Lionel Ulmer
036c4b73eb
Beginning of infrastructure to support WGL extensions.
2004-02-07 01:29:33 +00:00
Lionel Ulmer
b945bfd3a4
Implement wglUseFontBitmapsW.
2004-01-06 00:36:13 +00:00
Lionel Ulmer
8def400d1f
Only put 'pure' GL 1.2 calls in the 'opengl_norm.c' file.
2003-07-08 21:07:03 +00:00
Michael Schlüter
5e8d015a8c
Added wglGetExtensionsStringARB.
2003-05-07 03:18:51 +00:00
Alexandre Julliard
114a31a2a8
Take advantage of new winebuild syntax to remove redundant function
...
names in spec files.
2003-03-20 03:53:12 +00:00
Alexandre Julliard
a9c51cb60b
Replaced forwards by normal function declarations.
2003-03-17 00:17:00 +00:00
Lionel Ulmer
649c3d3e3e
Support 'stub' wglGetExtensionsStringEXT function.
2003-03-06 22:48:54 +00:00
Lionel Ulmer
55d4f93e2b
Added stub for undocumented 'wglGetDefaultProcAddress' function.
2003-02-11 22:13:54 +00:00
Alexandre Julliard
1e1313d54c
Made the dll entry point default to DllMain and removed most of the
...
'init' spec file declarations.
2002-11-04 23:53:41 +00:00
Alexandre Julliard
77afd6c47e
Made some more spec file entries optional or unnecessary.
...
Fixed a few DLLName/DLLFileName mismatches.
2002-06-21 19:15:45 +00:00
Alexandre Julliard
ad53383f9b
Added winebuild support for generating a .dbg.c file containing the
...
debug channels definitions.
Made win32 the default type for spec files.
Ignore C compiler in winebuild so we can simply pass it $(DEFS).
Removed type win32 and debug_channels from spec files.
Fixed winebuild to always generate correct C identifiers (reported by
Vincent Béron).
2002-05-14 20:54:58 +00:00
Alexandre Julliard
32459912dc
Moved imports specification from the .spec into the Makefile so that
...
it can be used on platforms that don't build a .spec.c file.
2002-05-09 00:05:48 +00:00
Alexandre Julliard
ced71edbd7
Added support for driver-specific escapes in the x11drv to retrieve
...
X11 information. Finished dll separation of opengl32.
2002-03-23 21:43:56 +00:00
Alexandre Julliard
9dd5b16382
Added missing ntdll imports.
2001-07-27 19:49:49 +00:00
Lionel Ulmer
4a1a8f2b60
Make sure user32 is always loaded before x11drv.
2001-07-17 00:41:24 +00:00
Lionel Ulmer
15a4a77a74
- add tracing to OpenGL thunks
...
- update to latest gl.spec file
2001-03-04 01:05:20 +00:00
Alexandre Julliard
eb58e1d597
Declare debug channels in all dlls that need them; added imports of
...
ntdll where necessary.
2000-11-05 04:53:07 +00:00
Alexandre Julliard
e101f6db3b
Cleaned up a few inter-dll dependencies. Added a few imports.
2000-08-14 14:42:41 +00:00
Lionel Ulmer
83de83e9cf
- moved the 'constructor' into a real DLL init function
...
- make OpenGL32 dependant on the X11 driver
2000-06-12 21:53:46 +00:00
Lionel Ulmer
bff705dc23
New OpenGL thunk generation script.
2000-06-12 01:21:18 +00:00
Lionel Ulmer
1113706c10
- fixed the OpenGL32 spec file (and the make_opengl_spec tool)
...
- prevent HalfLife from crashing when it frees three times the same
rendering context
2000-05-23 21:15:06 +00:00
Lionel Ulmer
7e5c2c042a
- added option to get double-buffered desktop
...
- implemented wglUseFontBitmapsA and wglDeleteContext
2000-05-23 01:20:08 +00:00
Lionel Ulmer
bedf40b58b
Added support for OpenGL.
2000-05-12 20:18:14 +00:00