Stefan Dösinger
|
9aab44ded5
|
ddraw: Hold the lock in IDirect3DTexture methods.
|
2007-06-05 12:22:03 +02:00 |
Andrew Talbot
|
0629946e65
|
ddraw: Exclude unused headers.
|
2007-05-01 11:42:24 +02:00 |
H. Verbeet
|
2465fcb368
|
ddraw: Win64 printf format warning fixes.
|
2006-10-11 12:08:28 +02:00 |
Andrew Talbot
|
8968f8d55d
|
ddraw: Cast-qual warning fix.
|
2006-09-10 10:16:41 +02:00 |
Stefan Dösinger
|
1e2413f4f4
|
ddraw: Implement proper handle management.
|
2006-06-19 11:14:18 +02:00 |
Stefan Dösinger
|
c8901d6f62
|
ddraw: Rewrite most of ddraw using WineD3D.
|
2006-06-15 16:51:16 +02:00 |
Jonathan Ernst
|
360a3f9142
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
Christian Costa
|
85155cc6be
|
Disable depth test when there is no Z buffer attached.
Initialise texture states at creation instead of when tex name is
generated.
|
2005-10-12 21:05:40 +00:00 |
Alexandre Julliard
|
49b7fdcfc0
|
Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
|
2005-08-03 21:25:10 +00:00 |
Mike McCormack
|
82f9c97cbf
|
Warning fixes.
|
2005-08-01 09:22:26 +00:00 |
Alexandre Julliard
|
76ed2835cd
|
Make CONST_VTABLE the default in the Wine source.
|
2005-07-26 20:10:51 +00:00 |
Christian Costa
|
69c3e6ff11
|
Moved d3ddevice and direct3d objects files to ddraw root dir.
Renamed all remaining files.
|
2005-06-06 15:51:50 +00:00 |