Ziqing Hui
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99aa8b5ddc
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d3dx10: Implement D3DX10GetImageInfoFromMemory().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48856
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2020-07-10 00:04:31 +02:00 |
Ziqing Hui
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9f59bdd9d2
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d3dx10/tests: Add more test images.
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2020-07-09 21:41:07 +02:00 |
Ziqing Hui
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749ef9b218
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d3dx10/tests: Add tests for D3DX10GetImageInfoFromMemory().
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2020-06-17 17:44:32 +02:00 |
Matteo Bruni
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11f9cac435
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wined3d: Set stream stride and offset even when buffer is NULL.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2018-06-15 09:11:20 +02:00 |
Michael Stefaniuc
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c64185214f
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d3dx10/tests: Use the available ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2018-05-31 20:00:38 +02:00 |
Nikolay Sivov
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a1c2cd0154
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d3d11: Add support for returning multiple scissor rectangles.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2018-04-26 20:30:17 +02:00 |
Zebediah Figura
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94756f2400
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d3dx10/tests: Remove todo_wine from succeeding tests.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2018-04-24 00:25:15 +02:00 |
Nikolay Sivov
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16433fa6f6
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d3dx10: Implement async data loader interfaces.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-11-08 11:27:48 +01:00 |
Nikolay Sivov
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53d01474f2
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d3dx10/tests: Basic tests for async loaders.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-09-02 11:34:49 +09:00 |
Huw Davies
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91d72e0841
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d3dx10/tests: Dynamically load d3d10 and skip if it's not present.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-08-22 23:05:21 +09:00 |
Michael Stefaniuc
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6329f37d5c
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d3dx10/tests: Use SetRect() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-07-03 10:16:50 +09:00 |
Michael Stefaniuc
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16a64e993d
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d3dx10/tests: Use wine_dbgstr_rect() to print a RECT.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-06-15 17:11:53 +09:00 |
Nikolay Sivov
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ce53cb4a00
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d3dx10: Implement D3DX10UnsetAllDeviceObjects().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-05-03 00:03:59 +09:00 |