Fabian Bieler
97967d3671
wined3d: Fix glsl texbem instruction for projective textures.
2007-03-23 12:31:35 +01:00
Fabian Bieler
4b3ac837aa
wined3d: Implemented bump map transform for texbem in GLSL with native signed textures.
2007-03-23 12:31:27 +01:00
Fabian Bieler
7b31e91291
d3d9/tests: Add test for fog with shader.
2007-03-23 12:31:13 +01:00
Fabian Bieler
878e02538e
wined3d: Remove fog coordinate clamping in the vertex shader.
2007-03-23 12:30:58 +01:00
Fabian Bieler
7cedd56d24
wined3d: Implement linear fog with pixel shader.
2007-03-23 12:30:23 +01:00
Andrew Talbot
67813450b9
rpcrt4: Replace inline static with static inline.
2007-03-23 12:29:52 +01:00
Andrew Talbot
cae5c216a5
oleaut32: Replace inline static with static inline.
2007-03-23 12:29:49 +01:00
Andrew Talbot
24a197490c
ole32: Replace inline static with static inline.
2007-03-23 12:29:45 +01:00
Andrew Talbot
1e8e0a4ed2
msvcrt/tests: Replace inline static with static inline.
2007-03-23 12:29:28 +01:00
Andrew Talbot
55355d2def
shell32: Replace inline static with static inline.
2007-03-23 12:29:23 +01:00
Andrew Talbot
efc988e1c8
msi: Replace inline static with static inline.
2007-03-23 12:29:19 +01:00
Alessandro Pignotti
7169718d6e
dplayx: Corrected the way nameserver initializes the sessiondesc structure on broadcast request reply.
2007-03-23 12:29:07 +01:00
Alexandre Julliard
de1866d4fd
server: Implement the open_file method for named pipes.
...
Get rid of the open_named_pipe request, we can now use a normal open_file_object.
2007-03-22 16:47:46 +01:00
Alexandre Julliard
806bb49eda
server: Implement the open_file method for mailslots.
...
Get rid of the open_mailslot request, we can now use a normal open_file_object.
2007-03-22 16:36:54 +01:00
Alexandre Julliard
ee478bbada
ntdll: Better support for NT path names in wine_nt_to_unix_file_name.
...
Don't map NT namespace 1:1 to Unix, add a magic \??\unix device instead.
More generic support for \??\ devices, with fallback to the wineserver
for paths that don't exist.
2007-03-22 16:35:51 +01:00
Dmitry Timoshkov
592b53d0a4
riched20: Split unicode and ansi window procs, handle messages depending on the unicode flag.
...
Add a hack for WM_GETTEXT in RichEdit20W class when running in win9x emulation mode.
2007-03-22 15:47:25 +01:00
Dmitry Timoshkov
b9eb76dea0
user32: WM_GETTEXT message converters have to 0-terminate output buffer if there is enough space even if there is no text to convert.
2007-03-22 15:47:14 +01:00
Alexandre Julliard
928d28f688
server: Don't enforce mailslots path format in ntdll, only in the server.
2007-03-22 14:41:37 +01:00
Alexandre Julliard
50c4800405
server: Don't enforce named pipes path format in ntdll, only in the server.
2007-03-22 14:40:41 +01:00
Alexandre Julliard
94655c8493
server: Implemented the open_file method for named pipe and mailslot devices.
2007-03-22 11:52:40 +01:00
Louis Lenders
1f4c704678
shell32: Define avi resource #163 .
2007-03-22 11:28:48 +01:00
Louis Lenders
b335a25638
kernel32: Print a fixme only once.
2007-03-22 11:28:22 +01:00
Damjan Jovanovic
e39dca6af6
ws2_32: WSASendTo should always re-enable the FD_WRITE event.
2007-03-22 11:28:16 +01:00
Ken Thomases
df605c0ac3
Revert "gdi32: Disable the freetype mmap sharing on Mac OS.".
...
This reverts ae9f68dec9
commit. Because
of commit 4e6860433e
which extracts the
constituent fonts from Mac suitcase fonts, we can use mmap on font
files on the Mac.
2007-03-22 11:28:10 +01:00
Andrew Talbot
f76d076f8e
comctl32: Constify some variables.
