Alexandre Julliard
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46bfaeae9e
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gdi32: Avoid null pointer access when we are out of gdi handles.
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2011-03-12 20:40:51 +01:00 |
Alexandre Julliard
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0d27e3c0ed
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gdi32: Add null driver entry points for the palette functions.
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2011-03-11 18:26:55 +01:00 |
Alexandre Julliard
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0c33f1dd89
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gdi32: Add null driver entry points for the color management functions.
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2011-03-11 12:38:50 +01:00 |
Alexandre Julliard
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30997b5634
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gdi32: Add a SetLayout driver entry point and implement it for enhanced metafiles.
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2011-03-10 22:10:16 +01:00 |
Alexandre Julliard
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965d41717b
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gdi32: Add null driver entry points for the various DC settings functions.
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2011-03-10 21:58:55 +01:00 |
Alexandre Julliard
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75f792d729
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gdi32: Add null driver entry points for SetDCBrush/PenColor.
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2011-03-10 20:45:12 +01:00 |
Alexandre Julliard
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adc63287b5
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gdi32: Add null driver entry points for the object selection functions.
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2011-03-10 12:39:03 +01:00 |
Alexandre Julliard
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6419edfb6d
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gdi32: Add a mechanism for stacking gdi drivers.
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2011-03-10 12:38:31 +01:00 |
Alexandre Julliard
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c82cb23bc2
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gdi32: Add initial support for a null graphics driver.
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2011-03-08 22:35:18 +01:00 |
Alexandre Julliard
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5f5c7020f3
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gdi32: Add a common header to the physdev structure.
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2011-03-08 22:34:57 +01:00 |
Alexandre Julliard
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f914811359
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gdi32: Remove unnecessary uses of wownt32.h.
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2010-11-01 16:44:34 +01:00 |
Detlef Riekenberg
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bc72f9965d
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gdi32: Always use a HANDLE for GDI_ReleaseObj.
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2010-08-16 12:56:34 +02:00 |
Alexandre Julliard
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1019579fd4
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gdi32: Fix offset for mirrored devices that have a non-zero viewport offset.
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2010-07-29 17:33:27 +02:00 |
Alexandre Julliard
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e4b76dfd88
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gdi32: Make the top right corner the DC origin for RTL layouts.
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2010-07-28 20:33:13 +02:00 |
Alexandre Julliard
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f57c1b77dd
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gdi32: Get rid of the GetDCOrgEx driver entry point, GDI can implement this itself now.
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2010-07-26 18:38:31 +02:00 |
Alexandre Julliard
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69c8f0b67d
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gdi32: Store the total visible rectangle in the DC.
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2010-07-26 18:38:31 +02:00 |
Alexandre Julliard
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f695c1d19d
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gdi32: Update the DC mappings when the layout is changed.
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2010-07-23 11:34:07 +02:00 |
Paul Chitescu
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f479aa5ce5
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gdi32: If driver is missing claim vectorial fonts are supported so GDI fonts (freetype) are used.
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2010-06-21 12:17:26 +02:00 |
Andrew Nguyen
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9d5a848df1
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gdi32: Fix parameter handling of GetBoundsRect.
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2010-06-01 17:50:03 +02:00 |
Alexandre Julliard
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e27bc88693
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gdi32: Add a global function to retrieve the display driver.
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2010-05-06 13:50:30 +02:00 |
Alexandre Julliard
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0e4f742f06
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gdi32: Don't bother freeing graphics drivers.
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2010-05-06 13:37:32 +02:00 |
Dmitry Timoshkov
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d6cfc3223e
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user32: DeleteDC() should allow to delete a DC returned by GetDC().
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2010-02-24 16:03:02 +01:00 |
Alexandre Julliard
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cc973b0cdc
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gdi32: Avoid calling get_dc_ptr on a null handle.
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2009-12-01 15:10:37 +01:00 |
Alexandre Julliard
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c73e2d5e02
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gdi32: Reset the visible region in ResetDC.
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2009-11-17 15:14:56 +01:00 |
Alexandre Julliard
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16da76923d
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gdi32: Reimplement SaveVisRgn16/RestoreVisRgn16 to avoid accessing the DC internals.
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2009-11-17 15:14:54 +01:00 |
Alexandre Julliard
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3411821ff6
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gdi32: Get rid of the 16-bit DC hook support.
It can only work with native user32 anyway.
