James Hawkins
5f11262da9
msi: Determine the installation context after reading properties from the command line.
2008-06-18 16:23:22 +02:00
James Hawkins
4aa3a997f8
msi: Don't publish components to the Installer key.
2008-06-18 16:23:18 +02:00
James Hawkins
073d55e73b
msi: Rewrite the ProcessComponents test to only check the registry changes.
2008-06-18 16:17:56 +02:00
Huw Davies
82c7ff811e
gdi32: Initialize the handle table.
...
Fixes Valgrind warning: 'Conditional jump or move depends on
uninitialised value(s)' in metafile test.
2008-06-18 16:15:23 +02:00
Andrew Talbot
aceb12265f
user32: Dangling pointer fix.
2008-06-18 16:15:12 +02:00
Lei Zhang
59e3490cad
comctl32: Don't rearrange icons / update scroll bar when destroying a listview.
2008-06-18 16:03:20 +02:00
Jacek Caban
57c49cbb0d
mshtml: Added IHTMLStyle::put_color implementation.
2008-06-18 16:00:10 +02:00
Jacek Caban
b53307188f
mshtml: Added IHTMLStyle::put_background implementation.
2008-06-18 16:00:05 +02:00
Jacek Caban
ea7666a053
mshtml: Change backslashes to shashes in URLs passed to IHTMLStyle::put_backgroundImage.
2008-06-18 15:59:59 +02:00
Jacek Caban
cc021a8607
mshtml: Added more IDispatchEx tests.
2008-06-18 15:59:33 +02:00
Jacek Caban
210d6a0abb
mshtml: Added missing tids to HTMLCommentElement.
2008-06-18 15:59:24 +02:00
Jacek Caban
da4608227f
mshtml: Use heap_alloc_zero in HTMLElementCollection_Create.
2008-06-18 15:59:17 +02:00
Jacek Caban
32ac703e30
mshtml: Added fdexNameEnsure support to IDidpatchEx implementation.
2008-06-18 15:59:08 +02:00
Jacek Caban
1741e652b3
mshtml: Added IDispatchEx support to HTMLSelectElement.
2008-06-18 15:59:00 +02:00
Jacek Caban
148a7d50c5
mshtml: Added IHTMLElement::put_id implementation.
2008-06-18 15:58:49 +02:00
Jacek Caban
4ee45b2e4a
mshtml: Added IHTMLElement::get_id implementation.
2008-06-18 15:58:42 +02:00
Roderick Colenbrander
88b4f29222
wined3d: Add a Geforce9 driver version (right now garbage is returned).
2008-06-18 15:21:56 +02:00
Dmitry Timoshkov
2a98f9b0b0
kernel32: Make GetModuleFileName set ERROR_INSUFFICIENT_BUFFER like win2k3 and vista do.
2008-06-18 15:21:49 +02:00
Dmitry Timoshkov
bbd8ae4322
user32: Add a test for MNS_NOTIFYBYPOS, make it pass under Wine.
2008-06-18 15:21:49 +02:00
Dmitry Timoshkov
ecd5048ea7
gdi32: Use 0xffff as a default character as Vista does.
2008-06-18 15:21:49 +02:00
Dmitry Timoshkov
0cae67eaa5
gdi32: Print the assigned world transform.
2008-06-18 15:21:49 +02:00
Paul Vriens
b79f37f8fd
tools/winapi: Fix typo in the generated header.
2008-06-18 15:21:48 +02:00
Rob Shearman
9060d2aaab
Update generated packing tests using current headers.
2008-06-18 15:21:48 +02:00
Vladimir Pankratov
605d1e2f1e
mshtml: Update Russian translation.
2008-06-18 15:21:48 +02:00
Vladimir Pankratov
2cb5773d7b
shell32: Update Russian translation.
2008-06-18 15:21:48 +02:00
Simon Richter
b5614f763f
widl: Write string lengths in host endianness.
...
Type libraries are currently parsed in host endianness, so byte arrays
that are going to be interpreted as integers need to be written in the
appropriate byte order.
2008-06-18 15:21:48 +02:00
Albert Lee
b4057a6f39
ws2_32: WS_getaddrinfo TRACE message can crash Wine.
