Commit Graph

13172 Commits

Author SHA1 Message Date
Raphael Junqueira baf2721bd8 Some fixes on d3d8 and d3d9 headers. 2003-07-08 21:04:01 +00:00
Ulrich Czekalla 18873e77d0 Fixed handling of synthesized data.
Don't report errors when there is no selection owner.
Reintegrate the COMPOUND_TEXT patch by Kusanagi Kouichi.
2003-07-08 21:02:51 +00:00
Raphael Junqueira d5ca917a36 - some cosmetic fixes
- fix a bug on IDirect3DVolume8Impl_AddDirtyBox
2003-07-08 21:01:48 +00:00
Alexandre Julliard 8ca7e0af78 Added a file_exists argument to wine_dll_load to allow checking
whether a failed dll load is because the file didn't exist; more
robust than trying to guess the contents of the error string...
Get rid of BUILTIN32_dlopen.
2003-07-03 18:23:10 +00:00
Alexandre Julliard d55e7f1e9b Store the hook table in the thread queue instead of the thread
structure, and make sure the queue is allocated when setting a hook.
2003-07-03 18:16:48 +00:00
Alexandre Julliard d9780a8b3e Fixed compile when functions are not inlined. 2003-07-03 18:12:38 +00:00
Alexandre Julliard b23aa94321 One more workaround for a missing NFS lock daemon. 2003-07-03 18:12:02 +00:00
Stephan BEUZE fac288394a - Fixed iIndex use in SHGetFileInfoA (as of MSDN, iIndex is copied in
the iIcon field of psfi)
- Removed DLL_THREAD_ATTACH and DLL_THREAD_DETACH cases.
2003-07-03 18:11:01 +00:00
Jason Edmeades 021604c600 Implement UpdateTexture for 2D textures only.
Handle alphaop disabled but color op not-disable in a more appropriate
way (Docs say this is an illegal state and then proceed to use it).
Trace out textures as they are created.
Update the comments around the debug code and complete the debugging
set so textures which are used in the game can also be viewed.
2003-07-03 18:10:22 +00:00
Robert Shearman bd1173ca27 - Improve QueryInterface FIXME message.
- Add stubs for IMediaFilter interface in IGraphBuilder.
- Implement some simple methods.
2003-07-03 18:09:28 +00:00
Dmitry Timoshkov 62efd98687 Exit ealier from LCMapStringA in the case of LCMAP_SORTKEY.
Don't rely on computing string length by MultiByteToWideChar in
CompareStringA, do it manually.
2003-07-03 18:09:03 +00:00
Marcus Meissner 104d9d44fd Use standard debugging macros for jack.
JACK_SONAME -> SONAME_LIBJACK so we do not need the devel symlink
there.
2003-07-03 18:08:32 +00:00
Marcus Meissner 39d1b9c0e5 DPMI exceptions only happen on i386. 2003-07-03 18:08:04 +00:00
Francois Gouget 14a5d168e9 Fixed some common spelling errors. 2003-07-02 04:37:26 +00:00
Alexandre Julliard d27b8c96eb Avoid accessing uninitialized variable in TASK_Create (spotted by
Robert Shearman).
2003-07-02 04:32:38 +00:00
Francois Gouget 5054045f6b Remove some unnecessary casts when assigning NULL to handles. 2003-07-02 04:30:55 +00:00
Christian Costa 2348e7a098 Make Init and InitAudio return an error when no audio driver is
available.
Fix crash in InitAudio when releasing the dsound object.
2003-07-02 04:30:27 +00:00
Marcus Meissner b15ff0725b Added isync to the interlocked functions. 2003-07-02 04:29:33 +00:00
Marcus Meissner 455c194da2 PowerPC inline versions of the interlocked functions. 2003-07-02 04:29:21 +00:00
Eric Pouech 5061d3a21d - renamed winmm.OpenDriverW into winmm.OpenDriver
- replaced all inter-DLL calls (msacm and msvideo) to OpenDriverA with
  OpenDriver (unicode form)
- as a consequence, driver name handling in msacm is now mostly
  unicode
- moved UserYield16 and UnMapLS call out of the 32bit part of winmm
2003-07-02 00:40:14 +00:00
Michael Günnewig 8ac6d20d1b Fixed 2 typos in my last patch. 2003-07-02 00:39:14 +00:00
Michael Günnewig c783c20288 - Fixed memory leak in AVISaveOptions.
- Implemented AVISaveVW method.
- Semi-stub implementation for CreateEditableStream method.
- Added support for creation of interleaved AVI files.
