Commit Graph

16 Commits

Author SHA1 Message Date
Alexandre Julliard b735928ba1 Removed a few obsolete files. 2001-04-18 17:41:07 +00:00
Ove Kaaven 71c6984901 Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Ove Kaaven 793bf04e24 Removed the obsolete DIBTexture surface class. 2001-04-17 17:36:44 +00:00
Ove Kaaven e37b1d31a8 Implemented the IDirectDrawGammaControl interface. 2001-04-16 19:35:18 +00:00
Ove Kaaven 365508512c Add version resource to ddraw.dll, versioned to DirectX 7.0. 2001-04-16 19:04:41 +00:00
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Alexandre Julliard 5be8e7d8e0 Created a small static library in ole/libuuid.a that contains all the
UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Alexandre Julliard b2ed2528b4 Finished separation of ole32. 2000-11-30 20:29:30 +00:00
Alexandre Julliard 6c9d83aa4c Added imports of user32/gdi32/kernel32 wherever necessary. 2000-08-03 00:04:24 +00:00
Alexandre Julliard 6953d6756c For dlls, derive SPEC_SRCS from MODULE and ALTNAMES. 2000-06-20 20:24:14 +00:00
Lionel Ulmer 51177f96ba Added DGA2 driver to DirectDraw. 2000-05-01 14:25:49 +00:00
Patrik Stridvall 2941a2126c Compile fix for --without-x. 2000-04-25 20:34:22 +00:00
Alexandre Julliard c53ceba478 Improved support for Makefiles that need to recurse in subdirectories. 2000-04-09 18:19:59 +00:00
Marcus Meissner 10ad97c838 Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D.  Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00
Alexandre Julliard 77d5ebbb37 Link ttydrv and x11drv objects into their respective dll. 2000-03-25 14:03:50 +00:00
Alexandre Julliard ddce652cae Made ddraw and dinput separate dlls. 2000-03-17 16:58:10 +00:00