Stefan Dösinger
c54a0fc2cf
wined3d: Rework surface dirtification.
...
Previously the surfaces stored a flag if the system memory copy was
ahead of the gl copy(SFLAG_DIRTY) or the gl copy is
ahead(SFLAG_GLDIRTY). The pbuffer copy was 'managed' differently using
SFLAG_INPBUFFER and SFLAG_INTEXTURE.
This patch replaces them with 3 flags, INSYSMEM, INPBUFFER and
INTEXTURE which specify which copy contains the most up to date
copy. It is perfectly valid to have more than one of those flags
set. One must be set at least (except at init, when no content is in
the surface yet). When one copy is modified, the flags for the others
are removed.
2007-03-07 12:18:14 +01:00
Stefan Dösinger
ebe274feed
wined3d: Remove IWineD3DSurface::SetPBufferState.
...
The method is removed because it does not really help with
anything. It should not be exported from wined3d, there is no need for
the other libs to call it. It does not help abstraction and code
simplification in any way because it is very specific and the code
calling it has to know what is happening in the surface to use this
method.
2007-03-07 12:17:33 +01:00
H. Verbeet
75ebf29e1b
wined3d: Get rid of any remaining d3d9 stuff in surface.c and surface_gdi.c.
2007-02-15 14:21:11 +01:00
Stefan Dösinger
8b8e30b1e1
ddraw, wined3d: Color keying tests and fixes.
2007-02-15 11:37:00 +01:00
H. Verbeet
34e74ffc2a
wined3d: Use WINED3D_OK rather than D3D_OK.
2007-02-15 11:15:50 +01:00
Stefan Dösinger
c3f0eb489b
wined3d: Remove pow2Size from the surfaces.
2007-02-14 12:28:19 +01:00
Markus Amsler
9b397ec2d5
wined3d: Remove IWineD3DSurface_GetContainerParent.
2006-12-18 12:02:17 +01:00
Ivan Gyurdiev
74cd90a18a
wined3d: D3DLOCK: Use consistently in the WINED3D namespace.
2006-10-24 20:06:06 +02:00
Stefan Dösinger
3529560cd7
wined3d: Add WINED3DUSAGE_OVERLAY.
2006-10-06 12:53:24 +02:00
Stefan Dösinger
2bcacf22d3
wined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06 12:53:24 +02:00
Stefan Dösinger
080e4f56cf
wined3d: Add UpdatOverlayZOrder.
2006-10-06 12:53:24 +02:00
Stefan Dösinger
f6647486cf
wined3d: Add IWineD3DSurface::GetOverlayPosition.
2006-10-06 12:53:24 +02:00
Stefan Dösinger
0f3995d21a
wined3d: Add IWineD3DSurface::SetOverlayPosition.
2006-10-06 12:53:24 +02:00
Ivan Gyurdiev
3dcd3681f3
wined3d: Win64 printf fixes.
2006-10-02 14:38:04 +02:00
Stefan Dösinger
9cafbd6de0
wined3d: Surface data is 32 bit aligned.
2006-09-25 18:31:26 +02:00
Stefan Dösinger
0ce3c59477
wined3d: Fix a typo.
2006-09-25 18:21:04 +02:00
Stefan Dösinger
06106e2810
ddraw: Support using an application-provided surface pointer.
2006-07-26 15:17:59 +02:00
Stefan Dösinger
eb527c82e2
Add a common fps counter channel to ddraw, opengl and d3d.
2006-07-07 17:52:46 +02:00
Stefan Dösinger
77448f588b
wined3d: Perform sanity checks on the rectangle in LockRect.
2006-06-30 20:44:27 +02:00
Francois Gouget
9bfbfcbeb4
Assorted spelling, case and grammar fixes.
2006-06-26 13:06:11 +02:00
Stefan Dösinger
495e46197a
ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc corrections.
2006-06-26 12:38:55 +02:00
Stefan Dösinger
3518747165
wined3d: Pixel format cleanup.
2006-06-21 12:15:50 +02:00
Louis. Lenders
6601e8eefe
wined3d: Add an "\n" to a fixme to fix an overflow.
2006-06-21 11:16:15 +02:00
Alexandre Julliard
e9cbc66e93
wined3d: Make the virtual table functions static where possible.
2006-06-10 13:15:32 +02:00
Stefan Dösinger
5de8cd3bd6
wined3d: Adjust the video mem when dropping the pow2 size in GDISurface.
2006-06-01 11:44:38 +02:00
Stefan Dösinger
21218c8587
wined3d: Release the memory in IWineGDISurface::PrivateSetup before calling GetDC.
2006-05-30 12:23:07 +02:00
Stefan Dösinger
9d5849d9bd
wined3d: Fix IWineGDISurface::SaveSnapshot.
2006-05-26 20:15:35 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Stefan Dösinger
2f724834f8
wined3d: Implement IWineGDISurface.
2006-05-15 14:02:03 +02:00