Commit Graph

162 Commits

Author SHA1 Message Date
Alexandre Julliard 681c75bf17 Added debugstr_guid function and used it to replace
WINE_StringFromCLSID in all debugging messages.
2000-01-18 05:09:49 +00:00
Peter Hunnisett 10c1532b41 Fix problem with initialization (reported by Andreas Mohr). 2000-01-12 04:56:13 +00:00
Alexandre Julliard 6f715732e7 Make use of automatic ordinal allocation. 2000-01-01 22:06:18 +00:00
Peter Hunnisett de73965d67 Fixed ordinal numbering and added new spec stub. 1999-12-20 04:12:23 +00:00
Andreas Mohr 7fb732e597 Fixed compiler warnings. 1999-12-12 00:47:51 +00:00
Niels Kristian Bech Jensen c69a80c31d Compiler warnings fixed. 1999-11-28 20:31:04 +00:00
Peter Hunnisett 88a2954a97 - Added global data mutual exclusion
- Removed hack for creating processes suspended now that it's implemented
- Fixed ordinal numbering and added spec stubs
- Fixed EnumConnections callback to fill in all parameters with valid data
- Made direct play allocation/deallocation follow the same pattern as
  direct play lobby
1999-11-25 22:04:53 +00:00
Peter Hunnisett 88d89f93ea - Added dplayx LibMain for initialization of all dplayx 'global' data
- Added start for global data manipulation
- TODO list updated
- Added some missing header file definitions
- Added the ansi versions of dplay and dplobby
- Fixed invalid macro for IDirectPlay4
- Cleaned up compiler warnings
- More implementation, bug fixes and critical region protection
1999-11-04 02:17:03 +00:00
Francois Gouget 01c9ac401f Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros. 1999-10-31 01:59:23 +00:00
Francois Gouget 819e7946e9 Added two macros, ICOM_VFIELD and ICOM_VTBL, so that when implementing
a COM interface one never has to name the lpVtbl field explicitly.
1999-10-25 15:43:36 +00:00
Francois Gouget 6e74ec0015 Use the COM macros rather than directly accessing the lpvtbl field. 1999-10-13 14:01:40 +00:00
Peter Hunnisett 22b861c1be - Moved dplay and dplayx to a proper home in the dlls directory.
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
  now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
  ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
  tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00