Commit Graph

53156 Commits

Author SHA1 Message Date
Andrew Talbot c086f532f2 comctl32: Remove unused Wine debug channel. 2008-12-17 13:52:40 +01:00
Christian Costa 7fb33f0864 dswave: Add missing segment vtbl initialisation (with DirectMusicSegment8_Segment_Vtbl). 2008-12-17 13:52:40 +01:00
Christian Costa c66a9cd418 d3dxof: Remove IDirectXFileObjectImpl stuff. That's not needed. 2008-12-17 13:52:40 +01:00
Christian Costa 76d52393e8 d3dxof: Add some preliminary support for binary objects. 2008-12-17 13:52:40 +01:00
Christian Costa 40c5c8ad7c d3dxof: Improve IDirectXFileImpl_CreateSaveObject stub. 2008-12-17 13:52:40 +01:00
Jonathan Ernst 4307c14af6 oleacc: New French translation. 2008-12-17 13:52:40 +01:00
Jonathan Ernst cb3d60a954 cryptdlg: New French translation. 2008-12-17 13:52:40 +01:00
Jonathan Ernst 409b866927 crypt32: Updated French translation. 2008-12-17 13:52:40 +01:00
Jonathan Ernst d70f210851 shell32: Updated French translation. 2008-12-17 13:52:40 +01:00
Jonathan Ernst 4823e2e863 winhlp32: Updated French translation. 2008-12-17 13:52:40 +01:00
Jonathan Ernst 70d96c7b73 winhlp32: WINE->Wine. 2008-12-17 13:52:40 +01:00
Jonathan Ernst bd91afcea4 wordpad: Updated French translation. 2008-12-17 13:52:39 +01:00
Aric Stewart f10eb0bfa2 msi: EndDialog with Ignore should not be an error. 2008-12-17 11:38:52 +01:00
Paul Vriens dc8ea1b3e4 jscript/tests: Fix test failures on Win9x. 2008-12-17 11:38:45 +01:00
Hans Leidekker 63aff890d7 janitorial: Remove unneeded user32 imports. 2008-12-17 11:38:36 +01:00
Hans Leidekker 8bd9a3aa09 janitorial: Don't depend on user32 for the self registration functions. 2008-12-17 11:38:32 +01:00
Marcus Meissner 94b87d08c8 include: Add prototype for GetConsoleInputExeNameA/W(). 2008-12-17 11:38:25 +01:00
Damjan Jovanovic 2fde3c0f7b winemenubuilder: Create xdg_config_dir if it does not exist. 2008-12-17 11:38:21 +01:00
Stefan Dösinger 704f9ea5d1 wined3d: Get rid of IWineD3DPixelShaderImpl_GenerateShader. 2008-12-16 14:36:25 +01:00
Stefan Dösinger 2aa7a7fe16 wined3d: Avoid loading opengl32.dll.
This confuses applications like Steam, which hook d3d9 and opengl
functions. It sees that the application uses opengl32, but it doesn't
realize that d3d9 is wrapped to opengl. Thus it starts messing around
with wined3d's wgl context. It usually tries to draw geometry with the
context, but cannot deal with some of the obscure extensions we have
activated.
2008-12-16 14:36:17 +01:00
Stefan Dösinger 4bc5e760b6 wined3d: Initialize max_combined_samplers properly.
Otherwise it will be 0 if GL_ARB_multitexture is not available.
2008-12-16 14:36:02 +01:00
Stefan Dösinger 5315b7992d wined3d: Correct a stage number. 2008-12-16 14:34:20 +01:00
Stefan Dösinger 31da3c0578 wined3d: Emulate GL_EXT_fog_coord. 2008-12-16 14:34:11 +01:00
Stefan Dösinger d707f018df wined3d: Remove some needless initializations.
They're not needed, they are handled by the state management anyway.
2008-12-16 14:32:43 +01:00
Stefan Dösinger 4b268c79d7 wined3d: Some GL_EXT_fog_coord prototype fixes. 2008-12-16 14:32:29 +01:00
Stefan Dösinger 0dc0444c14 wined3d: Reinstall the G16R16F format surface load fixup.
