Commit Graph

12314 Commits

Author SHA1 Message Date
Alexandre Julliard a08f9785ea Store the HTML into index.html like for the other docs. 2003-05-11 03:38:37 +00:00
Raphael Junqueira 89ec35fe43 - minor COM fixes (fixes some crashes on stupid games)
- minor indentation changes
- fix SELECTARG2 behavior (with help from Lionel Ulmer)
- surface locking/unlocking (only rendering and textures surfaces
  supported now)
- beginning of Target/Front surface support
- try to get D3DTOP_SELECTARG_* working
- implemented D3DTOP_SUBTRACT: currently only if OpenGL1.3 is used, we
  have to use GL_SUBTRACT_ARB for other versions
2003-05-11 03:35:27 +00:00
Alexandre Julliard ebc9abd1a1 Added partial stub for GetTransform. 2003-05-11 03:31:53 +00:00
Mike McCormack bd69422ca8 Clean up SHFileOperationA/W debugging a little. 2003-05-11 03:31:08 +00:00
Eric Pouech 639db3ef8b Stop wavemap lookup if a device isn't functional (spotted by Lionel
Ulmer).
2003-05-11 03:30:51 +00:00
Jukka Heinonen cadffabd2d Make read from stdin use buffered input code and redirect stderr to
console.
2003-05-11 03:30:24 +00:00
Jukka Heinonen 47592a4e76 Make ioport instruction emulation call winedos handlers. 2003-05-11 03:30:02 +00:00
Dmitry Timoshkov 692c821609 Poll X events in GetInputState the same way as in GetQueueStatus. 2003-05-11 03:29:47 +00:00
Dimitrie O. Paun c6e988eaa0 Fix custom draw for item 0. 2003-05-11 03:29:25 +00:00
Christian Costa 0955adfc2e Enable branch forward operation in execute buffer. 2003-05-11 03:28:53 +00:00
Christian Costa 4ea9589981 Put the device name string on the stack during devices enumeration.
Disable reference enumeration.
2003-05-11 03:28:33 +00:00
Christian Costa 6e7d78eec9 Add missing ReleaseDC in EDIT_BuildLineDefs_ML. 2003-05-11 03:27:23 +00:00
Huw Davies 187c2b41b9 Playback escapes in metafiles. 2003-05-11 03:07:03 +00:00
Alexandre Julliard f54ffdac93 Removed unnecessary function link names. 2003-05-11 03:04:57 +00:00
Alexandre Julliard 2e4164f55f Remove libs/Makelib.rules on distclean. 2003-05-11 03:04:07 +00:00
Huw Davies 4bdeae37a1 Added stub for SetVirtualResolution. 2003-05-11 03:03:25 +00:00
Ulrich Czekalla 4d837749d8 We should pass the callers client-area rect and clip rect to x11drv
otherwise we'll fail to scroll all children.
2003-05-11 03:01:42 +00:00
Alexandre Julliard 1bb3645443 Avoid local WINAPI function pointers. 2003-05-11 03:00:32 +00:00
Mike McCormack 31c9b82411 Implemented InternetSetOptionExA/W. 2003-05-11 02:59:52 +00:00
Dmitry Timoshkov 07eda42808 Fix the logic for setting the lps->fErase flag in BeginPaint. 2003-05-11 02:58:53 +00:00
Alexandre Julliard 17c63bbab3 Added A<->W mappings for WM_IME_CHAR. 2003-05-11 02:58:19 +00:00
Dmitry Timoshkov ba2ac1337d Protect GlobalLock from bad pointers. 2003-05-11 02:54:53 +00:00
Alexandre Julliard 794b130cbb Handle overlapping buffers properly in wcstombs_sbcs (spotted by
Dmitry Timoshkov).
2003-05-11 02:54:09 +00:00
Ulrich Czekalla 34a148685e Don't delete region until after we're done with it. 2003-05-11 02:53:09 +00:00
Ulrich Czekalla e7cc4ad2ef Return value of ExtSelectClipRgn should consider visible region. 2003-05-11 02:52:04 +00:00
Dmitry Timoshkov e8e10e9a8e Make SetMapMode set default window and viewport extents as in
Windows.
2003-05-11 02:50:21 +00:00
Francois Gouget d98f4a5e43 Fix handling of wcmd /c "c:\Program Files\hello.bat".
Make /c and /k effectively exclusive, like the real cmd does.
