Steven Edwards
32d27dc77b
- Create new file ole2_16.c for ole2 16bit only functions.
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- Move CLSIDFromProgID16 so it can be used internally.
- Compile out more Win16 sources.
2003-07-09 19:49:12 +00:00
Gerald Pfeifer
091f416014
Add charset information as used by FreeBSD.
2003-07-09 19:45:10 +00:00
Dmitry Timoshkov
14d766845c
Fix spec entry for ZwSetTimerResolution.
2003-07-09 19:44:51 +00:00
Dmitry Timoshkov
8a8d1b93ca
Added support for CP_UNIXCP.
2003-07-09 04:22:57 +00:00
Robert Shearman
37da1e6757
- AddRef type info stored in StdDispatch.
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- Don't use outer unknown in StdDispatch.
2003-07-09 04:18:51 +00:00
Alexandre Julliard
4f196ead13
Implemented the ThreadBasicInformation case for
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NtQueryInformationThread.
2003-07-09 02:57:57 +00:00
Francois Gouget
56aaea2f43
Spelling fixes.
2003-07-09 02:52:57 +00:00
Mike McCormack
99c67eefcd
Null parameters need to be quoted on the commandline.
2003-07-09 02:50:15 +00:00
Mike McCormack
fc86392af8
Preserve A/W when creating propsheet dialogs.
2003-07-09 02:49:52 +00:00
Alexandre Julliard
4f4b980c1e
Implemented NtRead/WriteVirtualMemory.
2003-07-08 21:18:45 +00:00
Alexandre Julliard
7535424254
Lookup COM/LPT devices in the registry when they are used, instead of
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loading everything at startup.
2003-07-08 21:14:07 +00:00
Jukka Heinonen
4ef7ba7247
Real mode context should always have V86 flag turned on.
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Entering protected mode uses simpler and more robust virtual interrupt
flag check.
Mouse events are now received in graphics modes.
Improved tracing output of int33 handler.
2003-07-08 21:11:52 +00:00
Uwe Bonnes
119eacc6d3
Removed a no longer used header.
2003-07-08 21:10:45 +00:00
Lionel Ulmer
51df9314d8
- fix FPS computation
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- some TRACEing fixes
- optimize BltFast locking rectangles
2003-07-08 21:10:01 +00:00
Rein Klazes
c2d287f682
Fixed a typo in the previous SHGetFileInfo() patch.
2003-07-08 21:07:49 +00:00
Lionel Ulmer
8def400d1f
Only put 'pure' GL 1.2 calls in the 'opengl_norm.c' file.
2003-07-08 21:07:03 +00:00
Ulrich Czekalla
18873e77d0
Fixed handling of synthesized data.
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Don't report errors when there is no selection owner.
Reintegrate the COMPOUND_TEXT patch by Kusanagi Kouichi.
2003-07-08 21:02:51 +00:00
Raphael Junqueira
d5ca917a36
- some cosmetic fixes
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- fix a bug on IDirect3DVolume8Impl_AddDirtyBox
2003-07-08 21:01:48 +00:00
Alexandre Julliard
d9780a8b3e
Fixed compile when functions are not inlined.
2003-07-03 18:12:38 +00:00
Stephan BEUZE
fac288394a
- Fixed iIndex use in SHGetFileInfoA (as of MSDN, iIndex is copied in
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the iIcon field of psfi)
- Removed DLL_THREAD_ATTACH and DLL_THREAD_DETACH cases.
2003-07-03 18:11:01 +00:00
Jason Edmeades
021604c600
Implement UpdateTexture for 2D textures only.
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Handle alphaop disabled but color op not-disable in a more appropriate
way (Docs say this is an illegal state and then proceed to use it).
Trace out textures as they are created.
Update the comments around the debug code and complete the debugging
set so textures which are used in the game can also be viewed.
2003-07-03 18:10:22 +00:00
Robert Shearman
bd1173ca27
- Improve QueryInterface FIXME message.
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- Add stubs for IMediaFilter interface in IGraphBuilder.
- Implement some simple methods.
2003-07-03 18:09:28 +00:00
Dmitry Timoshkov
62efd98687
Exit ealier from LCMapStringA in the case of LCMAP_SORTKEY.
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Don't rely on computing string length by MultiByteToWideChar in
CompareStringA, do it manually.
2003-07-03 18:09:03 +00:00
Marcus Meissner
104d9d44fd
Use standard debugging macros for jack.
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JACK_SONAME -> SONAME_LIBJACK so we do not need the devel symlink
there.
