wined3d: Remove dead code.

This commit is contained in:
Stefan Dösinger 2009-10-07 22:20:52 +02:00 committed by Alexandre Julliard
parent f15fc8f41c
commit 9ee6508132
1 changed files with 0 additions and 6 deletions

View File

@ -84,12 +84,6 @@ static inline BOOL ffp_clip_emul(IWineD3DStateBlockImpl *stateblock)
return stateblock->lowest_disabled_stage < 7;
}
/* Internally used shader constants. Applications can use constants 0 to GL_LIMITS(vs_arb_constantsF) - 1,
* so upload them above that
*/
#define ARB_SHADER_PRIVCONST_BASE (GL_LIMITS(vs_arb_constantsF) - 1)
#define ARB_SHADER_PRIVCONST_POS ARB_SHADER_PRIVCONST_BASE + 0
/* ARB_program_shader private data */
struct control_frame