Francois Gouget
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4fddc5e726
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rpcrt4: Add some missing prototypes and better match the PSDK types.
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2007-11-13 23:28:06 +01:00 |
Alexandre Julliard
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74572e43be
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include: Added definition for SEE_MASK_NOASYNC.
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2007-11-13 21:33:37 +01:00 |
Francois Gouget
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b1c9966828
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cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions.
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2007-11-13 13:37:27 +01:00 |
Francois Gouget
|
df17f1ead2
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d3dx8: Make d3dx8math.h C++ compatible.
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2007-11-13 13:37:20 +01:00 |
Francois Gouget
|
b38b2d6dad
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acledit: Add wfext.h.
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2007-11-13 13:36:51 +01:00 |
David Adam
|
6840049f2f
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d3dx8: Implement D3DXMatrixAffine Transformation.
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2007-11-13 13:34:56 +01:00 |
Rob Shearman
|
8296548bb5
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kernel32: Implement GetThreadId.
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2007-11-13 13:29:27 +01:00 |
Stefan Dösinger
|
894a705cc7
|
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
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2007-11-12 14:29:52 +01:00 |
Stefan Dösinger
|
07bbf1899d
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wined3d: Extend the gl extension function loading table with ext info.
|
2007-11-12 14:26:49 +01:00 |
Stefan Dösinger
|
44a592bc74
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wined3d: Align the gl function table.
|
2007-11-12 14:25:18 +01:00 |
David Adam
|
147600b671
|
d3dx8: Implement D3DXVec3Unproject.
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2007-11-12 13:00:08 +01:00 |
David Adam
|
6c902b42d5
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d3dx8: Implement D3XMatrixVec3Project.
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2007-11-12 13:00:01 +01:00 |
David Adam
|
3231c01c42
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d3dx8: Implement D3XMatrixMultiplyTranspose.
|
2007-11-12 12:59:53 +01:00 |
David Adam
|
43643072da
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d3dx8: Implement D3XMatrixInverse.
|
2007-11-12 12:59:44 +01:00 |
Detlef Riekenberg
|
cb113b23c4
|
shell32: Some undocumented defines and functions are now in the PSDK.
|
2007-11-12 12:56:38 +01:00 |
Tony Wasserka
|
f40955bf54
|
d3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
|
2007-11-12 12:41:40 +01:00 |
Tony Wasserka
|
94ccd3f014
|
d3dx8: Implement the C++ stuff of the D3DXPLANE structure.
|
2007-11-12 12:41:33 +01:00 |
Tony Wasserka
|
00bcbe254f
|
d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure.
|
2007-11-12 12:41:27 +01:00 |
Tony Wasserka
|
f422aead30
|
d3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
|
2007-11-12 12:41:20 +01:00 |
Tony Wasserka
|
dca53f1890
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure.
|
2007-11-12 12:40:47 +01:00 |
Tony Wasserka
|
d320460765
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure.
|
2007-11-12 12:40:36 +01:00 |
Tony Wasserka
|
74750c3c64
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
|
2007-11-12 12:40:14 +01:00 |
Jacek Caban
|
cc253a2c5e
|
hlink.idl: Added Hlink[Get|Set]SpecialReference declaration.
|
2007-11-12 12:07:08 +01:00 |
EA Durbin
|
eb6a1fc9d0
|
ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem.
|
2007-11-09 12:58:26 +01:00 |
Stefan Dösinger
|
f79ca75d08
|
wined3d: Implement a detection for the MacOS OpenGL implementation.
|
2007-11-09 12:29:55 +01:00 |
Vijay Kiran Kamuju
|
f00def503b
|
include: Add missing defines for RC5, SHA and AES in wincrypt.h.
|
2007-11-09 12:26:35 +01:00 |
Hans Leidekker
|
032dbfe474
|
wldap32: Fix build against latest OpenLDAP release.
|
2007-11-08 12:52:48 +01:00 |
Stefan Dösinger
|
5ffea6e591
|
wined3d: Honor the driver's min point size.
|
2007-11-08 12:05:19 +01:00 |
Stefan Dösinger
|
fb0dde7b27
|
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
|
2007-11-08 11:54:43 +01:00 |
Alexandre Julliard
|
c57b5057db
|
user32: Make all internal user32 functions and variables hidden.
|
2007-11-07 19:46:29 +01:00 |
Alexandre Julliard
|
95c728551d
|
include: Mark imported functions with hidden visibility.
|
2007-11-07 12:31:16 +01:00 |
Alexandre Julliard
|
6678c07f57
|
include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h.
|
2007-11-07 12:30:51 +01:00 |
Alexandre Julliard
|
6cf2df5a0c
|
include: Add NTSYSAPI to the exported ntdll functions.
|
2007-11-07 12:30:08 +01:00 |
Alexandre Julliard
|
16d85e2d30
|
include: Add WINBASEAPI to the exported kernel32 functions.
|
2007-11-07 12:27:51 +01:00 |
Alexandre Julliard
|
2d1da3430c
|
include: Add WINADVAPI to the exported advapi32 functions.
|
2007-11-07 12:27:27 +01:00 |
Alexandre Julliard
|
caf56765d5
|
include: Add WINGDIAPI to the exported gdi32 functions.
|
2007-11-07 12:26:49 +01:00 |
Alexandre Julliard
|
919e32c034
|
include: Add WINUSERAPI to the exported user32 functions.
|
2007-11-07 12:26:29 +01:00 |
Maarten Lankhorst
|
15eb4c6fc9
|
include: Add a few speaker defines to ksmedia.h.
|
2007-11-07 11:48:50 +01:00 |
Alexandre Julliard
|
113e40c28f
|
include: Moved AttachThreadInput prototype to winuser.h where it belongs.
|
2007-11-06 19:57:18 +01:00 |
Stefan Dösinger
|
654571f2fc
|
wined3d: Add a max varyings member to the gl info structure.
|
2007-11-06 13:34:47 +01:00 |
David Adam
|
951ca73ff7
|
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
|
2007-11-06 13:01:41 +01:00 |
David Adam
|
9fc132d02f
|
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
|
2007-11-06 13:01:31 +01:00 |
Rob Shearman
|
b8af667739
|
include: Fix a typo in midles.h.
|
2007-11-05 15:06:02 +01:00 |
David Adam
|
4bbe41bb5e
|
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
|
2007-11-05 14:58:45 +01:00 |
David Adam
|
23d9da1eb9
|
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
|
2007-11-05 14:58:38 +01:00 |
David Adam
|
515d7101ce
|
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
|
2007-11-05 14:58:31 +01:00 |
David Adam
|
110fcb4926
|
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
|
2007-11-05 14:58:24 +01:00 |
David Adam
|
bc386fd753
|
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
|
2007-11-05 14:58:16 +01:00 |
David Adam
|
f45e991c78
|
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
|
2007-11-05 14:58:09 +01:00 |
David Adam
|
bde962f0ff
|
d3dx8: Implement D3DXMatrixPerspectiveLH.
|
2007-11-05 14:58:02 +01:00 |