Francois Gouget
|
c2f99c5198
|
d3dtypes: Fix windows.h inclusion.
|
2006-02-13 13:22:59 +01:00 |
Alexandre Julliard
|
e37c6e18d0
|
Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
|
2003-09-05 23:08:26 +00:00 |
Dimitrie O. Paun
|
53f9c21fb7
|
Use angle brackets (<>) rather than quotes ("") for the include
directives in our .h files. This should avoid some potentially nasty
surprises for Winelib apps.
|
2003-08-28 21:43:34 +00:00 |
Ove Kaaven
|
d2d08f0c28
|
- support DirectInput 8 interfaces.
- implemented mouse wheel support.
|
2002-06-14 00:39:44 +00:00 |
Vincent Béron
|
9a62491660
|
Removed trailing whitespace.
|
2002-05-31 23:06:46 +00:00 |
Alexandre Julliard
|
0799c1a780
|
Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
|
2002-03-09 23:29:33 +00:00 |
Patrik Stridvall
|
f94462fb75
|
Move __stdcall/__cdecl to the right place.
|
2002-01-31 23:22:07 +00:00 |
Ove Kaaven
|
a9ea8574d4
|
Direct3D header update.
|
2001-04-16 19:02:22 +00:00 |
Francois Gouget
|
99acd7dfa3
|
Use the DUMMYUNIONNAME macros so that the headers can be used in
Winelib.
|
2000-12-03 03:16:05 +00:00 |
Ove Kaaven
|
fddc3e15d8
|
Added a few C++ operators to Direct3D structures, and made some unions
'nameless'.
|
2000-07-23 14:19:19 +00:00 |
Francois Gouget
|
ae41e8c804
|
Reordered the CALLBACK and WINAPI directives so that it compiles with
old g++ versions.
|
2000-06-11 20:07:58 +00:00 |
Peter Hunnisett
|
0b56446e35
|
- Added remaining DirectX 3D3 6&7 3D interfaces.
- Added d3dcaps.h, d3dtypes.h and rearranged contents according to
DirectX 7 headers.
- Fixed dsound.h include list (d3d.h->d3dtypes.h).
|
2000-05-18 01:26:42 +00:00 |