Frédéric Delanoy
fbcf83f79c
cabinet: Use BOOL type where appropriate.
2013-10-04 12:46:29 +02:00
Frédéric Delanoy
25f3356906
dinput: Use BOOL type where appropriate.
2013-10-04 12:46:26 +02:00
Frédéric Delanoy
c002197692
dbghelp: Use BOOL type where appropriate.
2013-10-04 12:46:20 +02:00
Frédéric Delanoy
cf8efbd252
comctl32: Use BOOL type where appropriate.
2013-10-04 12:46:17 +02:00
Frédéric Delanoy
6b6495e3ca
advapi32: Use BOOL type where appropriate.
2013-10-04 12:46:13 +02:00
Ken Thomases
1186c36c89
winemac: Make clicking on the app's dock icon unminimize a window if there are only minimized windows.
...
Cocoa would automatically do this for a normal app. However, the Mac driver
makes all of its windows inherit from NSPanel and Cocoa ignores panels for
this feature.
2013-10-04 12:45:56 +02:00
Ken Thomases
63fe00eae7
winemac: Allow zero-sized windows to be selected from the Mac Window menu.
...
They show up in the taskbar on Windows 7. Selecting them from there is
meaningful and useful, as is selecting them from the Window menu.
In addition to just switching among windows from that menu, this is also
important to recovering a minimized window if the user has configured their
system preferences to minimize windows into the process's dock icon (rather
than as separate dock icons).
2013-10-04 12:45:52 +02:00
Henri Verbeet
13e3219c2f
d3drm: Get rid of the Header typedef.
2013-10-04 12:45:26 +02:00
Henri Verbeet
cc3cde5124
d3dcompiler: Get rid of the BWRITERDECLUSAGE typedef.
2013-10-04 12:45:24 +02:00
Henri Verbeet
82cf8b2066
wined3d: Send pixel shader binding updates through the command stream.
2013-10-04 12:45:22 +02:00
Henri Verbeet
819e9dda28
wined3d: Send geometry shader binding updates through the command stream.
2013-10-04 12:45:21 +02:00
Henri Verbeet
368fcab2e8
wined3d: Send vertex shader binding updates through the command stream.
2013-10-04 12:45:18 +02:00
Qian Hong
b0cac34363
user32/tests: Added tests for OpenInputDesktop and SwitchDesktop.
2013-10-03 20:14:41 +02:00
Alistair Leslie-Hughes
7028e2bbbc
mscoree: Implement CreateInterface.
2013-10-03 20:08:57 +02:00
Akihiro Sagawa
88acc9c899
gdi32: Don't modify output glyph metrics unless the function succeeds.
2013-10-03 20:06:51 +02:00
Francois Gouget
b0ccc355c3
wined3d: Fix compilation on systems that don't define INFINITY or NAN.
2013-10-03 16:32:38 +02:00
Henri Verbeet
94dece4c0c
d3dcompiler: Get rid of the BWRITERSHADER_PARAM_SRCMOD_TYPE typedef.
2013-10-03 12:55:16 +02:00
Henri Verbeet
540054eb3e
d3dcompiler: Get rid of the BWRITERSAMPLER_TEXTURE_TYPE typedef.
2013-10-03 12:55:12 +02:00
Henri Verbeet
052a863010
wined3d: Send texture binding updates through the command stream.
2013-10-03 12:55:09 +02:00
Henri Verbeet
d61b14371a
wined3d: Send index buffer binding updates through the command stream.
2013-10-03 12:55:04 +02:00
Henri Verbeet
264256970b
wined3d: Send stream frequency updates through the command stream.
2013-10-03 12:54:59 +02:00
Frédéric Delanoy
70bc6d5f78
gdiplus: Use BOOL type where appropriate.
2013-10-03 12:54:40 +02:00
Frédéric Delanoy
baf491b80b
kernel32: Use BOOL type where appropriate.
2013-10-03 12:54:37 +02:00
Frédéric Delanoy
239c160452
itss: Use BOOL type where appropriate.
