Commit Graph

148 Commits

Author SHA1 Message Date
Huw Davies 0bec2f7965 gdi32: Calculate the stride from the image size.
This allows bitmaps to be created by D3DKMTCreateDCFromMemory() which have more freedom
in their choice of stride.

Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-13 21:45:28 +01:00
Huw Davies 7fd44a511f gdi32: Use a binary search to generate the clipped rects.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:24 +09:00
Alexandre Julliard b5cf73edd9 gdi32: Implement FillPath, StrokeAndFillPath and StrokePath in the DIB driver.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 00:09:20 +09:00
Henri Verbeet 0a41694b53 gdi32: Implement DC creation from pre-existing memory.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-13 23:01:07 +09:00
Alexandre Julliard 89f12fc101 gdi32: Periodically flush a window surface if the app is continuously painting.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-27 20:53:31 +09:00
Nikolay Sivov 7889b17425 gdi32: Added GetFontRealizationInfo() export. 2015-09-01 19:28:16 +09:00
Alexandre Julliard 6050a025bb gdi32: Add a font glyph cache in the DIB engine. 2012-11-28 12:22:40 +01:00
Alexandre Julliard 9cdb0e1ca6 gdi32: Disable anti-aliasing when necessary in the various drivers. 2012-11-02 16:41:26 +01:00
Alexandre Julliard 6e325afaa7 gdi32: Handle a missing source alpha directly in the blend_rect primitive instead of modifying the source data. 2012-10-10 20:34:08 +02:00
Alexandre Julliard 76272e0773 gdi32: Use BI_BITFIELDS to indicate that a 32-bpp DIB doesn't have an alpha channel. 2012-10-10 20:34:08 +02:00
Alexandre Julliard 05c32b9b89 gdi32: Move the SwapBuffers entry point to the OpenGL driver. 2012-09-10 11:38:28 +02:00
Alexandre Julliard 27b0b88a0b gdi32: Add a graphics driver to render windows contents through the DIB engine. 2012-09-06 12:24:25 +02:00
Alexandre Julliard 96e80c2623 gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver. 2012-07-30 22:12:13 +02:00
Alexandre Julliard 6714f16c74 gdi32: Clip solid pen regions to the DIB rectangle to avoid overflows. 2012-07-30 17:13:36 +02:00
Alexandre Julliard 35eef16ba7 gdi32: Support OpenGL in bitmaps through libOSMesa. 2012-07-27 17:05:16 +02:00
Alexandre Julliard 6a9dcd51a2 gdi32: Remove the remaining OpenGL entry points from the DC driver. 2012-06-28 18:52:23 +02:00
Alexandre Julliard 7a031d9b92 opengl32: Add the concept of a WGL driver. 2012-06-28 14:37:31 +02:00
Alexandre Julliard ee21554893 gdi32: Remove OpenGL functions that don't use an HDC from the driver entry points. 2012-06-25 16:25:57 +02:00
Alexandre Julliard c07763b419 gdi32: Clip output to both the DIB visible rectangle and the total DIB extents. 2012-06-04 22:23:15 +02:00
Alexandre Julliard 61f4767ade gdi32: Don't implement the gamma ramp functions in the DIB driver. 2012-05-31 13:44:32 +02:00
Alexandre Julliard 93758c43fd gdi32: Remove the CreateBitmap and DeleteBitmap driver entry points. 2012-05-29 21:06:41 +02:00
Alexandre Julliard fdc4682e31 gdi32: Remove the CopyBitmap driver entry point. 2012-05-24 22:09:19 +02:00
Alexandre Julliard 664442ab84 gdi32: Don't store the default color table in dib_info objects. 2012-05-23 17:22:17 +02:00
Alexandre Julliard 3c2502a8c7 gdi32: Add support for dithering pattern brushes when painting to monochrome bitmaps. 2012-05-22 17:43:52 +02:00