2008-06-18 15:21:48 +02:00
James Hawkins
5dcec4de49
ddraw: Reset the viewport data before each test.
2008-06-18 13:51:46 +02:00
Rob Shearman
3f92030e2d
rpcrt4: Zero the memory of the s1 structure in test_simple_struct to avoid a Valgrind warning.
2008-06-18 13:50:08 +02:00
Rob Shearman
fd8cb3f9c2
rpcrt4: Reduce the timeout of waiting on the stop event in the server test to one second.
...
The stop event should already be signaled by the time we get to that
point since we wait until the child processes terminate in the server
process and the stop event is signaled in the context of one of the
child processes.
Don't call RpcMgmtWaitServerListening if the call to
WaitForSingleObject failed since it is likely that s_stop() hasn't
been called and therefore the call to RpcMgmtWaitServerListening won't
ever return.
2008-06-18 13:50:01 +02:00
Rob Shearman
9ce356c966
rpcrt4: Save the previous BufferLength in test_ndr_buffer and use it when testing the expected buffer length after the NdrFreeBuffer call.
...
This fixes a test failure on Win2003 upwards when the allocated length
appears to be rounded up to a multiple of 4.
2008-06-18 13:49:56 +02:00
Rob Shearman
c9ef063e12
rpcrt4: Fix ndr_marshall tests to cope with using pointer ids instead of using pointer values.
...
This fixes a number of test failures on XP SP3 and Win2003 upwards.
2008-06-18 13:49:48 +02:00
Alexandre Julliard
36def4af0c
Release 1.0.
2008-06-17 16:07:31 +02:00
Alexandre Julliard
0123f5a540
Updated the authors list.
2008-06-16 16:42:40 +02:00
Francois Gouget
600368c4ed
winecfg: Remove spaces before '...'.
2008-06-16 15:52:31 +02:00
Francois Gouget
dcfd6b9d50
regedit: Remove spaces before '...'.
2008-06-16 15:52:27 +02:00
Francois Gouget
d81fb8e027
Remove spaces before '...' in the Danish resources.
2008-06-16 15:52:21 +02:00
Jaime Rave
39289d4bd4
wineconsole: Update Spanish translation.
2008-06-16 15:52:01 +02:00
Matthias Kupfer
0e074d6dd6
wordpad: Small typo fix for German translation.
2008-06-16 15:51:46 +02:00
Alexandre Julliard
062d61a5a4
Release 1.0-rc5.
2008-06-13 17:15:29 +02:00
Paul Vriens
8fb9503c6d
kernel32/tests: Skip tests if function is not implemented.
2008-06-13 12:07:49 +02:00
Paul Vriens
e7f5c45cf9
kernel32/tests: Fix a few typos.
2008-06-13 12:07:43 +02:00
Paul Vriens
63f68ade77
credui: Typo and minor correction in Dutch resource.
2008-06-13 10:17:53 +02:00
Michael Stefaniuc
b5186aab0d
wininet: Add the Romanian translation.
2008-06-13 10:17:22 +02:00
Michael Stefaniuc
a1d3aaa528
shell32: Add initial Romanian translation.
2008-06-13 10:17:20 +02:00
Detlef Riekenberg
5073aae038
makedep: Fix a typo in the usage output.
2008-06-13 10:17:16 +02:00
Rob Shearman
9196337e09
rpcrt4: Clear a hole in the ps1 structure in test_simple_struct.
2008-06-13 10:17:03 +02:00
Rob Shearman
c82ffcec60
rpcrt4: Initialise the array to be marshalled in test_conformant_array.
2008-06-13 10:16:51 +02:00
Stefan Dösinger
535e61892c
wined3d: Only read back offscreen targets on a target change.
...
This avoids calling PreLoad needlessly on a thread change during offscreen
rendering and breaks up the endless recursion due to lastTID != newTID.
2008-06-13 10:15:48 +02:00
Stefan Dösinger
78d963039b
wined3d: Do not PreLoad the new render target.
...
There is no reason to do that, now that the SetGLTextureDesc bug is
fixed. This avoids an infinite recursion because PreLoad calls
ActivateContext at some point.
2008-06-13 10:15:26 +02:00