Commit Graph

92088 Commits

Author SHA1 Message Date
Francois Gouget 3b6b2107e2 shell32: Fix a buffer overflow in CommandLineToArgvW(). 2012-11-12 12:13:02 +01:00
Alexandre Julliard 1262f07609 Release 1.5.17. 2012-11-09 19:46:37 +01:00
Michael Stefaniuc 51013ad278 msi: Use FIELD_OFFSET to calculate the size of structs with variable length array. 2012-11-09 17:10:37 +01:00
Hans Leidekker 9c431b6737 msi: Avoid a string copy when comparing SQL keywords. 2012-11-09 17:10:15 +01:00
Hans Leidekker e15121771c msi: Fix use of uninitialized variables. 2012-11-09 17:09:02 +01:00
Matteo Bruni f6b22a7570 d3dcompiler: Put data type name of constants on the heap. 2012-11-09 16:43:12 +01:00
Matteo Bruni feda13db33 d3dcompiler: Skip stray semicolons outside of functions. 2012-11-09 16:43:09 +01:00
Matteo Bruni 0d2a27af40 d3dcompiler: Allow a comma at the end of an initializer. 2012-11-09 16:43:05 +01:00
Matteo Bruni a5203e1a79 d3dcompiler: Don't take the sign as part of the numeric token. 2012-11-09 16:43:02 +01:00
Matteo Bruni a7956c4c4f wined3d: Pop control frames in disabled if branches (ARB shader backend). 2012-11-09 16:42:56 +01:00
Matteo Bruni b532284a9e wined3d: Ensure GL_FRAGMENT_PROGRAM_ARB is enabled when using ARB shaders. 2012-11-09 16:42:53 +01:00
Jacek Caban 74a83150ab jscript: Fixed leak in disp_propget. 2012-11-09 16:42:47 +01:00
Frédéric Delanoy 780228b6ca ole32: Fix some leaks (coverity). 2012-11-09 11:56:18 +01:00
Jörg Höhle f5628373e5 winmm: Call IsFormatSupported for WAVE_FORMAT_QUERY only. 2012-11-09 11:51:39 +01:00
Jörg Höhle e3e0bfca20 winmm: Avoid generic MMSYSERR_ERROR during initialisation. 2012-11-09 11:50:45 +01:00
Jörg Höhle 6086c7be19 winmm: Prefer using MMSYSERR_* over AUDCLNT_E_* from mmdevapi. 2012-11-09 11:48:53 +01:00
Daniel Lehman 23cbfff4b6 msvcp90/tests: Add fstream<>::tellg tests. 2012-11-09 11:41:58 +01:00
Jacek Caban 26d3962528 mshtml: Added IPersistStream::LoadHistory implementation. 2012-11-09 11:30:52 +01:00
Jacek Caban cfa0a3accd mshtml: Use flags in navigation functions. 2012-11-09 11:30:48 +01:00
Jacek Caban 92443dca02 mshtml: Added IPersistHistory::SaveHistory implementation. 2012-11-09 11:30:45 +01:00
Jacek Caban 99c34aa9d9 mshtml: Use fregment-less URI in super_navigate. 2012-11-09 11:30:42 +01:00
Jacek Caban 01949aead4 mshtml: Call set_current_uri in navigate_proc. 2012-11-09 11:30:39 +01:00
Jacek Caban e0a33d0480 mshtml: Don't pass hash part of URI to EvaluateNewWindow. 2012-11-09 11:30:35 +01:00
Henri Verbeet 986f4cb9b1 wined3d: Introduce a separate function for generating the sRGB write GLSL code. 2012-11-09 11:30:25 +01:00
Henri Verbeet f6d05fbae6 wined3d: Introduce a separate function for generating the fixed function fog GLSL code. 2012-11-09 11:30:22 +01:00
Henri Verbeet 1b9dcb16ce ddraw: Avoid LPDIRECT3DTEXTURE2. 2012-11-09 11:30:18 +01:00
Henri Verbeet 261a6c30b6 ddraw: Avoid LPDIRECT3DEXECUTEBUFFER. 2012-11-09 11:30:15 +01:00
Henri Verbeet f088901c94 ddraw: Avoid LPDIRECT3DVERTEXBUFFER. 2012-11-09 11:30:10 +01:00
Józef Kucia 3e264ced0f d3dx9: Handle NULL arguments in D3DXVec3Unproject. 2012-11-08 17:21:18 +01:00
Józef Kucia a5d5650730 d3dx9: Handle NULL arguments in D3DXVec3Project. 2012-11-08 17:21:15 +01:00
Hans Leidekker dff501236a xpssvcs: Add stub dll. 2012-11-08 17:21:10 +01:00
Frédéric Delanoy 1ae9acb0df d3drm: Fix a leak (coverity). 2012-11-08 15:37:53 +01:00
André Hentschel 69f2ac0d52 xcopy: Fix indentation of a break (coverity). 2012-11-08 15:37:52 +01:00
André Hentschel bc240bd323 winhlp32: Mark up fallthrough switch case (coverity). 2012-11-08 15:37:52 +01:00
André Hentschel 126fded4a4 winmm: Mark up fallthrough switch case (coverity). 2012-11-08 15:37:51 +01:00
André Hentschel 76bc1d76a5 start: Fix mask for creation flags (coverity). 2012-11-08 15:37:51 +01:00
Sam Edwards 001726fcbd opengl32: Apply correct normals to text rendered with wglUseFontOutlines. 2012-11-08 15:37:50 +01:00
Sam Edwards 9fb27d7a05 d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0. 2012-11-08 15:37:50 +01:00
Dmitry Timoshkov 39ec8ce67e gdiplus: Store transformation matrix directly in the objects. 2012-11-08 15:37:49 +01:00
Detlef Riekenberg 0c8dc0090b mstask/tests: Add tests for SetTargetComputer. 2012-11-08 15:37:49 +01:00
Detlef Riekenberg 5bff2fb66b mstask: Implement SetTargetComputer. 2012-11-08 15:37:48 +01:00
Henri Verbeet 02250bb1bd wined3d: Introduce a separate function for initializing ps uniform locations. 2012-11-08 15:37:48 +01:00
Henri Verbeet c9f4cfc96a wined3d: Introduce a separate function for initializing vs uniform locations. 2012-11-08 15:37:48 +01:00
Henri Verbeet b42e02ce9b wined3d: Use the correct RGTC constant in format_texture_info. 2012-11-08 15:37:47 +01:00
Henri Verbeet 98dc4cd43c ddraw: Avoid LPDIRECT3DVERTEXBUFFER7. 2012-11-08 15:37:46 +01:00
Henri Verbeet 99daff8f03 ddraw: Avoid LPDIRECTDRAW. 2012-11-08 15:37:46 +01:00
Alexandre Julliard 2480c9395b opengl32: Get rid of wine_ prefix on generated functions. 2012-11-08 15:37:45 +01:00
Alexandre Julliard a3d896897c opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing. 2012-11-08 15:37:44 +01:00
Alexandre Julliard 449deda62f wined3d: Link directly to opengl32. 2012-11-08 15:37:44 +01:00
Alexandre Julliard e40b2a1b07 configure: Remove checks for OpenGL headers that are no longer used. 2012-11-08 15:37:38 +01:00