gdi32: Calculate the stride from the image size.
This allows bitmaps to be created by D3DKMTCreateDCFromMemory() which have more freedom in their choice of stride. Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -154,7 +154,10 @@ static void init_dib_info(dib_info *dib, const BITMAPINFOHEADER *bi, int stride,
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void init_dib_info_from_bitmapinfo(dib_info *dib, const BITMAPINFO *info, void *bits)
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{
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init_dib_info( dib, &info->bmiHeader, get_dib_stride( info->bmiHeader.biWidth, info->bmiHeader.biBitCount ),
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int width_bytes = get_dib_stride( info->bmiHeader.biWidth, info->bmiHeader.biBitCount );
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if (info->bmiHeader.biSizeImage)
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width_bytes = info->bmiHeader.biSizeImage / abs( info->bmiHeader.biHeight );
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init_dib_info( dib, &info->bmiHeader, width_bytes,
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(const DWORD *)info->bmiColors, info->bmiColors, bits );
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}
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