Commit Graph

85 Commits

Author SHA1 Message Date
Alexandre Julliard 314b99c48f Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-09 20:17:07 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif 1d785b85c2 Consolidate secondary buffer list processing and locking.
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Robert Reif dfe3c1c579 Allocate wave format structure dynamically based on format.
Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif 1d3c40d577 Delete buffer array when releasing last buffer. 2004-08-16 19:59:54 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Francois Gouget 4d73f22245 Remove the assert()s that checked that IDirectSoundBuffer_Lock() is
given two distinct pointers.
2004-08-09 22:56:45 +00:00
Robert Reif 7ef15a607c Adds debug name to remaining critical sections. 2004-08-06 17:30:00 +00:00
Francois Gouget 9f40a12ed6 Small cleanup in IDirectSoundBufferImpl_SetPan(). 2004-07-23 22:58:59 +00:00
Robert Reif 605cc1b029 Remove DirectSound reference counts by buffers and add Destroy
functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif 84e292c614 Fix IDirectSoundBuffer8_Initialize function prototype and use. 2004-07-06 19:27:00 +00:00
Robert Reif dbb03ec6dc Fixes support for older versions of direct sound.
Adds support for deleting notification array.
Minor debug and white space cleanups.
2004-04-19 02:58:45 +00:00
Robert Reif 9fde8228e1 Fallback to software buffer if failed to create hardware buffer.
Minor code cleanups.
2004-02-06 05:25:56 +00:00
Robert Reif 7dd637467a Added some missing defines and a struct.
Fixed some const * arguments.
2004-01-09 22:06:54 +00:00
Robert Reif 58fe9f1fc0 Initialize buffer reference count. 2003-11-17 20:03:42 +00:00
Oleg Prokhorov de12a97041 Another portion of HeapReAlloc fixes. 2003-10-14 05:24:20 +00:00
Robert Reif 725d8c39aa Device enumeration callbacks should return a NULL guid for default
devices.
Fixed some volume and pan cases.
Added missing property set.
Fixed capture notification bug.
2003-09-15 20:08:05 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif 7d43d7bb3b Use the drivers to get device capabilities and property sets. 2003-09-03 19:28:20 +00:00
Robert Reif e9ebbfc0ff Now that reference counting is correct, there is no need to check if
the base object goes away.
2003-09-02 00:56:14 +00:00
Robert Reif 5ec32cecf2 Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
reference counting right.
2003-09-01 23:58:43 +00:00
Robert Reif b805f0f1b7 Split property sets into two types: buffer and private. 2003-08-20 18:18:23 +00:00
Robert Reif f5080c86e5 Added class factories for DirectSoundCapture, DirectSoundFullDuplex
and DirectSoundPrivate.
Added error checking to QueryInterface and CreateInterface.
Added some more functionality to property sets.
2003-08-06 22:57:24 +00:00
Robert Reif 9dacf206fe 3D buffer and listener reference counts should be fixed.
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Robert Reif a4ed8e7740 - make parameter checking and error notification consistent
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Robert Reif abde7d0acf Reversed relationship between buffers and notifies.
Fixed notify reuse bug.
Minor documentation and error message cleanup.
2003-05-02 20:16:48 +00:00
Alexandre Julliard c2ebe1ff93 Removed uses of the non standard ICOM_VTBL macro. 2003-04-10 18:17:34 +00:00
Robert Reif 89b469fefe Added support for multiple direct sound devices. 2003-03-15 00:54:11 +00:00
Robert Reif 15cc17fbcf Fixed code to handle full duplex properly.
Added support for capture driver (disabled).
Fixed direct sound capture test to handle notifications properly.
2003-03-04 02:12:34 +00:00
Robert Reif 5be7f69d72 Added support for direct sound capture and a real direct sound capture
driver. Capture now works with some skipping. Full duplex does not but
I will be working on that next.
2003-02-15 00:01:17 +00:00
Francois Gouget 78561f3eb3 IDirectSoundBuffer.GetCaps should fail if caps.dwSize is not set. 2002-12-13 20:26:23 +00:00
Patrik Stridvall 9c1de6de30 Moved all the content of the DDK files ntdef.h and ntddk.h to
winternl.h.
2002-09-12 22:07:02 +00:00
Patrik Stridvall d016f819f1 Added include protection for unistd.h and sys/time.h. 2002-08-17 00:43:16 +00:00
Ove Kaaven 935e3df35c Support DirectSound 8 interfaces. Split interface implementations into
separate files. Split primary buffer and secondary buffer interfaces
into separate implementations. Made the primary buffer state part of
the dsound object, so primary buffer objects can be created and
refcounted independently. Made the interfaces follow COM aggregation
rules more closely. Converted the dsound critical section to a R/W
lock to improve potential remixing concurrency. Fixed various bugs and
refcounting issues.
2002-06-13 19:15:06 +00:00