Commit Graph

47379 Commits

Author SHA1 Message Date
Alexandre Julliard 99dd348422 shdocvw: Specify the full path to iexplore.exe. 2009-10-27 11:25:39 +01:00
Alexandre Julliard 5950c6af80 user32: Specify the full application path when starting builtin apps. 2009-10-27 11:22:38 +01:00
Alexandre Julliard 0856f77470 shdocvw: Specify the full application path when starting winemenubuilder.exe. 2009-10-27 11:22:32 +01:00
Alexandre Julliard d72e7af9b1 shell32: Specify the full application path when starting winemenubuilder.exe. 2009-10-27 11:21:34 +01:00
Alexandre Julliard c4ebf3687b rpcrt4: Specify the full application path when starting rpcss.exe. 2009-10-27 11:20:42 +01:00
Alexandre Julliard 0beaa44d7d ole32: Specify the full application path when starting rpcss.exe. 2009-10-27 11:20:34 +01:00
Henri Verbeet 30d2660d99 wined3d: Restore the thread's previous GL context in WineD3D_ReleaseFakeGLContext(). 2009-10-27 10:55:35 +01:00
Henri Verbeet 94509f85b5 wined3d: Restore the wglMakeCurrent() call in context_destroy_gl_resources().
e3ca576576 removed this call because we don't
need it to tell if the context is valid, but we still need it to actually make
the context current.
2009-10-27 10:55:27 +01:00
Henri Verbeet 13c4fe72ad wined3d: Set a driver name appropriate for the vendor in init_driver_info(). 2009-10-27 10:55:09 +01:00
Henri Verbeet 26ba212407 wined3d: Apply PCI ID overrides in init_driver_info() instead of IWineD3DImpl_GetAdapterIdentifier(). 2009-10-27 10:54:57 +01:00
Henri Verbeet 2447c8bc3e wined3d: Store PCI IDs in wined3d_driver_info instead of wined3d_gl_info. 2009-10-27 10:54:50 +01:00
Hans Leidekker 2eb33f5bcb msi: Avoid accessing uninitialized memory in ACTION_AppSearchReg.
Found by valgrind.
2009-10-27 10:53:56 +01:00
Hans Leidekker 3f70b07870 msi/tests: Fix a couple of user SID string leaks.
Found by valgrind.
2009-10-27 10:53:42 +01:00
Hans Leidekker 248939d358 wininet: Clean up locks after closing libssl and libcrypto.
Found by valgrind.
2009-10-27 10:53:32 +01:00
Hans Leidekker 629fd8fcbc winhttp: Clean up locks after closing libssl and libcrypto.
SSL_CTX_free() triggers a call to the locking callback.
Found by valgrind.
2009-10-27 10:53:28 +01:00
Hans Leidekker e62fdaf0f1 wininet: Avoid accessing uninitialized memory in HttpSendRequestExW.
Found by valgrind.
2009-10-27 10:53:08 +01:00
Hans Leidekker b707a523e3 wininet: Avoid accessing uninitialized memory in ConvertUrlComponentValue.
Found by valgrind.
2009-10-27 10:53:04 +01:00
Juan Lang c3775d82d3 cryptui: Sort certificates by subject name by default. 2009-10-27 10:52:51 +01:00
Juan Lang 3a7d3fcc8a cryptui: Support sorting columns by clicking on their headers. 2009-10-27 10:52:46 +01:00
Andrew Eikum 9d62f47533 mshtml: Fix typo in TRACE. 2009-10-27 10:52:41 +01:00
Jacek Caban 745f601d23 mshtml: Moved binding list to HTMLDocumentNode. 2009-10-27 10:52:37 +01:00
Jacek Caban 12bddc55ed mshtml: Allow task queue to be used for different targets. 2009-10-27 10:52:28 +01:00
Jacek Caban fd47fa4647 mshtml: Moved url and mon to HTMLWindow. 2009-10-27 10:52:17 +01:00
Jacek Caban 207fe98e2a mshtml: Moved bscallback to HTMLWindow. 2009-10-27 10:52:08 +01:00
Jacek Caban 50588739e3 mshtml: Use HTMLWindow in AsyncOpen implementation. 2009-10-27 10:51:45 +01:00
Jacek Caban 45ce37fe64 mshtml: Store window reference in nsURI. 2009-10-27 10:51:35 +01:00
Owen Rudge 2d1a7173a4 mapi32: Pass several extended MAPI functions through to provider. 2009-10-27 10:51:24 +01:00
Owen Rudge d6bc1f5e22 mapi32: Use separate pointer for drafts folder when sending via extended MAPI.
