BIOS segment ticks.
...
Fix bugs in int1a subfunctions.
2003-07-15 20:50:34 +00:00
John K. Hohm
cc9005d0f3
Implement DllRegisterServer and DllUnregisterServer, and add
...
OleSelfRegister version string.
2003-07-15 20:48:47 +00:00
Huw D M Davies
a9bb2a550e
Make the return buffer larger (for example EuroSign in uft8 is 3+1
...
bytes long).
2003-07-15 20:47:39 +00:00
Alexandre Julliard
efe812554e
Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
...
Implement URLDownloadToFileA/W.
2003-07-15 20:47:17 +00:00
Lionel Ulmer
2f34e74ede
Some broken games do not put the TEXTURE flags in the surface caps.
2003-07-15 20:45:01 +00:00
Lionel Ulmer
cc0b7efead
Desktop mode should only disable mode switching, not gamma ramp
...
support.
2003-07-15 20:44:24 +00:00
Alexandre Julliard
ca3ac8f155
Run WH_KEYBOARD_LL and WH_MOUSE_LL hooks in the context of the thread
...
that set the hook.
2003-07-11 21:55:58 +00:00
Lionel Ulmer
aa95df0d94
Check if 'GLX_ARB_get_proc_address' is supported before using
...
glXGetProcAddressARB.
2003-07-11 21:53:26 +00:00
Paul Rupe
eede817da2
register_new_async sets status already. Do not overwrite it with the
...
function's return value.
2003-07-11 21:44:17 +00:00
Marcelo Duarte
8ce2b13b04
LZCopy: modified timestamp of a expanded file has to be the same of
...
original file.
2003-07-11 21:43:37 +00:00
Alexandre Julliard
09029b2878
Implemented the SMTO_ABORTIFHUNG flag of SendMessageTimeout.
2003-07-11 04:09:42 +00:00
Alexandre Julliard
c8173ecac3
Avoid empty lines at the end of generated files.
2003-07-11 03:51:38 +00:00
Lionel Ulmer
ad912cf257
- added fast-path for color-keyed Blts
...
- fix 565 colour-keying conversion
- properly handles Pitch in colour conversion
- easier and less buggy UNPACK_WIDTH support
2003-07-11 03:50:43 +00:00
Lionel Ulmer
1f4fea3bf7
Load glXGetProcAddressARB dynamically.
2003-07-11 03:50:19 +00:00
Alexandre Julliard
07f1198eea
Store window procedures in a static array instead of creating a heap.
...
Only allocate the winproc selector when actually needed.
2003-07-09 22:31:34 +00:00
Alexandre Julliard
ea6863c182
Fixed a couple of buffer overflows.
2003-07-09 22:15:33 +00:00
Robert Lunnon
00c74e940d
Fixed some compile problems under Solaris.
2003-07-09 21:55:09 +00:00
Alexandre Julliard
04c1f9f88c
Only compute dialog base units once we need them.
2003-07-09 19:53:17 +00:00
Steven Edwards
32d27dc77b
- Create new file ole2_16.c for ole2 16bit only functions.
...
- Move CLSIDFromProgID16 so it can be used internally.
- Compile out more Win16 sources.
2003-07-09 19:49:12 +00:00
Gerald Pfeifer
091f416014
Add charset information as used by FreeBSD.
2003-07-09 19:45:10 +00:00
Dmitry Timoshkov
14d766845c
Fix spec entry for ZwSetTimerResolution.
2003-07-09 19:44:51 +00:00
Dmitry Timoshkov
8a8d1b93ca
Added support for CP_UNIXCP.
2003-07-09 04:22:57 +00:00
Robert Shearman
37da1e6757
- AddRef type info stored in StdDispatch.
...
- Don't use outer unknown in StdDispatch.
2003-07-09 04:18:51 +00:00
Alexandre Julliard
4f196ead13
Implemented the ThreadBasicInformation case for
...
NtQueryInformationThread.
2003-07-09 02:57:57 +00:00
Francois Gouget
56aaea2f43
Spelling fixes.
2003-07-09 02:52:57 +00:00
Mike McCormack
99c67eefcd
Null parameters need to be quoted on the commandline.
2003-07-09 02:50:15 +00:00
Mike McCormack
fc86392af8
Preserve A/W when creating propsheet dialogs.
