Michael Stefaniuc
4b54090a85
dsound: Remove pointless AddRef followed by a Release.
2011-08-24 12:14:46 +02:00
Owen Rudge
d6f3ca9589
dsound: Add support for 32-bit IEEE float buffers.
2011-01-20 17:50:04 +01:00
Maarten Lankhorst
ef0a0d8b86
Revert "dsound: Only initialize one guid for capture and renderer."
...
Reverts b474649e0e
. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst
b474649e0e
dsound: Only initialize one guid for capture and renderer.
2009-12-10 15:41:25 +01:00
Maarten Lankhorst
c9b70ddf7e
dsound: Remove directsound interface in duplex.
2009-11-30 16:24:14 +01:00
Henri Verbeet
7209cb89bb
dsound: Use wine_dbg_sprintf() in dumpCooperativeLevel().
2009-11-30 12:49:22 +01:00
Jesse Allen
b7f6c1e103
dsound: Allow a special cbSize case in CreateSoundBuffer.
2009-04-21 13:16:26 +02:00
Maarten Lankhorst
a4a9d50dd9
dsound: Fix volume and panning for primary buffer.
...
Fixes failing dsound tests in wine.
2008-10-06 13:08:46 +02:00
Dan Kegel
025457e09b
dsound: Don't free buffer if it's owned by alsa.
2008-06-21 11:14:02 +02:00
Andrew Talbot
2cf2807052
dsound: Remove unneeded casts.
2008-01-02 12:38:41 +01:00
Andrew Riedi
68a6ddf623
dsound: DPRINTF -> TRACE.
2007-12-12 13:49:01 +01:00
Alexandre Julliard
c0b12351e0
Avoid size_t types in traces.
2007-12-07 18:49:18 +01:00
Maarten Lankhorst
8c3f9c8c7e
dsound: Reassign pointers back to null when destroying structure.
2007-11-12 12:56:15 +01:00
Maarten Lankhorst
4d1129f785
dsound: Use a 2 stage mixing/normalization for sound.
2007-11-09 12:24:06 +01:00
Maarten Lankhorst
2a117a2017
dsound: Add support for WAVEFORMATEXTENSIBLE format.
2007-11-07 11:48:56 +01:00
Maarten Lankhorst
0595ed39f2
dsound: Remove a few null initializations in DirectSoundDevice_Create.
...
The memory is allocated with HEAP_ZERO_MEMORY.
2007-10-15 16:55:19 +02:00
Maarten Lankhorst
7519326d03
dsound: Add a function to (re)open sound device to avoid code duplication.
2007-08-27 19:27:47 +02:00
Maarten Lankhorst
4ef6e8eaa0
dsound: Move assignment of DSBCAPS_LOC to primary buffer creation time.
2007-08-22 12:18:59 +02:00
Maarten Lankhorst
cdbd17bdb8
dsound: Make hardware acceleration work again.
2007-08-07 12:42:29 +02:00
Maarten Lankhorst
abe8c127d9
dsound: Make timer more robust.
2007-08-06 13:56:34 +02:00
Maarten Lankhorst
3f762d5d0b
dsound: Sound acceleration fixes.
2007-08-06 13:56:20 +02:00
Maarten Lankhorst
1081a9b144
dsound: Use TIME_KILL_SYNCHRONOUS on sound timer.
2007-06-14 13:20:34 +02:00
Robert Reif
91d580433c
dsound: Add missing interface ID.
2007-05-23 14:35:05 +02:00
Maarten Lankhorst
2e9fa34d67
dsound: IDirectSound_Compact should return DS_OK on priolevel >= DSSCL_PRIORITY.
2007-05-15 12:20:00 +02:00
Andrew Talbot
1e4c97175e
dsound: Exclude unused headers.
2007-05-03 14:23:53 +02:00
Andrew Riedi
447d5c219b
dsound: Change a couple DPRINTF's to TRACE's
2007-03-29 21:01:14 +02:00
Jan Zerebecki
4c4821e305
dsound: Conform critical section DebugInfo names.
2007-03-12 13:40:22 +01:00
Michael Stefaniuc
26bd2ec9c3
dsound: Win64 printf format warning fixes.
2006-11-13 12:49:04 +01:00
Robert Reif
595d6aa6fb
dsound: Class factory cleanup.
...
Consolidate all class factories into a single implementation.
Fixes a problem discovered by oleview.
2006-08-18 12:04:49 +02:00
Alexandre Julliard
179a4e0a2e
dsound: Make some functions static.
2006-08-02 13:26:14 +02:00
Alexandre Julliard
bc99ac09d3
dsound: Don't use sizeof in traces to avoid printf format warnings.
2006-06-13 14:10:32 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Robert Reif
44b7760e6a
dsound: Set default primary buffer sample rate and bits per sample.
...
Programs that are written specifically for 2000 and xp don't bother to
set the primary buffer format because it's a noop. However wine is
patterned after win9x and DirectX 7 or earlier which has a real
primary buffer and expects the program to change the primary buffer
format if necessary.
2006-04-08 15:48:59 +02:00
Robert Reif
3a4e11cd24
dsound: Convert IDirectSoundImpl from a COM class to a regular class
...
and move most of the COM functions to the DirectSoundDevice class.
2006-01-17 16:10:15 +01:00
Robert Reif
eb919b5263
dsound: Make dumpCooperativeLevel global.
...
Remove extern from some function prototypes.
2006-01-16 20:39:52 +01:00
Robert Reif
52e384f9fb
dsound: Rename some functions, make some functions global, and move
...
some code around.
2006-01-14 17:06:52 +01:00
Robert Reif
e49a5c22fb
dsound: Refactor playback.
...
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif
0265676a27
dsound: Remove WINAPI from internal functions.
2006-01-03 17:32:50 +01:00
Robert Reif
88ff432164
dsound Add uninitialized check.
2006-01-03 12:11:27 +01:00
Robert Reif
669b79b8f5
Change secondary buffer variable name to secondary.
...
Fix AddRef and Release to use proper class.
2005-10-19 19:21:38 +00:00
Robert Reif
6727c52f3b
Include winuser.h so the code compiles cleanly on windows using
...
windows headers.
2005-10-17 09:24:50 +00:00
Robert Reif
57444565e6
Fix PrimaryBufferImpl pointer to deleted DirectSoundImpl.
2005-10-11 19:26:37 +00:00
Robert Reif
0966d61344
DirectSoundDevice reference count cleanup.
2005-10-10 10:29:13 +00:00
Alexandre Julliard
261e376495
Fixed a number of pointer to integer conversions that wouldn't work
...
right on a 64-bit platform.
2005-09-12 15:14:06 +00:00
Alexandre Julliard
c6b005ac69
Fixed some more traces to use the right printf format and avoid
...
typecasts.
2005-09-12 14:12:46 +00:00
Alexandre Julliard
20a1a203c6
Use a more portable scheme for storing the name of a critical
...
section.
2005-09-09 10:19:44 +00:00
Stefan Huehner
06822b8977
Fix some write-strings warnings.
2005-07-15 09:58:36 +00:00
Dmitry Timoshkov
b67da5b946
Make more of the OLE interface vtables const.
2005-06-01 19:57:42 +00:00
Robert Reif
a2f1fd3aca
Add multiple DIRECTSOUND object support (multiple sound cards can play
...
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif
6ec5b351bb
Move initialization to IDirectSound_Initialize.
...
Fix error paths to handle a failed IDirectSound_Initialize.
Add tests for IDirectSound_Initialize.
2005-05-06 19:33:32 +00:00