Stefan Dösinger
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f85f733c79
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d3dx9_36/tests: Use a window with a non-zero size.
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2014-01-16 21:04:19 +01:00 |
Henri Verbeet
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3e5dd54971
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d3dx9/tests: Use explicit A calls.
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2013-10-31 09:58:44 +01:00 |
Francois Gouget
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7b2d297d3e
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d3dx9_36/tests: Use software vertex processing so the tests can run on Intel GM950 graphics cards.
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2012-12-14 17:37:43 +01:00 |
Henri Verbeet
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d856b3a6d2
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d3dx9: Avoid LPD3DXLINE.
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2012-12-03 12:37:20 +01:00 |
Detlef Riekenberg
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8b98b6a532
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d3dx9_36/tests: Fix broken line test.
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2012-11-30 11:43:38 +01:00 |
Henri Verbeet
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4ba6974345
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d3dx9: Avoid LPDIRECT3DDEVICE9.
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2012-10-29 10:47:03 +01:00 |
Francois Gouget
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076e1cf085
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d3dx9_36/tests: Fix compilation on systems that don't support nameless structs/unions.
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2011-07-11 18:32:16 +02:00 |
Charles Welton
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84c50bdd33
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d3dx9: Implemented tests for ID3DXLine's Begin and End methods.
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2011-07-06 16:47:53 +02:00 |
Charles Welton
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754df82101
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d3dx9/tests: Add tests for ID3DXLine_GetDevice and release methods.
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2011-06-17 12:35:56 +02:00 |
Christian Costa
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cf2315bd52
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d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests.
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2010-04-02 10:45:22 +02:00 |