2003-07-09 02:49:52 +00:00
Alexandre Julliard
4f4b980c1e
Implemented NtRead/WriteVirtualMemory.
2003-07-08 21:18:45 +00:00
Alexandre Julliard
7535424254
Lookup COM/LPT devices in the registry when they are used, instead of
...
loading everything at startup.
2003-07-08 21:14:07 +00:00
Jukka Heinonen
4ef7ba7247
Real mode context should always have V86 flag turned on.
...
Entering protected mode uses simpler and more robust virtual interrupt
flag check.
Mouse events are now received in graphics modes.
Improved tracing output of int33 handler.
2003-07-08 21:11:52 +00:00
Uwe Bonnes
119eacc6d3
Removed a no longer used header.
2003-07-08 21:10:45 +00:00
Lionel Ulmer
51df9314d8
- fix FPS computation
...
- some TRACEing fixes
- optimize BltFast locking rectangles
2003-07-08 21:10:01 +00:00
Rein Klazes
c2d287f682
Fixed a typo in the previous SHGetFileInfo() patch.
2003-07-08 21:07:49 +00:00
Lionel Ulmer
8def400d1f
Only put 'pure' GL 1.2 calls in the 'opengl_norm.c' file.
2003-07-08 21:07:03 +00:00
Ulrich Czekalla
18873e77d0
Fixed handling of synthesized data.
...
Don't report errors when there is no selection owner.
Reintegrate the COMPOUND_TEXT patch by Kusanagi Kouichi.
2003-07-08 21:02:51 +00:00
Raphael Junqueira
d5ca917a36
- some cosmetic fixes
...
- fix a bug on IDirect3DVolume8Impl_AddDirtyBox
2003-07-08 21:01:48 +00:00
Alexandre Julliard
d9780a8b3e
Fixed compile when functions are not inlined.
2003-07-03 18:12:38 +00:00
Stephan BEUZE
fac288394a
- Fixed iIndex use in SHGetFileInfoA (as of MSDN, iIndex is copied in
...
the iIcon field of psfi)
- Removed DLL_THREAD_ATTACH and DLL_THREAD_DETACH cases.
2003-07-03 18:11:01 +00:00
Jason Edmeades
021604c600
Implement UpdateTexture for 2D textures only.
...
Handle alphaop disabled but color op not-disable in a more appropriate
way (Docs say this is an illegal state and then proceed to use it).
Trace out textures as they are created.
Update the comments around the debug code and complete the debugging
set so textures which are used in the game can also be viewed.
2003-07-03 18:10:22 +00:00
Robert Shearman
bd1173ca27
- Improve QueryInterface FIXME message.
...
- Add stubs for IMediaFilter interface in IGraphBuilder.
- Implement some simple methods.
2003-07-03 18:09:28 +00:00
Dmitry Timoshkov
62efd98687
Exit ealier from LCMapStringA in the case of LCMAP_SORTKEY.
...
Don't rely on computing string length by MultiByteToWideChar in
CompareStringA, do it manually.
2003-07-03 18:09:03 +00:00
Marcus Meissner
104d9d44fd
Use standard debugging macros for jack.
...
JACK_SONAME -> SONAME_LIBJACK so we do not need the devel symlink
there.
2003-07-03 18:08:32 +00:00
Marcus Meissner
39d1b9c0e5
DPMI exceptions only happen on i386.
2003-07-03 18:08:04 +00:00
Francois Gouget
14a5d168e9
Fixed some common spelling errors.
2003-07-02 04:37:26 +00:00
Francois Gouget
5054045f6b
Remove some unnecessary casts when assigning NULL to handles.
2003-07-02 04:30:55 +00:00
Christian Costa
2348e7a098
Make Init and InitAudio return an error when no audio driver is
...
available.
Fix crash in InitAudio when releasing the dsound object.
2003-07-02 04:30:27 +00:00
Eric Pouech
5061d3a21d
- renamed winmm.OpenDriverW into winmm.OpenDriver
...
- replaced all inter-DLL calls (msacm and msvideo) to OpenDriverA with
OpenDriver (unicode form)
- as a consequence, driver name handling in msacm is now mostly
unicode
- moved UserYield16 and UnMapLS call out of the 32bit part of winmm
2003-07-02 00:40:14 +00:00
Michael Günnewig
8ac6d20d1b
Fixed 2 typos in my last patch.