2007-03-22 11:28:03 +01:00
Andrew Talbot
a97d79e211
msg711.acm: Replace inline static with static inline.
2007-03-21 22:51:57 +01:00
Andrew Talbot
a96340becb
mlang/tests: Replace inline static with static inline.
2007-03-21 22:51:54 +01:00
Andrew Talbot
c261a75a6f
kernel32/tests: Replace inline static with static inline.
2007-03-21 22:51:50 +01:00
Paul Vriens
611acf5201
wininet/ftp: Fix potential memory leak.
2007-03-21 22:51:45 +01:00
Paul Vriens
5f9d7745dc
wininet/ftp: Remove unneeded check.
2007-03-21 22:51:38 +01:00
Stefan Dösinger
e25a16fda5
wined3d: General signed format correction without native signed formats.
...
Implement signed d3d formats for D3DFMT_V8U8 and D3DFMT_Q8W8V8U8 if no
suitable opengl signed format is supported.
2007-03-21 22:51:19 +01:00
Stefan Dösinger
2cdbd9a53d
wined3d: Store the pixel format in the texture.
2007-03-21 22:50:49 +01:00
Stefan Dösinger
ede01abee2
wined3d: Support GL_ATI_envmap_bumpmap for D3DFMT_V8U8.
2007-03-21 22:50:41 +01:00
Stefan Dösinger
e213d7eff5
wined3d: Add GL_ATI_envmap_bumpmap to our gl extension header.
2007-03-21 22:50:30 +01:00
Andrew Talbot
6a23efdaa2
dbghelp: Replace inline static with static inline.
2007-03-21 16:02:57 +01:00
Alessandro Pignotti
d8b24e3664
dplayx: Check for null pointer dereference in DP_FindPlayer.
2007-03-21 16:02:52 +01:00
Alexandre Julliard
f143010038
winex11.drv: Relax the bitmap depth check in CreateBitmap to accept some compatible formats.
2007-03-21 15:56:10 +01:00
Dmitry Timoshkov
11e01b17de
riched20: Add a test that shows that under Win9x RichEdit20W windows are not unicode, but always expect to see unicode input.
2007-03-21 15:55:30 +01:00
Rob Shearman
3acb0a878d
ole32: The 16-bit version of CoDisconnectObject is not compatible with the 32-bit version, so create a separate stub for the former.
2007-03-21 15:55:22 +01:00
Rob Shearman
d51c1c7a04
atl: Add support for the registrar parameter of AtlModuleUpdateRegistryFromResourceD.
2007-03-21 15:55:14 +01:00
Rob Shearman
c11ad1eb48
atl: Add support for the pMapEntries parameter to AtlModuleUpdateRegistryFromResourceD.
2007-03-21 15:55:11 +01:00
Alexandre Julliard
2082a97d45
server: Use a standard async I/O event to signal directory changes.
2007-03-21 14:50:15 +01:00
Alexandre Julliard
a133ad56f9
server: Move the signalling of the named pipe completion event to the server.
2007-03-21 14:31:54 +01:00
Alexandre Julliard
2b6d1fa59b
ws2_32: Move the signalling of the completion event to the server.
2007-03-21 14:29:35 +01:00
Alexandre Julliard
ed016f9bb6
server: Move the signalling of the completion event for NtRead/WriteFile to the server.
2007-03-21 14:29:19 +01:00
Alexandre Julliard
31ade1eb67
setupapi: Add support for .inf files in utf-8 format.
2007-03-21 13:52:43 +01:00
Vitaly Budovski
f7b565e2ca
wined3d: Check for float texture formats correctly.
...
Move the checks for float texture formats into the correct location.
This allows some Direct3D sample applications which check for any of
the float formats together with D3DUSAGE_RENDERTARGET to start.
2007-03-21 12:33:17 +01:00
Dmitry Timoshkov
dce12498d0
ole32: Move the storage signatures to the appropriate file that uses them.
2007-03-21 11:59:41 +01:00
Andrew Talbot
62545611b2
comctl32: Constify some variables.
2007-03-21 11:59:37 +01:00
Mikołaj Zalewski
307f39c0d5
comctl32: toolbar: We shouldn't try to resize standard bitmaps.
2007-03-21 11:59:31 +01:00