2013-10-03 12:54:29 +02:00
Frédéric Delanoy
3b2f85e0b6
gdi32/tests: Use BOOL type where appropriate.
2013-10-03 12:54:23 +02:00
Hans Leidekker
1422a56667
ws2_32: Always return the source address from WSAAccept.
2013-10-02 20:18:23 +02:00
Hans Leidekker
260119e682
ws2_32: Return an error from accept if the address buffer is too small.
2013-10-02 20:18:23 +02:00
Hans Leidekker
9530a06fed
ws2_32: Add some tests for getpeername.
2013-10-02 20:18:23 +02:00
Hans Leidekker
14a092a336
ws2_32: Always clear res on error in getaddrinfo/GetAddrInfoW.
2013-10-02 20:18:23 +02:00
Hans Leidekker
59a1e6bff9
ws2_32: Avoid a crash with tracing on.
2013-10-02 20:18:23 +02:00
Akihiro Sagawa
042b39a82b
gdi32: Fix the B spacing value of empty glyph.
2013-10-02 20:17:03 +02:00
Sebastian Lackner
af759e30c9
wined3d: Ensure that wined3d_cs_st_require_space allocates the required space.
2013-10-02 17:13:42 +02:00
Jeff Klein
fabffe2b94
mmdevapi/tests: Add some tests for MMDevPropStore_GetAt.
2013-10-02 13:04:26 +02:00
Jeff Klein
5b47e9b382
mmdevapi: Correct MMDevPropStore_GetAt.
2013-10-02 13:04:25 +02:00
Michael Stefaniuc
37caf788b5
comctl32/tests: comctl32.dll is already loaded.
2013-10-02 13:03:29 +02:00
Sebastian Lackner
4e9646a7f7
winex11: Call sync_context for DC_GL_CHILD_WIN drawables before swapping buffers.
2013-10-02 13:03:19 +02:00
Aric Stewart
bd9e608133
imm32: ImmGetCandidateWindow should not return unset data.
2013-10-02 12:24:25 +02:00
Frédéric Delanoy
dba4e004ed
oleaut32/tests: Use BOOL type where appropriate.
2013-10-02 11:06:49 +02:00
Frédéric Delanoy
ff7fc1fd45
winex11.drv: Use BOOL type where appropriate.
2013-10-02 11:06:39 +02:00
Frédéric Delanoy
8610acde5c
wldap32: Use BOOL type where appropriate.
2013-10-02 11:06:34 +02:00
Frédéric Delanoy
0ab0384047
propsys: Use BOOL type where appropriate.
2013-10-02 11:06:28 +02:00
Henri Verbeet
48a6375dfc
d3dcompiler: Get rid of the BWRITERSHADER_PARAM_DSTMOD_TYPE typedef.
2013-10-02 11:05:45 +02:00
Henri Verbeet
f67af28261
d3dcompiler: Get rid of the BWRITERVS_RASTOUT_OFFSETS typedef.
2013-10-02 11:05:43 +02:00
Henri Verbeet
57ec706dde
wined3d: Send vertex buffer binding updates through the command stream.
2013-10-02 11:05:41 +02:00
Henri Verbeet
f31d2485be
d3d9: Don't mask out internal wined3d usage flags in surface_init().
2013-10-02 11:05:39 +02:00
Henri Verbeet
7475944454
d3d8: Don't mask out internal wined3d usage flags in surface_init().
2013-10-02 11:05:37 +02:00
Michael Stefaniuc
0e681027a2
tests: Compile the tests by default with -D__WINESRC__.
2013-10-02 11:04:02 +02:00
Michael Stefaniuc
2e1708dc1b
tests: Readying some tests for the compilation with -D__WINESRC__.
2013-10-02 11:03:26 +02:00
Michael Stefaniuc
2720e81504
windowscodecs/tests: Use the W version of GetObject().
2013-10-02 11:02:40 +02:00
Michael Stefaniuc
d37c7ecacf
msvcr90/tests: Use the W form of CreateEvent().
2013-10-02 11:02:36 +02:00