Commit Graph

104106 Commits

Author SHA1 Message Date
Stefan Dösinger 861ade434a ddraw/tests: Test rhw table fog z vs rhw. 2015-02-12 22:19:13 +09:00
Stefan Dösinger 77eb58b54e d3d8/tests: Test rhw table fog z vs rhw. 2015-02-12 22:19:09 +09:00
Stefan Dösinger 3b2c642163 d3d9/tests: Test rhw table fog z vs rhw.
The Z disable part of the test is technically not necessary because the
fog coordinate is written before applying the projection matrix. I've
nevertheless included it because this is not immediately obvious and fog
is the only place where the vertex Z matters if depth test and depth
clipping are disabled.
2015-02-12 22:19:02 +09:00
Austin English 295f194804 kernel32: Add SetVolumeMountPointA/W stubs. 2015-02-12 22:12:22 +09:00
Henri Verbeet 2d18cf57ac dxgi: Implement dxgi_device_GetPrivateData(). 2015-02-12 22:12:20 +09:00
Henri Verbeet 2190f0266f dxgi: Implement dxgi_device_SetPrivateDataInterface(). 2015-02-12 22:12:18 +09:00
Henri Verbeet 4e93a02aaf dxgi: Implement dxgi_device_SetPrivateData(). 2015-02-12 22:12:16 +09:00
Henri Verbeet e7b7d1ef45 d3d10: D3D10CreateStateBlock() is implemented. 2015-02-12 22:12:13 +09:00
Henri Verbeet 471e626052 wined3d: Fix the .spec. 2015-02-12 22:12:11 +09:00
Jacek Caban de5c1fb8e9 wininet: Initialize winsock before creating socket in Windows builds. 2015-02-12 22:12:04 +09:00
Jacek Caban 4fe1be148e wininet: Properly handle EWOULDBLOCK return from connect(). 2015-02-12 17:58:01 +09:00
Jacek Caban f3e02c2fc0 wininet: Properly check for ioctlsocket failure in NETCON_is_alive. 2015-02-12 17:57:57 +09:00
Jacek Caban c815baf899 wininet: Use sock_get_error in a few more places. 2015-02-12 17:57:49 +09:00
Jacek Caban cafbd54457 wininet: Use WSAGetLastError in sock_get_error in Windows builds. 2015-02-12 17:57:25 +09:00
Jacek Caban 8efedaf045 wininet: Use proper argument type for ioctlsocket argument. 2015-02-12 17:56:55 +09:00
Henri Verbeet e4cb3b5081 wined3d: Recognize the SM4 or opcode. 2015-02-11 23:05:17 +09:00
Henri Verbeet 3225fea30c wined3d: Recognize the SM4 ne opcode. 2015-02-11 23:05:13 +09:00
Henri Verbeet 8506da62e0 wined3d: Implement WINED3DSIH_SQRT in the GLSL shader backend. 2015-02-11 23:05:08 +09:00
Henri Verbeet 1dfea3a4ba wined3d: Do not validate format restrictions for buffers.
Buffers don't have a format as such, and are created with either
WINED3DFMT_UNKNOWN or WINED3DFMT_VERTEXDATA.
2015-02-11 23:05:04 +09:00
Henri Verbeet 5045ca639d wined3d: Add some warnings when resource_init() fails due to format restrictions. 2015-02-11 23:04:59 +09:00
Jacek Caban 9e2a446fad mshtml: Call FireBeforeNavigate2 for navigation in frames and iframes. 2015-02-11 23:04:47 +09:00
Jacek Caban f46ee92d90 ieframe: Keep reference to This in all IDocObjectService callback calls. 2015-02-11 23:04:43 +09:00
Alexandre Julliard dc06802a42 msvcp70: Fix calling convention for a non-member function. 2015-02-11 23:02:03 +09:00
Austin English e94fc1db5a connect: Add IsInternetConnected stub. 2015-02-11 22:26:28 +09:00
Matteo Bruni 9e45ae0413 opengl32: Introduce wrappers for glGetIntegerv and glGetStringi. (v3). 2015-02-11 22:22:57 +09:00
Jacek Caban 9b0ebaeb78 vbscript: Added InStrRev implementation. 2015-02-11 22:21:49 +09:00
Matteo Bruni ac3df5e1f1 wined3d: Use the proper pitch in read_from_framebuffer().
