Henri Verbeet
|
b296f181dd
|
wined3d: Explicitly set surface alignment in the client libs.
Instead of using dxVersion.
|
2011-06-24 08:49:42 -05:00 |
Henri Verbeet
|
330ffc83f2
|
d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource.
|
2011-06-23 09:47:34 +02:00 |
Henri Verbeet
|
acd8c58725
|
ddraw: Implement surface private data handling on top of wined3d_resource.
|
2011-06-22 11:25:27 +02:00 |
Henri Verbeet
|
792060d67f
|
d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource.
|
2011-06-20 11:28:40 +02:00 |
Henri Verbeet
|
732338ab35
|
d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource.
|
2011-06-20 11:28:22 +02:00 |
Henri Verbeet
|
37d70103a1
|
d3d8: Implement IDirect3DIndexBuffer8 private data handling on top of wined3d_resource.
|
2011-06-17 11:02:43 +02:00 |
Henri Verbeet
|
469eba24c0
|
d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource.
|
2011-06-17 11:02:28 +02:00 |
Stefan Dösinger
|
2e3cf68e0b
|
wined3d: Silence R16 and AL16 fourcc warnings.
|
2011-06-10 10:45:42 +02:00 |
Henri Verbeet
|
1fbdfd625a
|
wined3d: Get rid of wined3d_texture_get_type().
|
2011-06-07 14:18:34 +02:00 |
Henri Verbeet
|
427803a981
|
wined3d: Make wined3d.h a normal header file again.
|
2011-05-19 10:07:50 +02:00 |