Huw Davies
0bec2f7965
gdi32: Calculate the stride from the image size.
...
This allows bitmaps to be created by D3DKMTCreateDCFromMemory() which have more freedom
in their choice of stride.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-13 21:45:28 +01:00
Huw Davies
7fd44a511f
gdi32: Use a binary search to generate the clipped rects.
...
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-07 21:23:24 +09:00
Alexandre Julliard
b5cf73edd9
gdi32: Implement FillPath, StrokeAndFillPath and StrokePath in the DIB driver.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 00:09:20 +09:00
Henri Verbeet
0a41694b53
gdi32: Implement DC creation from pre-existing memory.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-13 23:01:07 +09:00
Alexandre Julliard
89f12fc101
gdi32: Periodically flush a window surface if the app is continuously painting.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-27 20:53:31 +09:00
Nikolay Sivov
7889b17425
gdi32: Added GetFontRealizationInfo() export.
2015-09-01 19:28:16 +09:00
Alexandre Julliard
6050a025bb
gdi32: Add a font glyph cache in the DIB engine.
2012-11-28 12:22:40 +01:00
Alexandre Julliard
9cdb0e1ca6
gdi32: Disable anti-aliasing when necessary in the various drivers.
2012-11-02 16:41:26 +01:00
Alexandre Julliard
6e325afaa7
gdi32: Handle a missing source alpha directly in the blend_rect primitive instead of modifying the source data.
2012-10-10 20:34:08 +02:00
Alexandre Julliard
76272e0773
gdi32: Use BI_BITFIELDS to indicate that a 32-bpp DIB doesn't have an alpha channel.
2012-10-10 20:34:08 +02:00
Alexandre Julliard
05c32b9b89
gdi32: Move the SwapBuffers entry point to the OpenGL driver.
2012-09-10 11:38:28 +02:00
Alexandre Julliard
27b0b88a0b
gdi32: Add a graphics driver to render windows contents through the DIB engine.
2012-09-06 12:24:25 +02:00
Alexandre Julliard
96e80c2623
gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
2012-07-30 22:12:13 +02:00
Alexandre Julliard
6714f16c74
gdi32: Clip solid pen regions to the DIB rectangle to avoid overflows.
2012-07-30 17:13:36 +02:00
Alexandre Julliard
35eef16ba7
gdi32: Support OpenGL in bitmaps through libOSMesa.
2012-07-27 17:05:16 +02:00
Alexandre Julliard
6a9dcd51a2
gdi32: Remove the remaining OpenGL entry points from the DC driver.
2012-06-28 18:52:23 +02:00
Alexandre Julliard
7a031d9b92
opengl32: Add the concept of a WGL driver.
2012-06-28 14:37:31 +02:00
Alexandre Julliard
ee21554893
gdi32: Remove OpenGL functions that don't use an HDC from the driver entry points.
2012-06-25 16:25:57 +02:00
Alexandre Julliard
c07763b419
gdi32: Clip output to both the DIB visible rectangle and the total DIB extents.
2012-06-04 22:23:15 +02:00
Alexandre Julliard
61f4767ade
gdi32: Don't implement the gamma ramp functions in the DIB driver.
2012-05-31 13:44:32 +02:00
Alexandre Julliard
93758c43fd
gdi32: Remove the CreateBitmap and DeleteBitmap driver entry points.
2012-05-29 21:06:41 +02:00
Alexandre Julliard
fdc4682e31
gdi32: Remove the CopyBitmap driver entry point.
2012-05-24 22:09:19 +02:00
Alexandre Julliard
664442ab84
gdi32: Don't store the default color table in dib_info objects.
2012-05-23 17:22:17 +02:00
Alexandre Julliard
3c2502a8c7
gdi32: Add support for dithering pattern brushes when painting to monochrome bitmaps.
2012-05-22 17:43:52 +02:00
Alexandre Julliard
1392bfce3c
gdi32: Pass OpenGL calls through to the display driver from the DIB engine.
