David Adam
fa58dcee8d
d3dx8: Implement D3DX*Transform.
2007-10-29 14:03:24 +01:00
David Adam
145264efa6
d3dx8: Test the function D3DXVec3Cross really.
2007-10-29 14:03:09 +01:00
David Adam
7d0f15f964
d3dx8: Implement D3DX*CatmullRom.
2007-10-29 14:02:58 +01:00
David Adam
4ff191a7eb
d3dx8: Implement D3DX*Hermite.
2007-10-29 14:02:44 +01:00
David Adam
ea8e7ce42d
d3dx8: Implement D3DX*BaryCentric.
2007-10-29 14:02:25 +01:00
David Adam
50ae1e3623
d3dx8: Implement D3DX*Normalize.
2007-10-29 14:02:02 +01:00
Stefan Leichter
9a04b754e9
advpack/tests: Print the unexpected result in function check_ini_contents.
2007-10-29 13:59:55 +01:00
Vincent Hardy
a8c66e9e77
oleaut32: Add TypeLib version for W2K, WXP, and Vista.
2007-10-29 13:59:33 +01:00
Tom Brus
fa4304f06e
ntdll: Serial/COM code misinterpreted XON/XOFF direction.
2007-10-29 13:58:51 +01:00
Vitaliy Margolen
dfe21d0ef5
dbghelp: Fix detection of ELF libs by their name.
2007-10-29 13:58:35 +01:00
Alexandre Julliard
e193d6bf83
mscat32: Forward calls to wintrust where possible.
2007-10-29 13:58:23 +01:00
Alexander Nicolaysen Sørnes
6103f312cb
mscat32: Add stub dll.
2007-10-29 13:54:01 +01:00
Alexandre Julliard
a7f4e8bf74
oleaut32: Properly initialize the result variant in VarImp.
2007-10-29 13:53:40 +01:00
Lionel Debroux
0a6bdc79e3
credui: Fix memory leak (found by Smatch).
2007-10-29 13:53:20 +01:00
Lionel Debroux
a155665d65
mshtml: Fix memory leak (found by Smatch).
2007-10-29 13:53:16 +01:00
Detlef Riekenberg
b823922d73
shdocvw: Print the unsupported args in a FIXME.
2007-10-29 13:53:09 +01:00
Detlef Riekenberg
2eac48f594
acledit: Add a stub for FMExtensionProcW.
2007-10-29 13:53:04 +01:00
Hans Leidekker
64359c2432
wininet: Always send a content length header, even if there is no content.
2007-10-29 13:06:50 +01:00
Gerald Pfeifer
e3b8e2f2dd
shlwapi/tests: Remove overly aggressive const declaration for TEST_URL_UNESCAPE.
2007-10-29 13:06:38 +01:00
Roderick Colenbrander
59eba5cb41
wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
2007-10-29 13:04:58 +01:00
Roderick Colenbrander
efc18d79af
wined3d: Detect vertex shader 2.0 support using a pixel shader 2.0 limit.
...
Without this vertex shader 3.0 is reported on non-Nvidia cards that
only support vertex shader 2.0. Reporting 3.0 would result in slow
software rendering as it is much more advanced than 2.0.
2007-10-29 13:04:49 +01:00
Roderick Colenbrander
6760ce83a4
wined3d: Fix the amount of texture memory in the debug traces.
2007-10-29 13:04:30 +01:00
Roderick Colenbrander
ac53711902
wined3d: Print the correct pixel/vertex shader version in a debug trace.
2007-10-29 13:04:11 +01:00
Roderick Colenbrander
50ed6f36d2
wined3d: Add proper PS2.0 detection for older cards with GLSL support.
2007-10-29 13:04:04 +01:00
Roderick Colenbrander
465962dae6
wined3d: Use native shader limits instead of the maximum the driver can handle in software.
...
This should prevent software fallbacks and and second it will allow for ps2.0/ps3.0 detection.
