Jason Edmeades
6fc8f9f399
- Dont set lighting during draw primitive, rely on the render state.
...
- Small fix for alpha testing.
- Add support to enable/disable clipping as a whole.
- Allow D3DRS_TEXTUREFACTOR to be changed once texture stage arg set
up.
- D3DTOP_DISABLE initial implementation.
2002-10-17 01:21:43 +00:00
Jason Edmeades
37d40786e7
- ClipPlanes work better.
...
- Culling now configures itself properly.
2002-10-13 17:53:15 +00:00
Jason Edmeades
78a9bf8709
Significantly improve the lighting code.
2002-10-11 23:31:07 +00:00
Jason Edmeades
9240bc3fbe
Various fixes, typos corrected and clarifying trace points.
2002-10-07 18:24:28 +00:00
Alexandre Julliard
137eed8d9b
Moved X flags and libraries out of Make.rules into the makefiles that
...
need them.
2002-10-01 18:16:19 +00:00
Jason Edmeades
26258ce06a
Initial D3D8 implementation.
2002-09-27 22:46:16 +00:00
Sylvain Petreolle
3a99d8baa1
Created d3d8 stub dll.
2002-06-25 23:23:03 +00:00