2012-05-09 17:37:37 +02:00
Alexandre Julliard
147174ff1c
winex11: Implement wglGetPbufferDCARB with a DC escape and remove it from the GDI driver interface.
2012-05-08 14:35:44 +02:00
Alexandre Julliard
e94d3b4e08
gdi32: Add a priority mechanism for pushing drivers on the stack in a defined order.
2012-05-08 12:16:50 +02:00
Alexandre Julliard
6a19d9f252
gdi32: Support drawing to a visible rectangle smaller than the whole bitmap in the DIB engine.
2012-05-01 14:28:39 +02:00
Alexandre Julliard
3ea711dd7c
gdi32: Store the bounds rectangle as a pointer in the DIB driver.
2012-04-27 12:49:20 +02:00
Alexandre Julliard
3009e03df7
gdi32: Add a SetBoundsRect driver entry point.
2012-04-27 12:41:43 +02:00
Alexandre Julliard
34457aa4c3
gdi32: Add bounds tracking to all the DIB engine entry points.
2012-04-16 17:49:22 +02:00
Alexandre Julliard
582a2f511f
gdi32: Add a GetBoundsRect driver entry point.
2012-04-16 13:53:23 +02:00
Alexandre Julliard
fbbf3ba408
gdi32: Get rid of the CreateDIBSection driver entry point.
2012-01-10 16:13:29 +01:00
Alexandre Julliard
71ea68b657
gdi32: Use the bitmap part of the DIBSECTION structure for the DDB object information.
2012-01-10 16:13:29 +01:00
Alexandre Julliard
e896af4065
gdi32: Always store a DIBSECTION structure in the bitmap object.
2012-01-10 16:13:29 +01:00
Alexandre Julliard
9c112996d0
gdi32: Stop forwarding object selection calls to x11drv.
2012-01-09 12:14:34 +01:00
Alexandre Julliard
dc1aeeb2f8
gdi32: Get rid of the SetDIBColorTable driver entry point.
2012-01-07 13:27:08 +01:00
Alexandre Julliard
867be0e3e3
gdi32: Add an empty ExtEscape DIB driver entry point.
2012-01-06 19:24:12 +01:00
Alexandre Julliard
56331e2a9a
gdi32: Don't allow Get/SetDeviceGammaRamp on DIBs or memory DCs.
2012-01-06 19:24:12 +01:00
Alexandre Julliard
bf718448f3
gdi32: Add a stub for the ExtFloodFill entry point.
2012-01-06 19:24:11 +01:00
Alexandre Julliard
ff31a448b3
gdi32: Implement Arc, ArcTo, Chord, and Pie, using line segments for now.
2012-01-06 19:24:02 +01:00
Alexandre Julliard
5ff285629e
gdi32: Implement Ellipse and RoundRect, using line segments for now.
2012-01-06 19:22:12 +01:00
Alexandre Julliard
d858041a19
gdi32: Get rid of the pen deferring support, all pen styles are implemented now.
2012-01-04 16:53:17 +01:00
Alexandre Julliard
5721cbf0e8
gdi32: Add stubs for the OpenGL entry points in the DIB driver.
2012-01-03 12:37:16 +01:00
Alexandre Julliard
488bf107a9
gdi32: Implement brushed pens.
2011-12-30 11:04:35 +01:00
Alexandre Julliard
4e03247427
gdi32: Define a structure to make the brush state independent from the physdev.
2011-12-30 11:04:33 +01:00
Alexandre Julliard
579afe5cc6
gdi32: Implement PolyPolygon in the DIB driver.
2011-12-29 09:57:58 +01:00
Alexandre Julliard
a80eafe8d7
gdi32: Re-create the brush bits only when the ROP has really changed.
2011-12-27 16:55:02 +01:00
Alexandre Julliard
8b3271c3b0
gdi32: Avoid making a copy of the device clipping region in the DIB driver.
2011-12-27 15:48:29 +01:00
Alexandre Julliard
b761d0e1c6
gdi32: Add a helper function to compute the list of rectangles to paint after clipping.
2011-12-27 14:57:23 +01:00