If the executable is named <target>-widl, try to pick up the target
arch implicitly from there.
Signed-off-by: Martin Storsjo <martin@martin.st>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Or with a static factory, as Windows.Input.Gamepad for instance.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Or any interfaces, as long as they have a static factory, as MIDL
requires.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This generates additional macros to help keeping implementation simple,
guarded with WIDL_using ifdefs, like this:
#ifdef WIDL_using_Windows_Foo
#define IFooVtbl __x_ABI_CWindows_CFoo_CIFooVtbl
#define IFoo __x_ABI_CWindows_CFoo_CIFoo
#define IFoo_DoFoo __x_ABI_CWindows_CFoo_CIFoo_DoFoo
#endif /* WIDL_using_Windows_Foo */
Implementation files can define the desired WIDL_using preprocessor
macros before including the header, and then implement or use the
interface methods with the simple non-prefixed names instead.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
MinGW g++ requires initialized selectany to have extern linkage.
Also, because of the various ways WCHAR may be defined, using an array
initializer is the simplest way to support all cases.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on a patch from Steve Lhomme.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on a patch from Steve Lhomme.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on a patch from Steve Lhomme.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is what MIDL does and avoid mismatching and even fixes some compiling issues.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Otherwise we end up with types like ABI::IInspectable.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This allows parameterized interfaces to be instanciated in declare
blocks, in the same way MIDL does, generating a new interface to the
header from the parameterized type template, replacing its parameters
with the given types.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This allows parameterized types to reference each other with a different
set of parameters. This is required for instance for IIterable<T>, that
needs to reference IIterator<T>.
The partial specialization is recorded by adding a new parameterized
type, referencing the original one as its template. The parameterized
type chain will be resolved all at once when the type is declared.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
And use it for format_namespace to grow buffer as needed.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>