Riccardo Bortolato
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825b141e5a
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wined3d: Remove wined3d_surface_get_flip_status stub.
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2015-09-10 20:00:52 +09:00 |
Riccardo Bortolato
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e869ef5c0f
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wined3d: Remove wined3d_surface_get_blt_status stub.
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2015-09-10 20:00:46 +09:00 |
Stefan Dösinger
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fa0041954f
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wined3d: Return a texture from the swapchain resource creation callback.
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2015-09-04 20:01:05 +09:00 |
Stefan Dösinger
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9427d1d553
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ddraw/tests: Properly clean up in test_texcoordindex.
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2015-08-28 19:52:56 +09:00 |
Stefan Dösinger
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40c5303b62
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ddraw: Return the right error if range color keys are used.
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2015-08-24 20:42:40 +09:00 |
Stefan Dösinger
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baab5a869a
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ddraw/tests: Test color keying precision.
This brute force tests all values in 4, 5, 6 and 8 bit channels.
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2015-08-24 20:42:28 +09:00 |
Michael Müller
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2f17d5b136
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ddraw: Make some functions hotpachable.
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2015-06-12 21:23:12 +09:00 |
Matteo Bruni
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cc80f1fd9f
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ddraw/tests: Add a test for reordering texture coordinates via D3DTSS_TEXCOORDINDEX.
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2015-06-11 19:34:58 +09:00 |
Matteo Bruni
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5ec54d2f3b
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ddraw/tests: Accept broken testbot result for ddraw1:test_texturemapblend().
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2015-05-21 20:51:54 +09:00 |
Matteo Bruni
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2fee34f97b
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ddraw/tests: Workaround a testbot failure in test_ck_rgba().
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2015-05-21 20:51:50 +09:00 |
Matteo Bruni
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30a1fffcc7
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ddraw/tests: Accept broken testbot result for test_coop_level_d3d_state().
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2015-05-21 20:51:43 +09:00 |
Francois Gouget
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0f3de20ba0
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ddraw/tests: Silence some ddrawmodes traces that generate too many lines.
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2015-05-11 15:19:04 +09:00 |
Matteo Bruni
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0cc7daebd8
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ddraw/tests: Add a ddraw2 specular lighting test.
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2015-05-05 18:51:08 +09:00 |
Matteo Bruni
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6418a489e0
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ddraw/tests: Accept broken testbot result for test_clear_rect_count().
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2015-05-05 18:51:06 +09:00 |
Francois Gouget
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cb16c70602
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ddraw/tests: Fix compilation on systems that don't support nameless union.
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2015-05-04 15:06:43 +09:00 |
Matteo Bruni
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27de4f25cf
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ddraw/tests: Add a ddraw4 specular lighting test.
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2015-05-01 15:45:03 +09:00 |
Matteo Bruni
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213f7d9f45
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wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp.
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2015-05-01 15:45:00 +09:00 |
Matteo Bruni
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72722222a7
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ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7.
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2015-05-01 15:44:40 +09:00 |
Henri Verbeet
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8633fd625a
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ddraw/tests: Release the palette after a GetPalette() call in PaletteTest() (Valgrind).
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2015-04-30 16:17:56 +09:00 |
Henri Verbeet
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6569337cb7
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ddraw/tests: Don't destroy the background material until the viewport is done with it in test_material() (Valgrind).
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2015-04-30 16:17:54 +09:00 |
Henri Verbeet
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4c5276042d
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ddraw: Check if the ddraw object still exists in d3d_device_inner_Release() (Valgrind).
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2015-04-30 16:17:51 +09:00 |
Henri Verbeet
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4a416f8d37
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ddraw: Release the surface clipper (if any) in ddraw_surface_wined3d_object_destroyed() (Valgrind).
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2015-04-30 16:17:49 +09:00 |
Matteo Bruni
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287093e26e
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ddraw/tests: Add a ddraw7 specular lighting test.
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2015-04-29 17:02:22 +09:00 |
Francois Gouget
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7929155e55
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ddraw/tests: Fix compilation on systems that don't support nameless unions.
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2015-04-27 15:08:18 +09:00 |
Matteo Bruni
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b963c73abb
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wined3d: Introduce D3D7+ normal matrix computation.
