Commit Graph

59 Commits

Author SHA1 Message Date
Rok Mandeljc 1b3ce0d571 - 3d buffers produce sounds
- some other small fixes
2003-01-04 01:24:59 +00:00
Rok Mandeljc 5b918db643 - cleaned *Set* functions
- added initial code for 3d buffer recalculating
- added some auxiliary functions
2003-01-04 01:22:51 +00:00
Rok Mandeljc f3128dad92 Implementation of IDirectSound3DListenerImpl_Set*(). 2002-12-13 23:20:58 +00:00
Rok Mandeljc 553dded48a Implemented IDirectSound3DBufferImpl_Set*(). 2002-12-13 00:31:06 +00:00
Rok Mandeljc 17c8b8e271 Implemented IDirectSound3DListenerImpl_Get*() functions. 2002-12-12 23:01:05 +00:00
Rok Mandeljc dcc5b4fe53 Implemented some stubs. 2002-12-12 22:27:15 +00:00
Patrik Stridvall 9c1de6de30 Moved all the content of the DDK files ntdef.h and ntddk.h to
winternl.h.
2002-09-12 22:07:02 +00:00
Patrik Stridvall d016f819f1 Added include protection for unistd.h and sys/time.h. 2002-08-17 00:43:16 +00:00
Ove Kaaven 935e3df35c Support DirectSound 8 interfaces. Split interface implementations into
separate files. Split primary buffer and secondary buffer interfaces
into separate implementations. Made the primary buffer state part of
the dsound object, so primary buffer objects can be created and
refcounted independently. Made the interfaces follow COM aggregation
rules more closely. Converted the dsound critical section to a R/W
lock to improve potential remixing concurrency. Fixed various bugs and
refcounting issues.
2002-06-13 19:15:06 +00:00