Commit Graph

42520 Commits

Author SHA1 Message Date
Alexandre Julliard 72f89d6bfc Revert "kernel32: Report unixfs instead of ntfs for unknown filesystem type."
This reverts commit 8044c11ecf.
2009-04-27 13:25:53 +02:00
Henri Verbeet f1023815ce wined3d: Add a wined3d pixel shader to struct d3d10_pixel_shader. 2009-04-27 13:25:32 +02:00
Henri Verbeet abc253f52f wined3d: Add a function to read a destination parameter from SM1-3 bytecode. 2009-04-27 13:25:26 +02:00
Henri Verbeet 4e97e430d9 wined3d: Add a function to read a source parameter from SM1-3 bytecode. 2009-04-27 13:25:21 +02:00
Henri Verbeet 15953b94b6 wined3d: Use shader_sm1_read_opcode() in shader_trace_init(). 2009-04-27 13:25:16 +02:00
Henri Verbeet 2b07565d6e wined3d: Store D3D shader opcode names in a separate table. 2009-04-27 13:25:09 +02:00
Christian Costa 240ddb27c4 mciqtz32: Add support for MCI_WHERE. 2009-04-27 13:25:01 +02:00
Christian Costa 42e9acdffb mciqtz32: Add support for MCI_GETDEVCAPS. 2009-04-27 13:24:56 +02:00
Nikolay Sivov 7daf9b6ef5 msi: Fix wrong calling convention. 2009-04-27 13:24:51 +02:00
Paul TBBle Hampson 4d57ee3409 wininet: HTTP_HttpAddRequestHeadersW should ignore 0-length headers. 2009-04-27 13:24:42 +02:00
Paul TBBle Hampson 01a83cde55 wininet/tests: Test for handling of blank headers in HttpAddRequestHeaders. 2009-04-27 13:24:37 +02:00
Massimo Del Fedele 078989d463 richedit20: Test for fonttbl streamout. 2009-04-27 13:24:27 +02:00
Massimo Del Fedele 6f17327728 riched20: Fix placement of crlf on font table streamout. 2009-04-27 13:24:09 +02:00
Stefan Dösinger 7ab6c22f5a wined3d: Support the full amount of constants in GLSL.
This patch advertises all GL reported float uniforms to the D3D app to
reach the 256 constants required by Shader Model 3.0 on dx9 cards. If
the shader does not use indirect addressing, all 256 constants are
declared. The compiler can then figure out which constants are
actually used. This makes shaders work that use high constant indices,
but don't use all 256 constants.
2009-04-27 13:24:00 +02:00
Stefan Dösinger 9f1731edb6 d3d: Limit d3d8 and d3d9 vshader constants to 256.
DX10 cards support 512(ATI) or 1024(Nvidia) vertex shader constants in
GL. The dx9 DXCapsViewer shows that dx10 windows drivers only claim
256 constants on Windows, so we can and should do the same.
2009-04-27 13:23:36 +02:00
David Adam 758777d1e2 d3d9: Fix a copy/paste error in test. 2009-04-27 13:23:19 +02:00
Vincent Povirk c3d2395669 gdiplus: Don't leak a device context when GdipCreateFromHWND fails. 2009-04-27 13:23:05 +02:00
Vincent Povirk 8a3d9ff773 gdiplus: Only release device contexts created internally. 2009-04-27 13:23:00 +02:00
Hans Leidekker fea6d0a764 ws2_32: Implement GetAddrInfoW and FreeAddrInfoW. 2009-04-27 13:22:54 +02:00
Dan Kegel 3e6d0789d0 ntdll: Add missing RtlReAllocateHeap Valgrind hook, add tests. 2009-04-27 13:22:49 +02:00
Hans Leidekker 8ab00329dd wininet: Replace any existing cookie header. 2009-04-24 15:51:47 +02:00
Hans Leidekker fbc99515eb wininet: Fix parsing of cookies with attributes. 2009-04-24 15:51:42 +02:00
Nikolay Sivov 8b26cce8f8 comctl32/listview: Fix LVM_GETCOLUMNORDERARRAY passing message to header. 2009-04-24 15:50:39 +02:00
