Alexandre Julliard
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9dcd0f5fd4
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d3dx8: The inline functions should be static instead of extern.
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2007-10-16 14:09:43 +02:00 |
David Adam
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8d8a5f06c2
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d3dx8: Implement D3DXVec2Lerp with a test.
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2007-10-16 14:06:47 +02:00 |
David Adam
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18123a9364
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d3dx8: Implement D3DXVecScale with a test.
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2007-10-16 14:06:38 +02:00 |
David Adam
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f453d737a1
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d3dx8: Implement D3DXVec2Maximize with a test.
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2007-10-16 14:06:25 +02:00 |
David Adam
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28276e8fb1
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d3dx8: Implement D3DXVec2Minimize with a test.
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2007-10-16 14:06:15 +02:00 |
David Adam
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43d13935d8
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d3dx8: Implement D3DXVec2Subtract with a test.
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2007-10-16 14:06:04 +02:00 |
David Adam
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adf4580bf1
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d3dx8: Implement D3DXVec2Add with a test.
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2007-10-16 14:05:41 +02:00 |
David Adam
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a0ddecf778
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d3dx8: Implement D3DXVec2CCW with a test.
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2007-10-16 14:05:29 +02:00 |
David Adam
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1fa3abe7cc
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d3dx8: Implement D3DXVec2Dot with a test.
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2007-10-16 14:05:17 +02:00 |
David Adam
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d404ec8c4b
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d3dx8: Implement D3DX8Vec2LengthSq with a test.
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2007-10-16 14:05:01 +02:00 |
David Adam
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e4ba8eb450
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d3dx8: Implement D3DX8Vec2Length with a test.
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2007-10-16 14:04:49 +02:00 |
David Adam
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076340402d
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d3dx8: Fix the definition of D3DXVECTOR.
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2007-10-11 22:21:56 +02:00 |
David Adam
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1feb1c052b
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include: Skeleton header for D3DX8.
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2007-10-10 12:16:07 +02:00 |