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2015-04-24 19:07:52 +09:00 |
Matteo Bruni
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e7548fc421
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ddraw: Cleanup d3d_light_SetLight() a bit.
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2015-04-23 15:14:03 +09:00 |
Matteo Bruni
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969e72396d
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ddraw/tests: Fix ddraw2 test_lighting() cleanup code.
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2015-04-23 15:13:59 +09:00 |
Matteo Bruni
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b6717dc2e3
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ddraw/tests: Port the lighting test to the previous d3d versions.
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2015-04-22 23:24:18 +09:00 |
Matteo Bruni
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319e7fb201
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ddraw/tests: Add more d3d7 lighting tests.
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2015-04-22 23:24:12 +09:00 |
Stefan Dösinger
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5d51c97d07
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wined3d: Implement color keying in the glsl fragment pipeline.
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2015-04-10 21:43:31 +09:00 |
Matteo Bruni
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fbffd8bae4
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ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7.
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2015-03-31 18:49:29 +09:00 |
Matteo Bruni
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382c8fde08
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ddraw: D3DRENDERSTATE_NORMALIZENORMALS doesn't exist before d3d7.
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2015-03-31 18:49:29 +09:00 |
Matteo Bruni
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e8aba71529
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ddraw: Make sure to activate / deactivate the light on D3DLIGHT_ACTIVE flag changes.
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2015-03-31 18:49:29 +09:00 |
Matteo Bruni
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b41a3ad219
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ddraw: Make sure AddLight properly activates lights.
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2015-03-31 18:49:29 +09:00 |
Matteo Bruni
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ca7e56cfee
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ddraw: D3DLIGHT lights default to active.
Actually, there is no way to deactivate them short of removing them from
the viewport.
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2015-03-31 18:49:29 +09:00 |
Henri Verbeet
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94967c28b9
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wined3d: Add support for half-integer pixel centers.
Like in OpenGL and Direct3D 10+.
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2015-03-30 19:10:29 +09:00 |
Frédéric Delanoy
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f6a341c747
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Assorted spelling/grammar fixes.
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2015-03-27 22:29:48 +09:00 |
Stefan Dösinger
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bfe82190ad
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ddraw/tests: Port test_color_fill to earlier versions.
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2015-03-27 20:40:37 +09:00 |
Stefan Dösinger
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7897a2c058
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ddraw/tests: Make sure color keying is on in test_texturemapblend.
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2015-03-27 20:40:37 +09:00 |
Francois Gouget
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baf32ced74
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ddraw/tests: Fix compilation on systems that don't support nameless unions.
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2015-03-24 20:01:37 +09:00 |
Stefan Dösinger
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70c6666d1e
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ddraw/tests: Correct executebuffer offsets.
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2015-03-23 22:59:16 +09:00 |
Stefan Dösinger
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daf3e8a0dc
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ddraw/tests: The testbot applies color keying without a key.
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2015-03-23 22:59:15 +09:00 |
Stefan Dösinger
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02be2e38a8
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ddraw: Update the palette before presents to the NULL window.
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2015-03-23 22:59:14 +09:00 |
Henri Verbeet
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1dea0c1d67
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ddraw: Get rid of some comments in the middle of the copyright headers.
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2015-03-20 21:32:21 +09:00 |
Stefan Dösinger
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df829de88d
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ddraw: Handle DDBLT_ROP in ddraw.
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2015-03-18 21:03:22 +09:00 |
Stefan Dösinger
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948202c47f
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ddraw: Add validation and tests for DDBLT_ROP.
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2015-03-17 23:34:28 +09:00 |
Stefan Dösinger
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e0edd55a2e
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ddraw/tests: Add tests for DDBLT_DEPTHFILL.
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2015-03-17 23:34:01 +09:00 |
Stefan Dösinger
|
a84980168c
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ddraw: Add DDBLT_DEPTHFILL validation.
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2015-03-17 23:33:56 +09:00 |
Stefan Dösinger
|
1d8e92c170
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ddraw/tests: Add a DDBLT_COLORFILL test.
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2015-03-17 23:33:52 +09:00 |
Stefan Dösinger
|
6cb795b4b6
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ddraw: Add DDBLT_COLORFILL validation.
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2015-03-17 23:33:44 +09:00 |