Commit Graph

5939 Commits

Author SHA1 Message Date
Stephan BEUZE fac288394a - Fixed iIndex use in SHGetFileInfoA (as of MSDN, iIndex is copied in
the iIcon field of psfi)
- Removed DLL_THREAD_ATTACH and DLL_THREAD_DETACH cases.
2003-07-03 18:11:01 +00:00
Jason Edmeades 021604c600 Implement UpdateTexture for 2D textures only.
Handle alphaop disabled but color op not-disable in a more appropriate
way (Docs say this is an illegal state and then proceed to use it).
Trace out textures as they are created.
Update the comments around the debug code and complete the debugging
set so textures which are used in the game can also be viewed.
2003-07-03 18:10:22 +00:00
Robert Shearman bd1173ca27 - Improve QueryInterface FIXME message.
- Add stubs for IMediaFilter interface in IGraphBuilder.
- Implement some simple methods.
2003-07-03 18:09:28 +00:00
Dmitry Timoshkov 62efd98687 Exit ealier from LCMapStringA in the case of LCMAP_SORTKEY.
Don't rely on computing string length by MultiByteToWideChar in
CompareStringA, do it manually.
2003-07-03 18:09:03 +00:00
Marcus Meissner 104d9d44fd Use standard debugging macros for jack.
JACK_SONAME -> SONAME_LIBJACK so we do not need the devel symlink
there.
2003-07-03 18:08:32 +00:00
Marcus Meissner 39d1b9c0e5 DPMI exceptions only happen on i386. 2003-07-03 18:08:04 +00:00
Francois Gouget 14a5d168e9 Fixed some common spelling errors. 2003-07-02 04:37:26 +00:00
Francois Gouget 5054045f6b Remove some unnecessary casts when assigning NULL to handles. 2003-07-02 04:30:55 +00:00
Christian Costa 2348e7a098 Make Init and InitAudio return an error when no audio driver is
available.
Fix crash in InitAudio when releasing the dsound object.
2003-07-02 04:30:27 +00:00
Eric Pouech 5061d3a21d - renamed winmm.OpenDriverW into winmm.OpenDriver
- replaced all inter-DLL calls (msacm and msvideo) to OpenDriverA with
  OpenDriver (unicode form)
- as a consequence, driver name handling in msacm is now mostly
  unicode
- moved UserYield16 and UnMapLS call out of the 32bit part of winmm
2003-07-02 00:40:14 +00:00
Michael Günnewig 8ac6d20d1b Fixed 2 typos in my last patch. 2003-07-02 00:39:14 +00:00
Michael Günnewig c783c20288 - Fixed memory leak in AVISaveOptions.
- Implemented AVISaveVW method.
- Semi-stub implementation for CreateEditableStream method.
- Added support for creation of interleaved AVI files.
- Fixed creation of index table in AVI files.
- Added declaration for IAVIStreaming interface.
- Added some more macros.
- Fixed some minor bugs.
2003-07-02 00:38:57 +00:00
Jason Edmeades 9a9fcd1ad4 Ensure MIPMAP levels is reset when rebinding an existing texture to a
texture unit.
2003-07-02 00:38:01 +00:00
Jason Edmeades 39538a5a9c Add GetLevelCount to the basetexture class. 2003-07-02 00:37:40 +00:00
Eric Pouech 81e15c5ce0 Only release object if we actually got it. 2003-07-02 00:37:16 +00:00
Jason Edmeades 86cb1cec75 Ensure pixel coordinates point to the bottom left of the pixel not the
middle.
2003-07-02 00:36:59 +00:00
Robert Shearman f040a4514f Fix compilation due to nameless structs and unions. 2003-07-02 00:36:18 +00:00
Alexandre Julliard 4433f15543 Add strmif.h to the headers included in libuuid.
Fixed a few header conflicts.
2003-07-01 04:33:35 +00:00
Robert Shearman d38cce8d4b Implemented DevEnum dll. 2003-07-01 04:30:30 +00:00
Robert Shearman c71301a308 Implemented IFilterMapper2. 2003-07-01 04:29:48 +00:00
Eric Pouech 675b75597b - removed next & prev fields from WINE_MODREF and implement instead
the three linked lists in LDR_MODULE
- added PEB_LDR_DATA structure to PEB
- removed a couple of no longer needed global & static variables
2003-07-01 03:38:56 +00:00
Jukka Heinonen 2a3ce4c425 Start processing asynchronous DOS events in DPMI mode. 2003-07-01 03:37:41 +00:00
Alexandre Julliard aa1bdc4263 Added d3d9 dll. 2003-07-01 01:11:13 +00:00
Raphael Junqueira a3dbd7e2c7 - some cleanups and fixes on d3d8 and d3d9 headers
- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00
Dmitry Timoshkov 380a505bcd Add tests for NORM_IGNORENONSPACE and NORM_IGNORESYMBOLS in the
LCMapString(LCMAP_SORTKEY) branch.