2003-07-02 00:39:14 +00:00
Michael Günnewig
c783c20288
- Fixed memory leak in AVISaveOptions.
...
- Implemented AVISaveVW method.
- Semi-stub implementation for CreateEditableStream method.
- Added support for creation of interleaved AVI files.
- Fixed creation of index table in AVI files.
- Added declaration for IAVIStreaming interface.
- Added some more macros.
- Fixed some minor bugs.
2003-07-02 00:38:57 +00:00
Jason Edmeades
9a9fcd1ad4
Ensure MIPMAP levels is reset when rebinding an existing texture to a
...
texture unit.
2003-07-02 00:38:01 +00:00
Jason Edmeades
39538a5a9c
Add GetLevelCount to the basetexture class.
2003-07-02 00:37:40 +00:00
Eric Pouech
81e15c5ce0
Only release object if we actually got it.
2003-07-02 00:37:16 +00:00
Jason Edmeades
86cb1cec75
Ensure pixel coordinates point to the bottom left of the pixel not the
...
middle.
2003-07-02 00:36:59 +00:00
Robert Shearman
f040a4514f
Fix compilation due to nameless structs and unions.
2003-07-02 00:36:18 +00:00
Alexandre Julliard
4433f15543
Add strmif.h to the headers included in libuuid.
...
Fixed a few header conflicts.
2003-07-01 04:33:35 +00:00
Robert Shearman
d38cce8d4b
Implemented DevEnum dll.
2003-07-01 04:30:30 +00:00
Robert Shearman
c71301a308
Implemented IFilterMapper2.
2003-07-01 04:29:48 +00:00
Eric Pouech
675b75597b
- removed next & prev fields from WINE_MODREF and implement instead
...
the three linked lists in LDR_MODULE
- added PEB_LDR_DATA structure to PEB
- removed a couple of no longer needed global & static variables
2003-07-01 03:38:56 +00:00
Jukka Heinonen
2a3ce4c425
Start processing asynchronous DOS events in DPMI mode.
2003-07-01 03:37:41 +00:00
Alexandre Julliard
aa1bdc4263
Added d3d9 dll.
2003-07-01 01:11:13 +00:00
Raphael Junqueira
a3dbd7e2c7
- some cleanups and fixes on d3d8 and d3d9 headers
...
- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00
Dmitry Timoshkov
380a505bcd
Add tests for NORM_IGNORENONSPACE and NORM_IGNORESYMBOLS in the
...
LCMapString(LCMAP_SORTKEY) branch.
2003-06-30 21:06:12 +00:00
Alexandre Julliard
217fdab78f
Implemented NtDelayExecution and make Sleep call it.
...
The handle count must not be 0 in NtWaitForMultipleObjects (spotted by
Troy Rollo).
2003-06-30 21:00:15 +00:00
Dmitry Timoshkov
4e1ef0c114
For all DLLs with defined DllMain and which do not require
...
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard
bf7a4d7d72
Fixed warning.
2003-06-30 20:25:30 +00:00
Robert Shearman
7c8b85a222
- Added DShow headers.
...
- Added needed const's in FilterGraph implementation.
2003-06-30 20:24:52 +00:00
Marcelo Duarte
de08661413
- Localization to Portuguese of Brazil
...
- Revision and addition of missing resources
- Minor typo fix and codepage fix in programs/winefile resource.
2003-06-30 20:22:35 +00:00
Rok Mandeljc
12acfb2285
File loading improvements.
2003-06-30 18:28:52 +00:00
Robert Lunnon
ff4f127801
Added libuuid to wineaudioio makefile.
2003-06-30 18:26:40 +00:00
Alexandre Julliard
2b72be546c
Replace calls to WaitForMultipleObjects with a 0 count by calls to
...
SleepEx.
2003-06-30 02:10:19 +00:00
Alexandre Julliard
dfe397fc38
Get/SetPropW needs a Unicode string.
2003-06-30 02:06:22 +00:00
Michael Günnewig
3ebf9a505f
- Fixed interframe compression - now works for RLE4 and RLE8.
...
- Fixed alignment of RLE4 in absolute mode.
- Improved compression (smaller output).
