Stefan Dösinger
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654571f2fc
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wined3d: Add a max varyings member to the gl info structure.
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2007-11-06 13:34:47 +01:00 |
David Adam
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951ca73ff7
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d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
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2007-11-06 13:01:41 +01:00 |
David Adam
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9fc132d02f
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d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
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2007-11-06 13:01:31 +01:00 |
Rob Shearman
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b8af667739
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include: Fix a typo in midles.h.
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2007-11-05 15:06:02 +01:00 |
David Adam
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4bbe41bb5e
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d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
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2007-11-05 14:58:45 +01:00 |
David Adam
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23d9da1eb9
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d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
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2007-11-05 14:58:38 +01:00 |
David Adam
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515d7101ce
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d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
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2007-11-05 14:58:31 +01:00 |
David Adam
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110fcb4926
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d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
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2007-11-05 14:58:24 +01:00 |
David Adam
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bc386fd753
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d3dx8: Implement D3DXMatrixPerspectiveFovLH.
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2007-11-05 14:58:16 +01:00 |
David Adam
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f45e991c78
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d3dx8: Implement D3DXMatrixPerspectiveFovRH.
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2007-11-05 14:58:09 +01:00 |
David Adam
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bde962f0ff
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d3dx8: Implement D3DXMatrixPerspectiveLH.
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2007-11-05 14:58:02 +01:00 |
David Adam
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5154b203b0
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d3dx8: Implement D3DXMatrixPerspectiveRH.
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2007-11-05 14:57:55 +01:00 |
David Adam
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324aad4545
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d3dx8: Implement D3DXMatrixLookAtLH.
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2007-11-05 14:57:45 +01:00 |
David Adam
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8d996a22a8
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d3dx8: Implement D3DXMatrixLookAtRH.
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2007-11-05 14:57:33 +01:00 |
David Adam
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15f029a5ee
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d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
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2007-11-05 14:57:21 +01:00 |
David Adam
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11bd418aa2
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d3dx8: Implement D3DXMatrixRotationQuaternion.
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2007-11-05 14:57:09 +01:00 |
Rob Shearman
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151f18e69c
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include: Add a new header file: midles.h.
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2007-11-05 13:24:36 +01:00 |
Rob Shearman
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d1696ff5fe
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include: Take care to not declare CtxtHandle and PCtxtHandle more than once when including both sspi.h and wincred.h.
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2007-11-05 13:24:36 +01:00 |
Huw Davies
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f49880c6af
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include: Add a couple more interfaces.
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2007-11-05 12:09:41 +01:00 |
Huw Davies
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381e48ec13
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inetcomm: Add two missing member functions.
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2007-11-05 12:09:27 +01:00 |
Huw Davies
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83efdf300c
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include: Add a few defines and fill out IMimeMessageCallback.
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2007-11-05 12:08:43 +01:00 |
Rob Shearman
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fe99768dc9
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include: Add mimeole.idl.
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2007-11-05 12:08:15 +01:00 |
Rob Shearman
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08050758de
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include: Add imnact.idl and imnxport.idl.
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2007-11-05 12:04:58 +01:00 |
Alexandre Julliard
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a54a990b3b
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server: Allow to specify the class name instead of the atom to find a window.
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2007-11-02 15:26:49 +01:00 |
Alexandre Julliard
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1fc461f98b
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server: Allow to specify the class name instead of the atom to create a window.
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2007-11-02 15:16:25 +01:00 |
Marcel Partap
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91b3eac2f2
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include: Add winddiui.h header.
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2007-11-02 12:27:12 +01:00 |
Alexandre Julliard
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b9b940fab9
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server: Support using a name to destroy a window class too.
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2007-11-01 15:28:30 +01:00 |
Alexandre Julliard
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0762d98f7c
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server: Allow to send a name instead of an atom when creating a window class.
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2007-11-01 13:02:01 +01:00 |
James Hawkins
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c3df74e24f
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msi: Implement the MoveFiles standard action.
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2007-11-01 12:42:50 +01:00 |
Dmitry Timoshkov
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d43fdc5ab0
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include: Synchronize DEVMODE layout with PSDK.
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2007-11-01 12:41:21 +01:00 |
Alexandre Julliard
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917f288f1b
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server: Also return the new extended style in the set_window_pos request.
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2007-10-31 17:51:05 +01:00 |
David Adam
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035773b9fe
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d3dx8: Implement D3DXMatrixRotationAxis.
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2007-10-31 12:39:54 +01:00 |
David Adam
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ad911054dd
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d3dx8: Implement D3DXMatrixRotationZ.
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2007-10-31 12:39:54 +01:00 |
David Adam
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5098f39410
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d3dx8: Implement D3DXMatrixRotationY.
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2007-10-31 12:39:54 +01:00 |
David Adam
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4ee8e89510
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d3dx8: Implement D3DXMatrixRotationX.
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2007-10-31 12:39:54 +01:00 |
David Adam
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4cd47e8b64
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d3dx8: Implement D3DXMatrixTranslation.
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2007-10-31 12:39:54 +01:00 |
David Adam
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716862d696
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d3dx8: Implement D3DXMatrixScaling.
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2007-10-31 12:39:54 +01:00 |
David Adam
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e8f887dc18
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d3dx8: Implement D3DXMatrixTranspose.
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2007-10-31 12:39:54 +01:00 |
David Adam
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c392a8bc74
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d3dx8: Implement D3DXMatrixMultiply.
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2007-10-31 12:39:54 +01:00 |
David Adam
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720fb79d7f
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d3dx8: Implement D3DXMatrixfDeterminant.
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2007-10-31 12:39:54 +01:00 |
David Adam
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08d17fd27f
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d3dx8: Fix the condition in D3DXMatrixIsIdentity.
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2007-10-31 12:39:54 +01:00 |
Alexandre Julliard
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94c976c97a
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server: Add the generated files missing from the last commit.
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2007-10-30 15:32:40 +01:00 |
David Adam
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0af358b52b
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d3dx8: Implement D3DX*Vec4Cross.
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2007-10-29 14:03:57 +01:00 |
David Adam
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cc22eac10e
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d3dx8: Implement D3DXTransformNormal.
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2007-10-29 14:03:46 +01:00 |
David Adam
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90c4757b8d
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d3dx8: Implement D3DX*TransformCoord.
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2007-10-29 14:03:36 +01:00 |
David Adam
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fa58dcee8d
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d3dx8: Implement D3DX*Transform.
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2007-10-29 14:03:24 +01:00 |
David Adam
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7d0f15f964
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d3dx8: Implement D3DX*CatmullRom.
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2007-10-29 14:02:58 +01:00 |
David Adam
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4ff191a7eb
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d3dx8: Implement D3DX*Hermite.
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2007-10-29 14:02:44 +01:00 |
David Adam
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ea8e7ce42d
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d3dx8: Implement D3DX*BaryCentric.
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2007-10-29 14:02:25 +01:00 |
David Adam
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50ae1e3623
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d3dx8: Implement D3DX*Normalize.
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2007-10-29 14:02:02 +01:00 |