Marcus Meissner
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1e3dda640c
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Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is
fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD
array).
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2005-07-03 11:21:32 +00:00 |
Lionel Ulmer
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78e95198cb
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Support all possible texture coordinates sizes.
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2005-06-12 10:43:11 +00:00 |
Antoine Chavasse
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b65e790bd3
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Rewrote the light management API to allow for an unlimited amount of
lights to be set, and only a subset of them to be enabled.
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2005-06-07 21:34:40 +00:00 |
Christian Costa
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69c3e6ff11
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Moved d3ddevice and direct3d objects files to ddraw root dir.
Renamed all remaining files.
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2005-06-06 15:51:50 +00:00 |