2003-06-30 02:05:44 +00:00
Christian Costa
3a42dd2557
Added support for video compressor/decompressor dynamic installation.
2003-06-30 02:04:26 +00:00
Christian Costa
e8d977858d
Added some stubs.
2003-06-30 02:04:05 +00:00
Jukka Heinonen
36001fe660
Make timer IRQ handler regular builtin interrupt handler instead of
...
using an assembler stub.
2003-06-30 02:03:48 +00:00
Alexandre Julliard
0643acd576
Removed Wine-specific definition from exported header (spotted by
...
Steven Edwards).
2003-06-27 22:24:23 +00:00
Robert Reif
9dacf206fe
3D buffer and listener reference counts should be fixed.
...
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Mike Hearn
0d6a2e9aba
Store PrintStructures in a window property instead of extra window
...
bytes.
2003-06-27 22:21:06 +00:00
Raphael Junqueira
dcddfbc140
- currently always use sloaw path as fast path have some problems
...
- fix APIENTRY mismatched value used by gl func pointers (in
d3dcore_gl.h)
2003-06-27 22:20:44 +00:00
Shachar Shemesh
409374d914
Implementation of the reordering algorithm by calling ICU's reordering
...
functions.
2003-06-27 20:47:16 +00:00
Raphael Junqueira
25bf82ba64
- huge COM cleanup: only keep dmusic8 version of interfaces when they
...
inherit from dmusic1 and dmusic2 version. And always use dmusic8
versions when available.
- really stupid implementation of IDirectMusicLoader8::GetObject when
IDirectMusicScript wanted
- really fix the refcount problem found by Rok
2003-06-27 19:43:13 +00:00
Gerald Pfeifer
e7724ffc65
Enable all of DllMain(), even if if not MZ_SUPPORTED.
2003-06-27 19:41:10 +00:00
Sylvain Petreolle
1ce760568c
Display the interrupt number in hexadecimal.
2003-06-27 19:40:29 +00:00
Robert Shearman
860a2714ae
- Silence the FIXME about constructor/destructor since it is wrong for
...
99.9% of cases (if MS will ever use the feature at all)
- Added stubs for ITypeComp interface in ITypeLib
- Implementation of ITypeComp in ITypeInfo
2003-06-27 19:40:03 +00:00
Dmitry Timoshkov
85d4281616
Implement LCMapString using unicode collation tables.
...
Move CompareString and LCMapString to dlls/kernel/locale.c.
2003-06-27 19:02:23 +00:00
Alexandre Julliard
4cb212063b
Moved some of the process functions to dlls/kernel.
...
Removed kernel dependencies from sysdeps.c and moved it to dlls/ntdll.
2003-06-27 04:08:04 +00:00
Alexandre Julliard
b379334271
Make sure to return an error if load_dll fails because the load order
...
is empty.
2003-06-27 04:06:23 +00:00
Troy Rollo
b58e121326
Removed FIXME when loading second exe file.
2003-06-27 04:05:27 +00:00
Dmitry Timoshkov
a97ed621bb
Add inclusion of <sys/time.h> needed for struct timeval declaration.
...
Protect some optional headers from inclusion.
2003-06-27 04:04:00 +00:00
Troy Rollo
72659c998f
Implemented OleDraw.
2003-06-27 04:03:40 +00:00
Eric Pouech
9bd4f6bf15
- made async.h ready for use in ntdll: replaced all calls to kernel32
...
functions with ntdll equivalent
- replaced status setter/getter for wine async structures with direct
access to a (now included) IO_STATUS_BLOCK structure
- since we now have a IO_STATUS_BLOCK in async_private, we no longer
need in most of the user (derivated) structures a field for
LPOVERLAPPED (it's stored as the IO_STATUS_BLOCK)
- rewrote the async.h users accordingly
- implemented ntdll.Nt{Read|Write}File and let
kernel32.{Read|Write}File(Ex)? use those new ntdll functions
- rewrote smb read/write interfaces to be more ntdll stylish (no
overlapped yet)
2003-06-26 02:08:17 +00:00
Eric Pouech
30504fbd66
Added a small test for process exit code retrieval.
2003-06-26 02:05:40 +00:00
Steven Edwards
5552da92aa
Remove unneeded calls to LoadLibrary16 and FreeLibrary16.
2003-06-26 02:05:19 +00:00