Jesse Allen
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4087669a4a
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include: Fix out of place comment for DLGC_* codes.
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2006-10-19 13:35:26 +02:00 |
Alexandre Julliard
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9abd8852dd
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configure: Don't define _WIN64 on the command line to avoid trouble with system headers.
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2006-10-16 21:29:23 +02:00 |
Alexandre Julliard
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12c196203c
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Make.rules: Added support for building IDL client/proxy/server/iid files.
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2006-10-16 17:20:37 +02:00 |
Alexandre Julliard
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85f518ac6b
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server: A window timer id should be an unsigned long.
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2006-10-16 17:03:44 +02:00 |
Stefan Dösinger
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1e6a38967c
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d3d8: Implement CopyRects with BltFast.
|
2006-10-16 11:26:00 +02:00 |
Hans Leidekker
|
2638e9d467
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secur32: Win64 printf format warning fixes.
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2006-10-16 10:54:33 +02:00 |
Michael Stefaniuc
|
15765dd953
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The Data1 member of the GUID struct needs to be an unsigned int too for Win64 compatibility.
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2006-10-16 10:53:04 +02:00 |
James Hawkins
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3b6017ae18
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include: Move cfgmgr32.h to include/ to match the SDK.
|
2006-10-14 20:18:44 +02:00 |
James Hawkins
|
3cb5004876
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clusapi: Add the clusapi.h public header.
|
2006-10-14 20:18:06 +02:00 |
Francois Gouget
|
4794dc0e38
|
rpcrt4: Add RPC_CSTR, RPC_WSTR and update the prototypes accordingly.
|
2006-10-13 11:54:58 +02:00 |
Ivan Gyurdiev
|
9846602412
|
wined3d: Add D3DTEXTURETRANSFORMTYPE to the WINED3D namespace.
|
2006-10-13 11:15:31 +02:00 |
Ivan Gyurdiev
|
4745e602d2
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wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
Ivan Gyurdiev
|
6f0bb0f6fc
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
Ivan Gyurdiev
|
c912032aa5
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wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Alexandre Julliard
|
e958dc2e9d
|
ws2_32: Win64 printf format fixes.
|
2006-10-12 14:53:44 +02:00 |
Alexandre Julliard
|
9e5fadab6d
|
winsock: Add a WS_ prefix to the BSD types.
|
2006-10-12 13:45:39 +02:00 |
Ivan Gyurdiev
|
532fe7a1cf
|
wined3d: Merge D3DDP_MAXTEXCOORD constants into one constant in WINED3D namespace.
|
2006-10-12 12:38:02 +02:00 |
Ivan Gyurdiev
|
2bac4a02da
|
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
|
2006-10-12 12:37:52 +02:00 |
Ivan Gyurdiev
|
1cd7bcf4c8
|
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
|
2006-10-12 12:37:40 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
James Hawkins
|
cdd717bc1b
|
advapi32: Add missing declarations to the public headers.
|
2006-10-12 11:34:50 +02:00 |
Andrew Talbot
|
89e139e17f
|
winedump: Cast-qual warnings fix (with thanks to Dmitry Timoshkov and Eric Pouech).
|
2006-10-12 11:34:11 +02:00 |
Ivan Gyurdiev
|
732e0e908b
|
wined3d: Merge GAMMARAMP types into one type in WINED3D namespace.
|
2006-10-11 12:22:01 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
Dmitry Timoshkov
|
a58a9f5212
|
user: Add some missing messages to the message spy.
|
2006-10-11 12:09:28 +02:00 |
Ivan Gyurdiev
|
e8137632c7
|
wined3d: Move D3DSP DCL-related structures into WINED3D namespace.
|
2006-10-10 13:37:35 +02:00 |
Nick Burns
|
a5f933541f
|
msvcrt/process.h: __stdcall__ defined safely for Mac OSX.
|
2006-10-09 20:26:37 +02:00 |
James Hawkins
|
5fd3c4ad15
|
msi: Add missing declarations to the public headers.
|
2006-10-09 14:40:13 +02:00 |
Stefan Dösinger
|
3529560cd7
|
wined3d: Add WINED3DUSAGE_OVERLAY.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
2bcacf22d3
|
wined3d: Add IWineD3DSurface::UpdateOverlay.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
05ff0d0f64
|
wined3d: Add DDOVERLAYFX struct.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
080e4f56cf
|
wined3d: Add UpdatOverlayZOrder.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
f6647486cf
|
wined3d: Add IWineD3DSurface::GetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
0f3995d21a
|
wined3d: Add IWineD3DSurface::SetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Roderick Colenbrander
|
8be92001e6
|
x11drv: Fix building issue.
|
2006-10-06 12:32:44 +02:00 |
Francois Gouget
|
5c0a8a14a7
|
include: Add new Vista SDK constants and structures.
|
2006-10-05 17:34:50 +02:00 |
Alexandre Julliard
|
2f80fcd88d
|
server: Changed the get_next_hook request to allow retrieving the current hook too.
|
2006-10-05 14:05:48 +02:00 |
Alexandre Julliard
|
533f519950
|
user32: Store the prev_unicode hook flag on the client side.
|
2006-10-05 14:04:25 +02:00 |
Alexandre Julliard
|
81c1472449
|
user32: The per-window user data must be a DWORD_PTR.
|
2006-10-04 21:49:11 +02:00 |
Alexandre Julliard
|
e0dcf4fddb
|
server: Rearrange a few fields to avoid wasting padding space on 64 bits.
|
2006-10-04 21:41:32 +02:00 |
Alexandre Julliard
|
3ad9798263
|
server: Pass the data for message callbacks as vararg from the client side.
|
2006-10-04 20:25:42 +02:00 |
Alexandre Julliard
|
29a3ce9f3a
|
server: Return the data for callback results in the varargs part of the get_message request.
|
2006-10-04 16:29:45 +02:00 |
Alexandre Julliard
|
59dc456822
|
server: Return the data for winevent hooks in the varargs part of the get_message request.
|
2006-10-04 16:04:53 +02:00 |
Eric Pouech
|
8cb932ea89
|
ntdll: Implemented AmILastThread information class for NtQueryInformationThread.
|
2006-10-03 20:20:13 +02:00 |
Francois Gouget
|
3a03248a7c
|
include: Add missing STATUS_CTX_ constants.
|
2006-10-03 20:18:51 +02:00 |