We cannot remove this because we still have to load the surface as
RGB. The shader may take care of setting the blue channel to 1.0 now,
but we still get the red and green channels loaded incorrectly if we
don't insert a blue channel before loading.
2008-12-16 14:32:11 +01:00
Stefan Dösinger 6ec741e766 wined3d: Set up the shaders when delaying fixed func applying. 2008-12-16 14:31:39 +01:00
Stefan Dösinger 199a3468bf wined3d: Fake GL_ARB_multitexture. 2008-12-16 14:31:25 +01:00
Andrew Talbot b5081dacc0 user32: Sign-compare warnings fix. 2008-12-16 14:27:50 +01:00
Dan Kegel 72ffe1da67 msvcrt: fread: Exhaust buffered data before using unbuffered data in ascii mode. 2008-12-16 14:23:40 +01:00
Alexander Morozov 902443579f ntoskrnl.exe: Add stubs for Io{Allocate,Get}DriverObjectExtension. 2008-12-16 14:10:53 +01:00
Dylan Smith c87ca3d9e8 richedit: Move implementation of WM_CHAR to its own function. 2008-12-16 14:10:25 +01:00
Dylan Smith e5f5dc60a7 richedit: Removed some unnecessary SendMessage calls to itself. 2008-12-16 14:10:19 +01:00
Dylan Smith c7c2ff1fbc richedit: Move implementation of EM_GETTEXTEX to its own function. 2008-12-16 14:09:47 +01:00
Dylan Smith 4f41972b15 richedit: Move implementation of EM_GETTEXTRANGE to its own function.
The RichEditWndProc_common function is big enough already by handling
all the window messages, so moving code to handle a message to its own
function makes the code more readable.
2008-12-16 14:09:40 +01:00
Jeremy Drake 970a500fb4 oleaut32/tests: Fix double GlobalFree in olepicture tests. 2008-12-16 14:08:55 +01:00
Michael Stefaniuc 1825e371b7 d3dxof/tests: Remove redundant NULL check before HeapFree (Smatch). 2008-12-16 14:08:40 +01:00
Hans Leidekker 425fc8def3 pidgen: Add a placeholder BINK resource.
Adds a binary resource that consists of the string "Wine placeholder
BINK resource" padded with zeroes.
2008-12-16 14:07:36 +01:00
Hans Leidekker efa2fcc073 pidgen: Add stub implementation. 2008-12-16 14:06:03 +01:00
Hans Leidekker 6a204001ce wine.inf: Create fake hal.dll. 2008-12-16 13:59:07 +01:00
Hans Leidekker 152c249254 hal: Add version resource. 2008-12-16 13:59:03 +01:00
Nikolay Sivov e2615cc059 gdiplus: Fix Font test failure on charset mismatch. 2008-12-16 12:52:38 +01:00
Lei Zhang 7e1b714f74 quartz: Enumerate all the pins on filter and check directions when rendering. 2008-12-16 12:52:32 +01:00
Jacek Caban db5d8a2bd0 mshtml: Fixed IHTMLInputTextElement vtbl and QueryInterface implementation.
Spotted by Andrew Talbot.
2008-12-16 12:52:27 +01:00
Jacek Caban 4eb80d8d51 jscript: Delay setting named info if SCRIPTITEM_GLOBALMEMBER flag is not set. 2008-12-16 12:52:22 +01:00
Henri Verbeet dfe41770e7 d3d8: Add a test for GetVertexShader() with a FVF set. 2008-12-16 12:52:16 +01:00
Henri Verbeet 143fb431e0 wined3d: Fix use_vs() usage in vertexdeclaration(). 2008-12-16 12:52:10 +01:00
Henri Verbeet f3743fb402 wined3d: Shaders will never have a NULL function. 2008-12-16 12:52:04 +01:00
Henri Verbeet 46572f682c wined3d: Refuse to create shaders with a NULL function. 2008-12-16 12:51:49 +01:00
Henri Verbeet 62497e8772 d3d8: Remove unused code.
Also corrects some related comments.
2008-12-16 12:51:40 +01:00