Nikolay Sivov 3845ed795f comctl32/tests: Tests for LVM_GETCOLUMNORDERARRAY: it actually uses HDM_GETORDERARRAY. 2009-04-24 15:50:32 +02:00
Paul Vriens 1c2b29dae3 gdiplus/tests: Fix a test failure on Win98. 2009-04-24 15:02:58 +02:00
Paul Vriens 97505798ec setupapi/tests: Fix a test failure on Win98. 2009-04-24 15:02:50 +02:00
Paul Vriens 6d1d5b653f shell32/tests: Fix a test failure on Win98. 2009-04-24 15:02:43 +02:00
Paul Vriens cfd32a5119 shell32/tests: Fix some test failures on Win9x and NT4. 2009-04-24 15:02:38 +02:00
Huw Davies d2837cb94d ole32/tests: Improve the traces in the test. 2009-04-24 15:02:23 +02:00
Huw Davies 3f7b2b9932 winex11.drv: Print clipboard formats in hex. 2009-04-24 15:02:20 +02:00
Huw Davies 739ca6deae ole32: Fix a couple of comments. 2009-04-24 15:02:11 +02:00
Huw Davies 12edc21a3a ole32: Expose the marshalled data on the clipboard rather than as a window prop so that other processes can actually read it. 2009-04-24 15:02:05 +02:00
Alexandre Julliard 5515b022ba user32/tests: Don't try to unpack or free invalid handles. 2009-04-24 13:40:42 +02:00
Alexandre Julliard b5346a8ce3 user32: Fix the DDE service formatting for 64-bit. 2009-04-24 13:40:42 +02:00
Alexandre Julliard 095c38e7c4 user32/tests: Fix a couple of dimension checks on W2k3 and Vista. 2009-04-24 12:18:02 +02:00
Alexandre Julliard 66df782b11 advapi32/tests: Fix a couple of test failures on Vista. 2009-04-24 12:17:31 +02:00
Paul Vriens 163b046ec5 gdiplus/tests: Fix test failures on Win98 by using A-functions. 2009-04-24 11:57:03 +02:00
Paul Vriens 40f812c110 gdiplus: Convert lfFaceName from W to A, not the other way around. 2009-04-24 11:56:52 +02:00
Paul Vriens 7bf6a3030b gdiplus: Return the correct result in GdipCreateFontFromLogfontA. 2009-04-24 11:56:38 +02:00
Henri Verbeet 19b84ffda1 wined3d: Use shader_sm1_read_opcode() in shader_get_registers_used(). 2009-04-24 11:53:18 +02:00
Henri Verbeet 521fcf11db wined3d: Add a function to read an opcode from SM1-3 bytecode. 2009-04-24 11:53:12 +02:00
Henri Verbeet e63bd2ce21 wined3d: The first shader token should be the version token. 2009-04-24 11:53:00 +02:00
Henri Verbeet 2dcfdd5b55 wined3d: Use a more reasonable limit for the number of mipmap levels.
256 is quite ridiculous, considering the dimensions are only UINTs. Perhaps
these arrays should be dynamically allocated in the first place though.
2009-04-24 11:52:51 +02:00
Henri Verbeet 35499d0c3c wined3d: Handle the opcode specific control shift in the frontend rather than the backend. 2009-04-24 11:52:28 +02:00
Dylan Smith 234f167d9d richedit: Null terminate streamed out rich text. 2009-04-24 11:52:15 +02:00
Juan Lang 9b56e5013e crypt32: Fix a test failure on Windows 98. 2009-04-24 11:52:00 +02:00
Austin English 2fe86fb7cd ole32: Rename a macro to prevent a conflict on NetBSD. 2009-04-24 11:51:53 +02:00
Aric Stewart 32924bd662 msctf/tests: Use ITfInputProcessorProfiles::GetCurrentLanguage to get gLangid. 2009-04-24 11:51:44 +02:00
Aric Stewart 46da8ef18b ole32: CoGetTreatAsClass should return S_FALSE if it cannot even find the key for the requested CLSID. 2009-04-24 11:51:35 +02:00
David Adam 33eb939390 wined3d: SetDepthStencilSurface is always called when AutoDepthStencil is enabled. 2009-04-24 11:51:27 +02:00