Fix handling of /q: it's compatible with /c and /k.
Added compatibility with /t /x and /y, just ignore them.
2003-05-11 02:48:17 +00:00
Francois Gouget bf022eecb9 Reset the result buffer after each argument. 2003-05-11 02:47:28 +00:00
Alexandre Julliard b932723a8c Ignore locking failures caused by missing NFS locking daemon.
Handle EINVAL the same way as EOVERFLOW.
2003-05-11 02:45:33 +00:00
Dmitry Timoshkov bad473924c Ignore high word of wParam when handling WM_COMMAND in the MessageBox
proc.
2003-05-11 02:44:31 +00:00
Dusan Lacko b922aad01f Fix ALT context bit for WM_KEYDOWN/UP. 2003-05-11 02:43:42 +00:00
Dmitry Timoshkov 5e10df3e12 Windows treats dialog control class ids 0-5 same way as 0x80-0x85. 2003-05-11 02:43:11 +00:00
Dmitry Timoshkov 25481334f6 Do not abort dialog creation if DS_NOFAILCREATE allows to continue. 2003-05-11 02:42:28 +00:00
Aric Stewart 6d9e148a23 Added RasEnumEntriesW stub. 2003-05-11 02:41:18 +00:00
Mike McCormack 936d1059e2 Implemented WriteFmtUserTypeStg and ReadFmtUserTypeStg. 2003-05-11 02:40:29 +00:00
Mike McCormack 0bb73f53d5 Fill the filedialog95 controls before sending a CDN_INITDONE
notification.
2003-05-11 02:39:08 +00:00
Huw Davies 5594fcea74 Invalidate the window when the range is changed. 2003-05-11 02:38:05 +00:00
Mike McCormack 493d89d888 Stubs for AccessCheckAndAuditAlarmA/W. 2003-05-11 02:37:11 +00:00
Alexandre Julliard c6326f0a91 Release 20030508. 2003-05-08 22:13:36 +00:00
Alexandre Julliard 0789ba6888 Fixed return value of wine_utf8_wcstombs (spotted by Jan Sporbeck). 2003-05-08 21:05:50 +00:00
Lionel Ulmer 9914a8ec5d - only enumerate 32 bpp ARGB texture format and remove RGBA one
- add support for 32 bpp ARGB texture format
2003-05-08 21:03:57 +00:00
Adam Gundy 5548822a7d writejump() needs to tell valgrind which piece of code has been
modified.
2003-05-08 21:03:30 +00:00
Adam Gundy 9ea3c2d3ee _open_osfhandle is expected to take the absence of either _O_TEXT or
_O_BINARY to mean _O_BINARY.
2003-05-08 21:02:31 +00:00
Raphael Junqueira 18af8d8611 - Disable some 'classic' debug traces (avoid useless flood of traces
while debugging games).
- Fix the texture size caps using GL_MAX_TEXTURE_SIZE.
2003-05-08 17:36:00 +00:00
Maxime Bellengé 3270641c60 - Fix scanline size in OLEPictureImpl_Load for jpeg
- Convert from RGB to BGR according to BITMAPINFOHEADER
  documentation.
2003-05-08 17:35:12 +00:00
Maxime Bellengé 4eae772f89 Correctly fill the background of a checkbox button. 2003-05-08 17:31:35 +00:00
Alexandre Julliard d9bab57477 Added support for calling the TLS callback functions. 2003-05-08 04:13:26 +00:00
Alexandre Julliard b203b060c1 Added dumping of the TLS directory. 2003-05-08 04:01:12 +00:00
Alexandre Julliard c808e67da1 Fixed wrong file offset used when mapping the import directory from a
shared section.
2003-05-08 03:50:32 +00:00
Jason Edmeades 8534f79124 - Move texture loading into PreLoad for 2D textures (needs doing for
the others as well), and call when needed as well.
- Change D3DFMT_R5G6B5 handling to make backdrop of Max Payne appear.
- Add code to reject attempts to use invalid texture units (Max Payne
  did this a lot).
- ValidateDevice fixme silenced as harmless but occurs frequently.
- Add trace which can be compiled in to debug vertex shaders, and
  correct fixmes and dprintf's into appropriate trace statements.
- Ensure we trace what we return when querying the device caps.
- Correct bug with negative numbers in vertex shader code.
2003-05-08 03:49:04 +00:00