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2009-09-26 13:32:47 +02:00 |
Huw Davies
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6260af2a7c
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gdi32: Implement GetTransform for the other valid transform types.
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2009-06-24 14:52:19 +02:00 |
Huw Davies
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5c386041fc
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gdi32: Implement SetVirtualResolution.
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2009-06-23 16:21:42 +02:00 |
Alexandre Julliard
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eceed527f6
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gdi32: Completely implement RestoreDC in the driver, having it call restore_dc_state if necessary.
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2009-04-07 20:55:56 +02:00 |
Alexandre Julliard
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bbb1626bf8
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gdi32: Completely implement SaveDC in the driver, having it call save_dc_state if necessary.
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2009-04-07 20:55:28 +02:00 |
Alexandre Julliard
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d4c54be272
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gdi32: Move the whole DC restoring functionality into set_dc_state, and rename it to restore_dc_state.
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2009-04-07 20:28:08 +02:00 |
Alexandre Julliard
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a23725785e
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gdi32: Move the whole DC saving functionality into get_dc_state, and rename it to save_dc_state.
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2009-04-07 20:18:58 +02:00 |
Alexandre Julliard
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88e01969c2
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gdi32: Move freeing of the DC path and regions into free_dc_ptr.
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2009-04-07 20:13:08 +02:00 |
Dmitry Timoshkov
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4bb8d9c1c2
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gdi32: Cache current font code page in the DC structure.
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2009-04-06 12:57:11 +02:00 |
Dmitry Timoshkov
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301b5d2772
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gdi32: Add a couple of SetGraphicsMode/SetWorldTransform tests, make them pass under Wine.
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2009-04-06 12:56:50 +02:00 |
Rob Shearman
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ccce11d2c3
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gdi32: Move 16-bit functions not exported in gdi32.dll into files compiled only when 16-bit functionality is enabled.
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2009-02-19 12:51:50 +01:00 |
Alexandre Julliard
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827e1f1de3
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gdi32: Increment the reference count for the initial DC stock objects.
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2009-01-29 21:44:52 +01:00 |
Alexandre Julliard
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de831f334c
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gdi32: Release GDI handles before freeing the object.
This makes it unnecessary to hold the GDI lock during destruction.
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2009-01-28 18:45:21 +01:00 |
Alexandre Julliard
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311c53db4f
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gdi32: Allocate and initialize GDI objects before giving them a handle.
This makes it unnecessary to hold the GDI lock since the object
cannot be accessed before it has a handle.
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2009-01-28 18:43:06 +01:00 |
Alexandre Julliard
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5811a2ccb4
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gdi32: Use the official constants instead of the old Win9x magic numbers for GDI object types.
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2009-01-28 16:20:56 +01:00 |
Alexandre Julliard
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f03871094c
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gdi32: Don't hold the GDI lock while calling the DeleteObject method for GDI objects.
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2009-01-27 16:19:37 +01:00 |
Michael Stefaniuc
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667a1ed5be
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gdi32: Remove superfluous pointer casts.
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2009-01-26 14:31:13 +01:00 |
Francois Gouget
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cc6e4e955e
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gdi32: Make [GS]etDCState() static.
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2008-12-15 12:25:34 +01:00 |
Dmitry Timoshkov
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02631adc8a
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Revert "gdi32: Reselect objects into the DC only if scaling factors change.".
This reverts commit 3cbd9639da .
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2008-07-21 13:00:48 +02:00 |
Dmitry Timoshkov
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0cae67eaa5
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gdi32: Print the assigned world transform.
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2008-06-18 15:21:49 +02:00 |
Alexandre Julliard
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93cbb7a5db
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gdi32: Perform coordinate transformations using doubles instead of floats to avoid precision loss.
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2008-05-22 17:43:01 +02:00 |
Dmitry Timoshkov
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d01438bd53
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gdi32: Do not reselect objects while recording a metafile, that's done at the playing time.
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2008-04-28 13:27:52 +02:00 |
Dmitry Timoshkov
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3cbd9639da
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gdi32: Reselect objects into the DC only if scaling factors change.
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2008-04-23 12:31:14 +02:00 |
Alexandre Julliard
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0482c8e818
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gdi32: Fix CreateCompatibleDC to reject invalid DCs.
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2008-04-14 12:06:24 +02:00 |
Austin English
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45b944ed51
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gdi32: Spelling fixes.
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2008-03-25 19:58:31 +01:00 |