2003-06-30 21:06:12 +00:00
Alexandre Julliard 217fdab78f Implemented NtDelayExecution and make Sleep call it.
The handle count must not be 0 in NtWaitForMultipleObjects (spotted by
Troy Rollo).
2003-06-30 21:00:15 +00:00
Dmitry Timoshkov 4e1ef0c114 For all DLLs with defined DllMain and which do not require
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard bf7a4d7d72 Fixed warning. 2003-06-30 20:25:30 +00:00
Robert Shearman 7c8b85a222 - Added DShow headers.
- Added needed const's in FilterGraph implementation.
2003-06-30 20:24:52 +00:00
Marcelo Duarte de08661413 - Localization to Portuguese of Brazil
- Revision and addition of missing resources
- Minor typo fix and codepage fix in programs/winefile resource.
2003-06-30 20:22:35 +00:00
Rok Mandeljc 12acfb2285 File loading improvements. 2003-06-30 18:28:52 +00:00
Robert Lunnon ff4f127801 Added libuuid to wineaudioio makefile. 2003-06-30 18:26:40 +00:00
Alexandre Julliard 2b72be546c Replace calls to WaitForMultipleObjects with a 0 count by calls to
SleepEx.
2003-06-30 02:10:19 +00:00
Alexandre Julliard dfe397fc38 Get/SetPropW needs a Unicode string. 2003-06-30 02:06:22 +00:00
Michael Günnewig 3ebf9a505f - Fixed interframe compression - now works for RLE4 and RLE8.
- Fixed alignment of RLE4 in absolute mode.
- Improved compression (smaller output).
2003-06-30 02:05:44 +00:00
Christian Costa 3a42dd2557 Added support for video compressor/decompressor dynamic installation. 2003-06-30 02:04:26 +00:00
Christian Costa e8d977858d Added some stubs. 2003-06-30 02:04:05 +00:00
Jukka Heinonen 36001fe660 Make timer IRQ handler regular builtin interrupt handler instead of
using an assembler stub.
2003-06-30 02:03:48 +00:00
Alexandre Julliard 0643acd576 Removed Wine-specific definition from exported header (spotted by
Steven Edwards).
2003-06-27 22:24:23 +00:00
Robert Reif 9dacf206fe 3D buffer and listener reference counts should be fixed.
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Mike Hearn 0d6a2e9aba Store PrintStructures in a window property instead of extra window
bytes.
2003-06-27 22:21:06 +00:00
Raphael Junqueira dcddfbc140 - currently always use sloaw path as fast path have some problems
- fix APIENTRY mismatched value used by gl func pointers (in
  d3dcore_gl.h)
2003-06-27 22:20:44 +00:00
Shachar Shemesh 409374d914 Implementation of the reordering algorithm by calling ICU's reordering
functions.
2003-06-27 20:47:16 +00:00
Raphael Junqueira 25bf82ba64 - huge COM cleanup: only keep dmusic8 version of interfaces when they
inherit from dmusic1 and dmusic2 version. And always use dmusic8
  versions when available.
- really stupid implementation of IDirectMusicLoader8::GetObject when
  IDirectMusicScript wanted
- really fix the refcount problem found by Rok
2003-06-27 19:43:13 +00:00
Gerald Pfeifer e7724ffc65 Enable all of DllMain(), even if if not MZ_SUPPORTED. 2003-06-27 19:41:10 +00:00
Sylvain Petreolle 1ce760568c Display the interrupt number in hexadecimal. 2003-06-27 19:40:29 +00:00
Robert Shearman 860a2714ae - Silence the FIXME about constructor/destructor since it is wrong for
99.9% of cases (if MS will ever use the feature at all)
- Added stubs for ITypeComp interface in ITypeLib
- Implementation of ITypeComp in ITypeInfo
2003-06-27 19:40:03 +00:00
Dmitry Timoshkov 85d4281616 Implement LCMapString using unicode collation tables.
Move CompareString and LCMapString to dlls/kernel/locale.c.
2003-06-27 19:02:23 +00:00
Alexandre Julliard 4cb212063b Moved some of the process functions to dlls/kernel.
Removed kernel dependencies from sysdeps.c and moved it to dlls/ntdll.
2003-06-27 04:08:04 +00:00
Alexandre Julliard b379334271 Make sure to return an error if load_dll fails because the load order
is empty.
2003-06-27 04:06:23 +00:00