- Fixed creation of index table in AVI files.
- Added declaration for IAVIStreaming interface.
- Added some more macros.
- Fixed some minor bugs.
2003-07-02 00:38:57 +00:00
Jason Edmeades 9a9fcd1ad4 Ensure MIPMAP levels is reset when rebinding an existing texture to a
texture unit.
2003-07-02 00:38:01 +00:00
Jason Edmeades 39538a5a9c Add GetLevelCount to the basetexture class. 2003-07-02 00:37:40 +00:00
Eric Pouech 81e15c5ce0 Only release object if we actually got it. 2003-07-02 00:37:16 +00:00
Jason Edmeades 86cb1cec75 Ensure pixel coordinates point to the bottom left of the pixel not the
middle.
2003-07-02 00:36:59 +00:00
Shachar Shemesh 362e72f959 Don't call the reordering function if the string length is 0. This
eliminates a noisy FIXME about ICU returning an incorrect error code.
2003-07-02 00:36:37 +00:00
Robert Shearman f040a4514f Fix compilation due to nameless structs and unions. 2003-07-02 00:36:18 +00:00
Alexandre Julliard 4f432e0545 Create a new list of defined symbols when parsing a file, to allow
recursive parsing of multiple files.
2003-07-01 04:36:22 +00:00
Alexandre Julliard 4433f15543 Add strmif.h to the headers included in libuuid.
Fixed a few header conflicts.
2003-07-01 04:33:35 +00:00
Robert Shearman d38cce8d4b Implemented DevEnum dll. 2003-07-01 04:30:30 +00:00
Robert Shearman c71301a308 Implemented IFilterMapper2. 2003-07-01 04:29:48 +00:00
Alexandre Julliard 09242a8ea6 Add #ifdefs around forwards and interfaces like MIDL does. 2003-07-01 03:43:09 +00:00
Eric Pouech 675b75597b - removed next & prev fields from WINE_MODREF and implement instead
the three linked lists in LDR_MODULE
- added PEB_LDR_DATA structure to PEB
- removed a couple of no longer needed global & static variables
2003-07-01 03:38:56 +00:00
Jukka Heinonen 2a3ce4c425 Start processing asynchronous DOS events in DPMI mode. 2003-07-01 03:37:41 +00:00
Alexandre Julliard aa1bdc4263 Added d3d9 dll. 2003-07-01 01:11:13 +00:00
Raphael Junqueira a3dbd7e2c7 - some cleanups and fixes on d3d8 and d3d9 headers
- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00
Raphael Junqueira e460cfee52 Added d3d9 guids. 2003-07-01 00:56:33 +00:00
Dmitry Timoshkov 380a505bcd Add tests for NORM_IGNORENONSPACE and NORM_IGNORESYMBOLS in the
LCMapString(LCMAP_SORTKEY) branch.
2003-06-30 21:06:12 +00:00
Alexandre Julliard 217fdab78f Implemented NtDelayExecution and make Sleep call it.
The handle count must not be 0 in NtWaitForMultipleObjects (spotted by
Troy Rollo).
2003-06-30 21:00:15 +00:00
Dmitry Timoshkov 4e1ef0c114 For all DLLs with defined DllMain and which do not require
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard bf7a4d7d72 Fixed warning. 2003-06-30 20:25:30 +00:00
Robert Shearman 7c8b85a222 - Added DShow headers.
- Added needed const's in FilterGraph implementation.
2003-06-30 20:24:52 +00:00
Marcelo Duarte de08661413 - Localization to Portuguese of Brazil
- Revision and addition of missing resources
- Minor typo fix and codepage fix in programs/winefile resource.
2003-06-30 20:22:35 +00:00
Marcelo Duarte 56038f8787 Localization to Portuguese of Brazil of README file. 2003-06-30 20:20:16 +00:00
Catalin Patulea 2e7c0de616 Fixed Unicode string output. 2003-06-30 20:19:42 +00:00
Rok Mandeljc 12acfb2285 File loading improvements. 2003-06-30 18:28:52 +00:00
Marcus Meissner 85147ee96d Added PF_PAE_ENABLED and PF_XMMI64_INSTRUCTIONS defines.
Detect them and 3DNOW and XMMI_INSTRUCTIONS for Linux.
2003-06-30 18:28:08 +00:00
Robert Lunnon ff4f127801 Added libuuid to wineaudioio makefile. 2003-06-30 18:26:40 +00:00
Raphael Junqueira b351e888c0 Added DirectPlay8 headers. 2003-06-30 18:26:13 +00:00