This function is only used in the non-default "backbuffer" ORM.
2015-02-11 22:21:36 +09:00
Matteo Bruni 20e61b396e wined3d: Use unsigned short for the bitfields in struct color_fixup_desc. 2015-02-11 22:21:28 +09:00
Austin English a679caedf6 mf: Add stub dll. 2015-02-10 23:33:59 +09:00
Erich E. Hoover c15c7a4925 ws2_32/tests: Add an interactive test for interface change notifications. 2015-02-10 22:57:48 +09:00
Erich E. Hoover 67c47e401b server: Implement the interface change notification object. 2015-02-10 22:57:36 +09:00
Erich E. Hoover b121f27b72 server: Add blocked support for SIO_ADDRESS_LIST_CHANGE ioctl(). 2015-02-10 22:45:02 +09:00
Erich E. Hoover 315de61bb2 server: Add socket-side support for the interface change notification object. 2015-02-10 22:45:00 +09:00
Erich E. Hoover 1239663fcb server: Implement socket-specific ioctl() routine. 2015-02-10 22:29:40 +09:00
Piotr Caban 4659081cd9 msvcp70: Add basic_istream::operator>> exports. 2015-02-10 21:46:04 +09:00
Piotr Caban b02934096d msvcp70: Add basic_{fstream, ifstream, ofstream, filebuf}::open exports. 2015-02-10 21:45:59 +09:00
Austin English be70190c1a connect: Add stub dll. 2015-02-10 16:45:22 +09:00
Austin English ecdaf568b5 rpcrt4: Add a stub for I_RpcBindingInqLocalClientPID. 2015-02-10 16:41:37 +09:00
Matteo Bruni b875a4a44a wined3d: Use GL_CLAMP_TO_EDGE instead of GL_CLAMP.
GL_CLAMP was removed from core profile and probably GL_CLAMP_TO_EDGE was
intended to be used here anyway.
2015-02-10 16:21:55 +09:00
Matteo Bruni f4da723151 wined3d: Call glReadBuffer() through the appropriate function pointer. 2015-02-10 16:21:41 +09:00
Jacek Caban 748788f33e wscript/tests: Fixed buffer handling and leaks. 2015-02-10 00:31:10 +09:00
Piotr Caban 7ac8ad4492 msvcp70: Export basic_ostream::operator<< functions family. 2015-02-10 00:26:53 +09:00
Piotr Caban a8bac22561 msvcp: Fix basic_ostream<short>::operator<<(const short*) function export. 2015-02-10 00:26:37 +09:00
Matteo Bruni 30f4d91906 d3d9/tests: Add a test for POSITIONi shader input/outputs. 2015-02-09 22:05:53 +09:00
Matteo Bruni 1612dc4dc9 wined3d: Refuse pixel shaders declaring POSITION0 inputs. 2015-02-09 22:05:43 +09:00
Matteo Bruni 74b4516bfa wined3d: Only consider POSITION0 PS inputs as vpos. 2015-02-09 22:05:41 +09:00
Matteo Bruni 96b48191c0 wined3d: Only copy POSITION0 output semantics into gl_Position. 2015-02-09 22:05:35 +09:00
Matteo Bruni 1aa5015467 wined3d: Directly use the core version of glTex[Sub]Image3D. 2015-02-09 22:05:32 +09:00
Alex Henrie 6bcf9e4bd8 kernel32: Support UTF-7 in MultiByteToWideChar.
Portions of utf7_mbstowcs were written by Sebastian Lackner.
2015-02-09 20:41:42 +09:00
Alex Henrie 054fa77de0 kernel32: Support UTF-7 in WideCharToMultiByte.
Portions of utf7_wcstombs were written by Sebastian Lackner.
2015-02-09 20:37:27 +09:00