Lionel Ulmer
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7be462dd31
|
- (ugly) fix for the 'Xmd.h' problem
- fix the detection of DGA 2 in configure script
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2000-01-15 22:24:47 +00:00 |
Lionel Ulmer
|
5d68f79a8b
|
Better detection of OpenGL.
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1999-07-23 19:33:24 +00:00 |
Patrik Stridvall
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857eb39206
|
Mad the include files idempotent using a consistent macro naming
scheme.
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1999-06-12 18:36:54 +00:00 |
Lionel Ulmer
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ad7258517e
|
Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
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1999-05-13 18:53:05 +00:00 |
Lionel Ulmer
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a1d6d247d4
|
Added check for the presence of Mesa's header files.
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1999-01-30 15:54:43 +00:00 |
Lionel Ulmer
|
5ff007747f
|
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
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1999-01-03 17:00:19 +00:00 |