Commit Graph

655 Commits

Author SHA1 Message Date
Akihiro Sagawa c1fbf00d2c dsound: Fix a typo. 2011-07-18 16:23:30 +02:00
Andrew Eikum ca4ee7f60f dsound: Request that WinMM perform audio conversion if the hardware doesn't support the requested format. 2011-07-14 14:39:51 +02:00
Andrew Eikum 7d82403f05 dsound: Inform the driver if we are in emulation mode or not. 2011-06-29 10:22:57 -05:00
Austin English 6a3255bbbd dsound: Return success in IDirectSoundBufferImpl_AcquireResources. 2011-05-10 20:32:31 +02:00
Marcus Meissner 0615969f2b dsound: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Maarten Lankhorst 4429257358 dsound: COM cleanup property sets. 2011-04-08 16:49:51 +02:00
Philipp Middendorf f5721560f5 dsound: Handle 8 channel audio input. 2011-04-07 10:23:00 +02:00
Andrew Eikum 54ff22b844 dsound: Also handle two-to-six-channel conversions. 2011-03-02 12:50:58 +01:00
Austin English 62b83bf036 dsound/tests: Remove win9x hack. 2011-02-28 13:11:34 +01:00
Maarten Lankhorst af5423ef57 dsound: Forcibly lock buffers to be mixed. 2011-02-14 13:33:32 +01:00
Austin English f6fb95230c dsound/tests: Make sure to use a return value (LLVM/Clang). 2011-02-10 09:57:45 -06:00
Austin English 8c771e3f7e dsound/tests: Make sure to use return values (LLVM/Clang). 2011-02-08 13:42:14 -06:00
Owen Rudge 15d5311804 dsound/tests: Add IEEE float buffer tests for dsound8. 2011-01-20 17:50:17 +01:00
Owen Rudge c3a01501e8 dsound/tests: Add IEEE float buffer tests. 2011-01-20 17:50:11 +01:00
Owen Rudge d6f3ca9589 dsound: Add support for 32-bit IEEE float buffers. 2011-01-20 17:50:04 +01:00
André Hentschel 046bcb7c7e dsound/tests: Don't test function directly when reporting GetLastError(). 2010-12-30 15:00:05 +01:00
Michael Stefaniuc d2e90cddfd dsound: Use an iface instead of a vtbl pointer in IClassFactoryImpl. 2010-12-05 16:44:02 +01:00
Alexandre Julliard 5f49129e03 resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00
Alexandre Julliard b3c307fb91 dsound: Convert dll registration to the IRegistrar mechanism. 2010-12-03 14:28:28 +01:00
Nick Bowler 681d544620 dsound: Restore old format on SetFormat failure. 2010-10-04 15:00:05 +02:00
Alexandre Julliard 19da00a6a3 dsound/tests: Mark some Vmware sound driver failures as broken. 2010-09-30 11:32:59 +02:00
Alexandre Julliard 81b8ee863e makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
Andrew Talbot ab6ad77243 dsound: Constify some variables. 2010-09-13 11:01:52 -05:00
Henri Verbeet 049edc9587 dsound: Remove the useless CINTERFACE definition. 2010-08-17 11:55:33 +02:00
Alexandre Julliard b86d515ed6 dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
Maarten Lankhorst 2d5c4944c1 dsound: Unofficially support 5.1 sound. 2010-06-08 12:59:58 +02:00
William Waghorn 594de90ccd dsound: Ensure device name and description buffers are NUL terminated. 2010-03-22 15:52:35 +01:00
Alexandre Julliard bef5645eb1 makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
Maarten Lankhorst 1719f8faf1 dsound: Improve underrun behavior. 2010-03-15 13:28:24 +01:00
Alexandre Julliard 6164ce2d82 makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
2010-02-22 10:47:11 +01:00
Alexander Nicolaysen Sørnes 9c88bd8d24 dsound/tests: Test querying for KsPropertySet on primary buffer. 2010-02-15 12:20:01 +01:00
Alexander Nicolaysen Sørnes 1db6e11254 dsound/tests: DirectSound3DListener_QueryInterface should accept IKsPropertySet. 2010-02-11 14:38:44 +01:00
Paul Vriens 0d302bb60c dsound: Fix a typo. 2010-01-14 09:10:57 -06:00
Reece Dunn a2c41b72f8 Don't generate FIXME warnings for DllCanUnloadNow. 2010-01-06 10:59:51 +01:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Alexandre Julliard 5da782ac53 dsound: Fix an invalid pointer cast. 2009-12-31 12:12:15 +01:00
Huw Davies 14fdced365 dsound: Fix a memory leak in the tests.
Found by Valgrind.
2009-12-18 11:47:52 +01:00
Maarten Lankhorst 1b94450f78 dsound: Remove refcounting in classfactory. 2009-12-16 12:42:40 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Maarten Lankhorst 317d95a9db dsound: Clean up DSPROPERTY_Description1. 2009-12-10 12:18:59 +01:00
Maarten Lankhorst a5bf8b6b42 dsound: Clean up DSPROPERTY_DescriptionA. 2009-12-10 12:18:46 +01:00
Maarten Lankhorst d0b43b86dd dsound: Clean up DSPROPERTY_Enumerate1. 2009-12-10 12:18:32 +01:00
Maarten Lankhorst 4ecc5e6613 dsound: Clean up DSPROPERTY_EnumerateA. 2009-12-10 12:17:35 +01:00
Maarten Lankhorst 773acf4157 dsound: Clean up DSPROPERTY_EnumerateW. 2009-12-10 12:16:04 +01:00
Maarten Lankhorst 2e95764e76 dsound: Clean up DSPROPERTY_DescriptionW. 2009-12-10 12:15:29 +01:00
Maarten Lankhorst 0d34e5c6a4 dsound: Implement DSPROPERTY_WaveDeviceMappingA on top of *W. 2009-12-10 12:14:28 +01:00
Maarten Lankhorst 7326586517 dsound: Move buffer property sets to buffer.c. 2009-12-07 14:46:03 +01:00
Francois Gouget ff0717766c dsound: Make DSOUND_PrimarySetFormat() static. 2009-12-02 14:19:47 +01:00
Francois Gouget 5b5f00d552 dsound: Make some capture functions static. 2009-12-02 14:19:44 +01:00
Francois Gouget 5ab62a5c88 dsound: Reorder the capture functions to avoid forward declarations. 2009-12-02 14:19:41 +01:00