Stefan Dösinger
6e27152c96
ddraw: Small function corrections.
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The pPlaneEquation parameter of IDirect3DDevice7::SetClipPlane is not const
IDirect3DDevice2::NextViewport takes an IDirect3DDevice2 interface, not an
IDirect3DDevice3, the same for IDirect3DDevice::NextViewport.
2006-02-11 20:30:48 +01:00
Francois Gouget
0edbaf7e80
Remove spaces before '\n' in traces.
2005-11-10 12:14:56 +00:00
Christian Costa
85155cc6be
Disable depth test when there is no Z buffer attached.
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Initialise texture states at creation instead of when tex name is
generated.
2005-10-12 21:05:40 +00:00
Christian Costa
3d6154aa33
Implement Begin/Vertex/End rendering functions.
2005-09-25 15:18:18 +00:00
Saulius Krasuckas
328d3107e1
Don't leak a list of visuals (with advice of Jacek Caban).
2005-08-22 18:58:27 +00:00
Mike McCormack
b814be9814
Fix gcc 4.0 warnings.
2005-08-11 10:57:47 +00:00
Mike McCormack
82f9c97cbf
Warning fixes.
2005-08-01 09:22:26 +00:00
Alexandre Julliard
76ed2835cd
Make CONST_VTABLE the default in the Wine source.
2005-07-26 20:10:51 +00:00
Marcus Meissner
1e3dda640c
Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is
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fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD
array).
2005-07-03 11:21:32 +00:00
Lionel Ulmer
78e95198cb
Support all possible texture coordinates sizes.
2005-06-12 10:43:11 +00:00
Antoine Chavasse
b65e790bd3
Rewrote the light management API to allow for an unlimited amount of
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lights to be set, and only a subset of them to be enabled.
2005-06-07 21:34:40 +00:00
Christian Costa
69c3e6ff11
Moved d3ddevice and direct3d objects files to ddraw root dir.
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Renamed all remaining files.
2005-06-06 15:51:50 +00:00