Commit Graph

17 Commits

Author SHA1 Message Date
Alexandre Julliard 114a31a2a8 Take advantage of new winebuild syntax to remove redundant function
names in spec files.
2003-03-20 03:53:12 +00:00
Alexandre Julliard 1e1313d54c Made the dll entry point default to DllMain and removed most of the
'init' spec file declarations.
2002-11-04 23:53:41 +00:00
Alexandre Julliard 77afd6c47e Made some more spec file entries optional or unnecessary.
Fixed a few DLLName/DLLFileName mismatches.
2002-06-21 19:15:45 +00:00
Alexandre Julliard ad53383f9b Added winebuild support for generating a .dbg.c file containing the
debug channels definitions.
Made win32 the default type for spec files.
Ignore C compiler in winebuild so we can simply pass it $(DEFS).
Removed type win32 and debug_channels from spec files.
Fixed winebuild to always generate correct C identifiers (reported by
Vincent Béron).
2002-05-14 20:54:58 +00:00
Alexandre Julliard 67371bcc8d Added -res option to specify resources on winebuild command-line.
Added -exe mode to generate a .spec.c for an exe without having to
provide a .spec.
Removed some no longer needed spec files.
Removed .dll extension in makefiles import specifications.
2002-05-11 23:06:32 +00:00
Alexandre Julliard 32459912dc Moved imports specification from the .spec into the Makefile so that
it can be used on platforms that don't build a .spec.c file.
2002-05-09 00:05:48 +00:00
Alexandre Julliard 9dd5b16382 Added missing ntdll imports. 2001-07-27 19:49:49 +00:00
Alexandre Julliard e9dd63ef16 Removed import of x11drv from ddraw. 2001-07-26 21:48:17 +00:00
Ove Kaaven 365508512c Add version resource to ddraw.dll, versioned to DirectX 7.0. 2001-04-16 19:04:41 +00:00
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Alexandre Julliard b2ed2528b4 Finished separation of ole32. 2000-11-30 20:29:30 +00:00
Alexandre Julliard eb58e1d597 Declare debug channels in all dlls that need them; added imports of
ntdll where necessary.
2000-11-05 04:53:07 +00:00
Alexandre Julliard 6c9d83aa4c Added imports of user32/gdi32/kernel32 wherever necessary. 2000-08-03 00:04:24 +00:00
Peter Hunnisett 8c735b9bdb - Added ability to create 3D3 interfaces for Xlib
- Changed DD_OK to D3D_OK in some places for consistency
- Cleaned up some compiler warnings present without DGA2
- Changed order for DirectDrawEnumerateExA to enumerate at least
  what abilities are known rather than bailing on unsupported flags
- Added DirectDrawCreateEx stub
2000-05-13 01:28:49 +00:00
Alexandre Julliard 84eb8334da Added some missing import directives. 2000-04-19 16:54:02 +00:00
Marcus Meissner 10ad97c838 Restructured DirectDraw. Split into X11 and DGA driver, and multiple
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D.  Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00
Alexandre Julliard ddce652cae Made ddraw and dinput separate dlls. 2000-03-17 16:58:10 +00:00