This patch fixes a crash in the MAPISendMail extended mail wrapper due 
to reusing the "folder" variable for two separate objects.
2009-10-27 10:50:42 +01:00
Yann Droneaud c8553641ac ntdll: Use __asm__ keyword instead of asm in signal_sparc.c. 2009-10-27 10:50:06 +01:00
Huw Davies d1472e2af2 msdaps: Implement ReleaseAccessor Proxy and Stub. 2009-10-26 15:05:46 +01:00
Huw Davies 18323f0ba5 msdaps: Implement CreateAccessor Proxy and Stub. 2009-10-26 15:05:42 +01:00
Huw Davies adedd8191e include: Add access.idl. 2009-10-26 15:05:37 +01:00
André Hentschel a5107da440 appwiz: Ignore apps without title in the list. 2009-10-26 14:05:10 +01:00
Huw Davies da86e727bd rpcrt4: Move the full pointer table init to after a potential call to NdrServerInitializeNew(). 2009-10-26 13:38:10 +01:00
Louis Lenders a4fcb9a8c6 wuaueng: Add version resource. 2009-10-26 13:28:07 +01:00
Louis Lenders 616136799e wuaueng: Add stubbed wuaueng.dll. 2009-10-26 13:27:57 +01:00
Jörg Höhle 91344ae77c winmm: Time formats hms/tmsf use leading zeroes as in 00:00:00. 2009-10-26 13:21:50 +01:00
Jörg Höhle 7d002f228c mciwave: Send notification after everything else. 2009-10-26 13:21:42 +01:00
Jörg Höhle 3fc7da7f5e mciwave: Do not transition via Resume from Record into Play. 2009-10-26 13:21:32 +01:00
Jörg Höhle 3c6496d7b5 mciwave: Do not lie about state when winmm fails in Pause or Resume. 2009-10-26 13:21:23 +01:00
Jörg Höhle bf4665780c mciwave: Pause/resume is not accepted from every state. 2009-10-26 13:21:12 +01:00
Rico Schüller b55641f14a d3d10: Parse local_variables. 2009-10-26 11:43:11 +01:00
Rico Schüller 7e1ad91ea4 d3d10: Improve parse_fx10_type(). 2009-10-26 11:43:04 +01:00
Rico Schüller 22d8fc081a d3d10: Add matrix column major parsing. 2009-10-26 11:42:58 +01:00
Rico Schüller 0da0fa7e4d d3d10: Improve d3d10_variable_type(). 2009-10-26 11:42:52 +01:00
Stefan Dösinger 0c72464abf wined3d: Use the native constant limit for fitting private constants. 2009-10-26 11:42:36 +01:00
Stefan Dösinger 9ee6508132 wined3d: Remove dead code. 2009-10-26 11:42:29 +01:00
Stefan Dösinger f15fc8f41c wined3d: Take native constants into account when reporting ARB limits. 2009-10-26 11:42:20 +01:00
Stefan Dösinger 641d6681d4 wined3d: Use the ARB native constant limit in the GLSL-ARB constants quirk.
Geforce 8 and Geforce 9 cards support 256 env and 1024 native
constants. 1024 is the hardware limit we want to use if we overwrite
the GLSL reported value with the ARB value on Mac OS (because Mac OS
reports more constants than supported by HW on some cards).
2009-10-26 11:42:10 +01:00
Stefan Dösinger f9c4d442a9 wined3d: Get rid of the general shader constant limit. 2009-10-26 11:41:51 +01:00