2003-07-03 18:08:32 +00:00
Marcus Meissner
39d1b9c0e5
DPMI exceptions only happen on i386.
2003-07-03 18:08:04 +00:00
Francois Gouget
14a5d168e9
Fixed some common spelling errors.
2003-07-02 04:37:26 +00:00
Francois Gouget
5054045f6b
Remove some unnecessary casts when assigning NULL to handles.
2003-07-02 04:30:55 +00:00
Christian Costa
2348e7a098
Make Init and InitAudio return an error when no audio driver is
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available.
Fix crash in InitAudio when releasing the dsound object.
2003-07-02 04:30:27 +00:00
Eric Pouech
5061d3a21d
- renamed winmm.OpenDriverW into winmm.OpenDriver
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- replaced all inter-DLL calls (msacm and msvideo) to OpenDriverA with
OpenDriver (unicode form)
- as a consequence, driver name handling in msacm is now mostly
unicode
- moved UserYield16 and UnMapLS call out of the 32bit part of winmm
2003-07-02 00:40:14 +00:00
Michael Günnewig
8ac6d20d1b
Fixed 2 typos in my last patch.
2003-07-02 00:39:14 +00:00
Michael Günnewig
c783c20288
- Fixed memory leak in AVISaveOptions.
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- Implemented AVISaveVW method.
- Semi-stub implementation for CreateEditableStream method.
- Added support for creation of interleaved AVI files.
- Fixed creation of index table in AVI files.
- Added declaration for IAVIStreaming interface.
- Added some more macros.
- Fixed some minor bugs.
2003-07-02 00:38:57 +00:00
Jason Edmeades
9a9fcd1ad4
Ensure MIPMAP levels is reset when rebinding an existing texture to a
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texture unit.
2003-07-02 00:38:01 +00:00
Jason Edmeades
39538a5a9c
Add GetLevelCount to the basetexture class.
2003-07-02 00:37:40 +00:00
Eric Pouech
81e15c5ce0
Only release object if we actually got it.
2003-07-02 00:37:16 +00:00
Jason Edmeades
86cb1cec75
Ensure pixel coordinates point to the bottom left of the pixel not the
...
middle.
2003-07-02 00:36:59 +00:00
Robert Shearman
f040a4514f
Fix compilation due to nameless structs and unions.
2003-07-02 00:36:18 +00:00
Alexandre Julliard
4433f15543
Add strmif.h to the headers included in libuuid.
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Fixed a few header conflicts.
2003-07-01 04:33:35 +00:00
Robert Shearman
d38cce8d4b
Implemented DevEnum dll.
2003-07-01 04:30:30 +00:00
Robert Shearman
c71301a308
Implemented IFilterMapper2.
2003-07-01 04:29:48 +00:00
Eric Pouech
675b75597b
- removed next & prev fields from WINE_MODREF and implement instead
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the three linked lists in LDR_MODULE
- added PEB_LDR_DATA structure to PEB
- removed a couple of no longer needed global & static variables
2003-07-01 03:38:56 +00:00
Jukka Heinonen
2a3ce4c425
Start processing asynchronous DOS events in DPMI mode.
2003-07-01 03:37:41 +00:00
Alexandre Julliard
aa1bdc4263
Added d3d9 dll.
2003-07-01 01:11:13 +00:00
Raphael Junqueira
a3dbd7e2c7
- some cleanups and fixes on d3d8 and d3d9 headers
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- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00
Dmitry Timoshkov
380a505bcd
Add tests for NORM_IGNORENONSPACE and NORM_IGNORESYMBOLS in the
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LCMapString(LCMAP_SORTKEY) branch.
2003-06-30 21:06:12 +00:00
Alexandre Julliard
217fdab78f
Implemented NtDelayExecution and make Sleep call it.
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The handle count must not be 0 in NtWaitForMultipleObjects (spotted by
Troy Rollo).
2003-06-30 21:00:15 +00:00
Dmitry Timoshkov
4e1ef0c114
For all DLLs with defined DllMain and which do not require
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DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard
bf7a4d7d72
Fixed warning.
2003-06-30 20:25:30 +00:00
Robert Shearman
7c8b85a222
- Added DShow headers.
...
- Added needed const's in FilterGraph implementation.
2003-06-30 20:24:52 +00:00
Marcelo Duarte
de08661413
- Localization to Portuguese of Brazil
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- Revision and addition of missing resources
- Minor typo fix and codepage fix in programs/winefile resource.
2003-06-30 20:22:35 +00:00
Rok Mandeljc
12acfb2285
File loading improvements.
2003-06-30 18:28:52 +00:00