2007-10-29 13:03:54 +01:00
Alex Villacís Lasso
e7296eaeaa
riched20: Fix test crash on WinXP-SP2.
2007-10-29 12:08:25 +01:00
Paul Millar
17e934669e
widl: Add support for overriding recorded time, allowing binary-identical compilation.
2007-10-29 12:08:10 +01:00
Alexandre Julliard
9fce052c54
winealsa.drv: Avoid the alsa alloca macros that cause compiler warnings.
2007-10-29 12:07:52 +01:00
Andrew Talbot
cbf06f4d48
shell32: Constify some variables.
2007-10-29 12:05:59 +01:00
Dmitry Timoshkov
656a11b152
shlwapi: Fix a typo in the previous patch. Spotted by Francois Gouget.
2007-10-29 12:05:23 +01:00
Francois Gouget
97f36631b5
d3dx8: Make sure d3dx8math.inl compiles fine, whether nameless unions are supported or not.
2007-10-29 12:05:08 +01:00
Francois Gouget
eb546b3b31
d3dx8: Fix compilation on systems that don't support nameless unions.
2007-10-29 12:05:03 +01:00
Francois Gouget
55fe2b26b5
tapi32: Add prototypes for lineInitializeExA/W().
2007-10-29 12:04:55 +01:00
Francois Gouget
5b58407271
shlwapi: Fix the DeleteMenuWrap() forward.
2007-10-29 12:04:52 +01:00
Francois Gouget
80911c12f4
crypt32: Better match the PSDK types and update win32.api to fix the winapi_check warnings.
2007-10-29 12:04:48 +01:00
Francois Gouget
4b6368c0e2
cryptnet: Fix compilation on systems that don't support nameless structs.
2007-10-29 12:04:42 +01:00
Francois Gouget
e88af468fe
winetest: Add an option that shuts Windows down once the tests have completed.
2007-10-29 12:04:37 +01:00
Francois Gouget
bbf17b0a86
wineboot: Add a reminder that EWX_FORCEIFHUNG is not implemented.
2007-10-29 12:04:33 +01:00
Francois Gouget
7afe1d23e2
wineboot: Make sure 'Cancel' has the focus and is the default button in the 'Do you want to kill all your applications' dialog.
2007-10-29 12:04:30 +01:00
Francois Gouget
9e82e46a84
shell32: Pass the shutdown reason to ExitWindowsEx().
2007-10-29 12:04:25 +01:00
Stefan Dösinger
58ed14eb52
wined3d: Honor pbos when downloading a compressed texture.
2007-10-29 12:04:18 +01:00
Stefan Dösinger
f6637cae98
wined3d: Move texture loading to LoadLocation.
2007-10-29 12:04:11 +01:00
Stefan Dösinger
2a85970631
wined3d: Move sysmem->drawable copying to LoadLocation.
2007-10-29 12:04:01 +01:00
Stefan Dösinger
dc1848bd22
wined3d: Add a comment explaining what LoadLocation does.
2007-10-29 12:03:51 +01:00
Stefan Dösinger
34d6b38397
wined3d: Move drawable->sysmem reading to UpdateLocation.
2007-10-29 12:03:44 +01:00
Dan Hipschman
70e12b31b8
widl: Fix ExprEvalRoutines output.
2007-10-29 12:03:26 +01:00
Hans Leidekker
e8eaee4f6a
wininet: Always close the data connection before receiving a server response.
2007-10-29 12:03:15 +01:00
Hans Leidekker
e55531d694
wininet: Always return an error when a transfer is in progress.
2007-10-29 12:03:06 +01:00
Hans Leidekker
a5fba22a79
snmpapi: Fix memory allocation in SnmpUtilVarBindListCpy.
2007-10-29 12:03:02 +01:00
Mikolaj Zalewski
1f632a29ce
msvcrt/tests: Loosen the mbctype test to pass under Windows 9x and NT 4.0.
2007-10-29 12:02:56 +01:00