Alexandre Julliard 1392bfce3c gdi32: Pass OpenGL calls through to the display driver from the DIB engine. 2012-05-09 17:37:37 +02:00
Alexandre Julliard 147174ff1c winex11: Implement wglGetPbufferDCARB with a DC escape and remove it from the GDI driver interface. 2012-05-08 14:35:44 +02:00
Alexandre Julliard e94d3b4e08 gdi32: Add a priority mechanism for pushing drivers on the stack in a defined order. 2012-05-08 12:16:50 +02:00
Alexandre Julliard 6a19d9f252 gdi32: Support drawing to a visible rectangle smaller than the whole bitmap in the DIB engine. 2012-05-01 14:28:39 +02:00
Alexandre Julliard 3ea711dd7c gdi32: Store the bounds rectangle as a pointer in the DIB driver. 2012-04-27 12:49:20 +02:00
Alexandre Julliard 3009e03df7 gdi32: Add a SetBoundsRect driver entry point. 2012-04-27 12:41:43 +02:00
Alexandre Julliard 34457aa4c3 gdi32: Add bounds tracking to all the DIB engine entry points. 2012-04-16 17:49:22 +02:00
Alexandre Julliard 582a2f511f gdi32: Add a GetBoundsRect driver entry point. 2012-04-16 13:53:23 +02:00
Alexandre Julliard fbbf3ba408 gdi32: Get rid of the CreateDIBSection driver entry point. 2012-01-10 16:13:29 +01:00
Alexandre Julliard 71ea68b657 gdi32: Use the bitmap part of the DIBSECTION structure for the DDB object information. 2012-01-10 16:13:29 +01:00
Alexandre Julliard e896af4065 gdi32: Always store a DIBSECTION structure in the bitmap object. 2012-01-10 16:13:29 +01:00
Alexandre Julliard 9c112996d0 gdi32: Stop forwarding object selection calls to x11drv. 2012-01-09 12:14:34 +01:00
Alexandre Julliard dc1aeeb2f8 gdi32: Get rid of the SetDIBColorTable driver entry point. 2012-01-07 13:27:08 +01:00
Alexandre Julliard 867be0e3e3 gdi32: Add an empty ExtEscape DIB driver entry point. 2012-01-06 19:24:12 +01:00
Alexandre Julliard 56331e2a9a gdi32: Don't allow Get/SetDeviceGammaRamp on DIBs or memory DCs. 2012-01-06 19:24:12 +01:00
Alexandre Julliard bf718448f3 gdi32: Add a stub for the ExtFloodFill entry point. 2012-01-06 19:24:11 +01:00
Alexandre Julliard ff31a448b3 gdi32: Implement Arc, ArcTo, Chord, and Pie, using line segments for now. 2012-01-06 19:24:02 +01:00
Alexandre Julliard 5ff285629e gdi32: Implement Ellipse and RoundRect, using line segments for now. 2012-01-06 19:22:12 +01:00
Alexandre Julliard d858041a19 gdi32: Get rid of the pen deferring support, all pen styles are implemented now. 2012-01-04 16:53:17 +01:00
Alexandre Julliard 5721cbf0e8 gdi32: Add stubs for the OpenGL entry points in the DIB driver. 2012-01-03 12:37:16 +01:00
Alexandre Julliard 488bf107a9 gdi32: Implement brushed pens. 2011-12-30 11:04:35 +01:00
Alexandre Julliard 4e03247427 gdi32: Define a structure to make the brush state independent from the physdev. 2011-12-30 11:04:33 +01:00
Alexandre Julliard 579afe5cc6 gdi32: Implement PolyPolygon in the DIB driver. 2011-12-29 09:57:58 +01:00
Alexandre Julliard a80eafe8d7 gdi32: Re-create the brush bits only when the ROP has really changed. 2011-12-27 16:55:02 +01:00
Alexandre Julliard 8b3271c3b0 gdi32: Avoid making a copy of the device clipping region in the DIB driver. 2011-12-27 15:48:29 +01:00
Alexandre Julliard b761d0e1c6 gdi32: Add a helper function to compute the list of rectangles to paint after clipping. 2011-12-27 14:57:23 +01:00